Search found 18 matches

by fearlessdylan
Wed Jan 04, 2017 3:29 am
Forum: World in Flames
Topic: More than 2 Player NetPlay
Replies: 16
Views: 879

RE: More than 2 Player NetPlay

<t> Hi all, Interesting topic.<br/>
<br/>
It seems that the objective of Netplay should be simply and only to allow multiple players to play the existing game at the same time (all present or not) with enforcement of sides for executing moves and decisions.<br/>
<br/>
If that's the case, then it ...
by fearlessdylan
Thu Dec 15, 2016 4:58 pm
Forum: World in Flames
Topic: NetPlay
Replies: 42
Views: 940

RE: NetPlay

<t> My two cents. One good approach, instead of a netplay option that requires all players be connected in order to do anything, and from what i understand coordination with rules, would be to do a vassal style approach, whereby each person's local copy streams clicks to any others connected and ...
by fearlessdylan
Mon Dec 12, 2016 3:52 am
Forum: Tech Support
Topic: Naval Air and Air to Air bug
Replies: 5
Views: 152

RE: Naval Air and Air to Air bug

Here's a zipped version of the Naval Air Combat bug.
by fearlessdylan
Sun Dec 11, 2016 5:44 pm
Forum: Tech Support
Topic: Naval Air and Air to Air bug
Replies: 5
Views: 152

RE: Naval Air and Air to Air bug

<t> Thanks Paul, that's helpful. I can see this working as long as the file format is not upgraded (for the switcharoo method).<br/>
<br/>
Here's an update on Naval Air Combat bug (also emailed to Steve):<br/>
<br/>
Update: Having the Japanese decline Naval Air and then having the Allies select ...
by fearlessdylan
Sun Dec 11, 2016 4:53 pm
Forum: Tech Support
Topic: Naval Air and Air to Air bug
Replies: 5
Views: 152

Naval Air and Air to Air bug

<t> This is a copy of an email sent to Steve. Unfortunately I'm unable to include the attachments here as any attempt to upload a file displays "cannot include "c:\fakepath\..." with my file name. fakepath?<br/>
<br/>
<br/>
Hi Steve,<br/>
<br/>
Emailing two bugs found here. Using version 2_2_6 ...
by fearlessdylan
Fri Jan 09, 2015 1:06 pm
Forum: After Action Report
Topic: Ragnarök - (Back to) 4 Player Global War
Replies: 157
Views: 7518

RE: Ragnarök - 6 Player Global War

To be fair, and to be accurate for the record, the turn would have ended on a 4, not a 3 as originally stated. A little less dramatic but accurate :)
Dylan
by fearlessdylan
Sat Jan 03, 2015 1:21 pm
Forum: Opponents Wanted
Topic: Global War/3-5 Player/Team Viewer
Replies: 30
Views: 1098

RE: Global War/3-5 Player/Team Viewer

I'm in the U.S. Eastern time zone, usually online and typically can play in spurts throughout the day if that's how things turn out.
if we don't have a Russian player i'd be fine to play any allied power that's missing at a given time.
when do we start ?
by fearlessdylan
Fri Jan 02, 2015 9:44 pm
Forum: Opponents Wanted
Topic: Global War/3-5 Player/Team Viewer
Replies: 30
Views: 1098

RE: Global War/3-5 Player/Team Viewer

who's playing germany and who's playing russia ? i mentioned my first choice is usa, but could play any of those if needed as well, your call.
by fearlessdylan
Fri Jan 02, 2015 9:45 am
Forum: Opponents Wanted
Topic: Global War/3-5 Player/Team Viewer
Replies: 30
Views: 1098

RE: Global War/3-5 Player/Team Viewer

<t> I'd like to join. My preference is set blocks of time where at least those involved could be present simultaneously to avoid standing orders (plus it's just more fun), however willing to at least try the async thing if that's all that can be reasonably managed.<br/>
<br/>
good to play any ...
by fearlessdylan
Thu Jan 01, 2015 1:27 am
Forum: Tech Support
Topic: Air Combat Abort Issue
Replies: 4
Views: 74

RE: Air Combat Abort Issue

<t> Thanks Centuur,<br/>
<br/>
On point one, without checking the rules, when did that change ? been playing the board game since early nineties and always remember the rule to be that when no bombers are left the air to air is over, i guess that's just wrong or changed at some point.<br/>
<br ...
by fearlessdylan
Wed Dec 31, 2014 7:31 pm
Forum: Tech Support
Topic: Air Combat Abort Issue
Replies: 4
Views: 74

Air Combat Abort Issue

<t> This is a general, multi-part, problem with air to air combat, but especially with naval air combat.<br/>
<br/>
Using version 1.2.3.2 (previous beta release).<br/>
<br/>
1- Rule implementation issue. When air to air combats have no more bombers left for either side the application allows us ...
by fearlessdylan
Tue Dec 23, 2014 11:03 am
Forum: Opponents Wanted
Topic: global war skype
Replies: 0
Views: 157

global war skype

<r> Hi, I'd like to start a friendly game of global war with a reliable player any level any side. ideally play once or twice a week for about three hours at a time, as schedules permit. I'm in the u.s. eastern time zone but pretty flexible on times and days.<br/>
until net play is ready I think ...
by fearlessdylan
Tue Dec 02, 2014 8:18 pm
Forum: Tech Support
Topic: Bug ? Vichy France Creation: Move French Units
Replies: 2
Views: 71

RE: Bug ? Vichy France Creation: Move French Units

ah, the control flags, thank you.
by fearlessdylan
Mon Dec 01, 2014 6:42 pm
Forum: Tech Support
Topic: Bug ? Vichy France Creation: Move French Units
Replies: 2
Views: 71

Bug ? Vichy France Creation: Move French Units

<t> In this save (starting at vichy franch creation) it appears that some french units are stuck when it comes time to move them out of occupied france.<br/>
<br/>
application version: 1.2.3.2 (latest beta)<br/>
<br/>
Instructions to reproduce:<br/>
- load the save<br/>
- say yes to vichy ...
by fearlessdylan
Sat Nov 29, 2014 12:34 am
Forum: Tech Support
Topic: Naval moves can't be undone
Replies: 8
Views: 180

RE: Naval moves can't be undone

Paul, does that mean that if you were intercepted or you didn't stop in the sea zone that you could undo the move ?

edit: oops, i see how being intercepted wouldn't be undoable.

by fearlessdylan
Thu Nov 27, 2014 12:51 pm
Forum: Tech Support
Topic: 1.232 Carrier Return Bug
Replies: 6
Views: 153

RE: 1.232 Carrier Return Bug

<t> I have also seen this happen on at least two occasions, and though i didn't note the disorganization state of the carrier planes at the time, i don't have any reason to think they would have been flipped (unless getting aborted from air to air combat at sea causes them to flip).<br/>
<br ...
by fearlessdylan
Thu Nov 27, 2014 3:58 am
Forum: Tech Support
Topic: Updater not working
Replies: 4
Views: 173

RE: Updater not working

<t> can't tell that one is,i disabled the only one i'm aware of and nothing else reported through my task manager or services. <br/>
<br/>
if you're saying that the result i reported is particular to anti-virus (only and always) then i'll take your word and see if i can dig up what's going on on ...
by fearlessdylan
Wed Nov 26, 2014 5:00 pm
Forum: Tech Support
Topic: Updater not working
Replies: 4
Views: 173

Updater not working

<t> Hi,<br/>
<br/>
The updater has not been working for me (after following the instructions listed in the updater fix thread stickied to tech support).<br/>
<br/>
I am currently running version 1.0.0 (fresh install).<br/>
<br/>
The updater tells me there is a new version available (v1215) but ...

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