Search found 66 matches

by MrClock
Thu Sep 08, 2022 8:40 pm
Forum: Mods and Scenarios
Topic: Ukraine 2022 - Beta v1.24
Replies: 65
Views: 13146

Re: Ukraine 2022 - Beta

Thanks!
by MrClock
Thu Nov 25, 2021 12:26 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Suggestion wish list
Replies: 123
Views: 7767

RE: Suggestion wish list

ORIGINAL: budd

Being able to use the stack independent of the mini map
[/size]

+1
by MrClock
Tue Nov 23, 2021 5:27 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: How to use Flak-Units (AA trooptypes)?
Replies: 13
Views: 465

RE: How to use Flak-Units?

What do you mean by very close? Same hex, next hex? Thanks!
by MrClock
Sun Nov 21, 2021 7:58 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: anyone knows what is next for DC?
Replies: 17
Views: 382

RE: anyone knows what is next for DC?

<t> The developer is always trying to do something different and new.<br/>
<br/>
In Shadows of Empire the next big patch promised are ocean worlds with naval combat.<br/>
<br/>
For me therefore the next game will be on the Pacific front.<br/>
<br/>
In the meantime I'd pay for an "art pack" to ...
by MrClock
Sun Nov 21, 2021 10:12 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: How to use Flak-Units (AA trooptypes)?
Replies: 13
Views: 465

RE: How to use Flak-Units?

My guess is that AA only protects units in their own hex. The plane had to be in clear view of the operator in order to hit it.
by MrClock
Sat Nov 20, 2021 9:48 pm
Forum: Open Beta
Topic: Open Beta v1.07 (16th Jan 2024)
Replies: 127
Views: 24638

RE: Open Beta v1.00.01d (19 nov late)

Officers' cards don't consume political points.
by MrClock
Fri Nov 19, 2021 7:33 pm
Forum: Tech Support
Topic: Game stuck on Quality Assurance 1 step
Replies: 27
Views: 1188

RE: Game stuck on Quality Assurance 1 step

Subversion D solved my problems.
Subversion E I haven't tried yet.

(Intel processor)
by MrClock
Thu Nov 18, 2021 7:39 pm
Forum: Tech Support
Topic: Game stuck on Quality Assurance 1 step
Replies: 27
Views: 1188

RE: Game stuck on Quality Assurance 1 step

Yes, the game failed on the first try. On the next round, the same thing happened. I reloaded and it worked. I will try the game on my gaming PC.
by MrClock
Thu Nov 18, 2021 7:16 pm
Forum: Tech Support
Topic: Game stuck on Quality Assurance 1 step
Replies: 27
Views: 1188

RE: Game stuck on Quality Assurance 1 step

It works!(It worked on the second try).
by MrClock
Thu Nov 18, 2021 6:50 pm
Forum: Tech Support
Topic: Game stuck on Quality Assurance 1 step
Replies: 27
Views: 1188

RE: Game stuck on Quality Assurance 1 step

Same here, West Wall turn 12.
by MrClock
Mon Nov 16, 2020 8:21 am
Forum: Tech Support
Topic: [1.05b11] Performance issue with high DPI
Replies: 1
Views: 160

[1.05b11] Performance issue with high DPI

<t> In "Gfx&Resolution" options if I increase or decrease DPI there is a big degradation of performace in the scrolling map.<br/>
<br/>
Curiously, this does not happen when I select "1/2 resolution (200%DPI)" (Maximum increase in DPI).<br/>
<br/>
The consequence is with the 4K screen with 200 ...
by MrClock
Sun Dec 01, 2019 2:09 pm
Forum: Command: Modern Operations series
Topic: Time compression
Replies: 0
Views: 177

Time compression

CMO at max time compression is very slow compared to old CMANO.

ASW missions are too slow and too frustrating to play.

Check
https://youtu.be/0hemaMkwoqs
by MrClock
Sun Nov 24, 2019 7:25 am
Forum: Command: Modern Operations series
Topic: How to change map colors?
Replies: 9
Views: 1120

RE: How to change map colors?

Turn off "Stentinel 2" layer.

I do not like it either. Better the classic map (especially in desert and oceanic areas).
by MrClock
Sun Nov 17, 2019 2:02 pm
Forum: Command: Modern Operations series
Topic: Tacview improvement priorities
Replies: 70
Views: 2338

RE: Tacview improvement priorities

<t> Thanks for your feedback.<br/>
I think that without add the "fog of war", tacview brings no benefit to the game, but it makes things worse.<br/>
<br/>
(Sei stato gentilissimo nel rispondermi, sono convinto che l'uso del condizionale voglia dire che essendo un programma di terze parti potete ...
by MrClock
Sun Nov 17, 2019 1:18 pm
Forum: Command: Modern Operations series
Topic: Tacview improvement priorities
Replies: 70
Views: 2338

Tacview improvement priorities

<r> 1) Tacview currently displays all units of all sides, even if the player’s current side cannot see them, similar to the God’s Eye View mode.<br/>
<br/>
<URL url="https://i.imgur.com/CtlMl4B.jpg">https://i.imgur.com/CtlMl4B.jpg</URL><br/>
<br/>
2) There are many stylized units.<br/>
<br ...
by MrClock
Sun May 19, 2019 7:17 pm
Forum: Armored Brigade
Topic: Irrelevant obstacles?
Replies: 1
Views: 136

Irrelevant obstacles?

Obstacles are not effective.
I still have to do some tests, but for example the tanks obstacle does not slow down / block the vehicles.

https://imgflip.com/gif/31dkw6
by MrClock
Sun May 12, 2019 6:24 am
Forum: Armored Brigade
Topic: This compared to Combat Mission
Replies: 13
Views: 557

RE: This compared to Combat Mission

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JamesHunt<br/>
<br/>
One thing to add is that AB currently comes with three stock campaigns and a campaign generator. Other than a short desription the stock campaigns come with zero background and narrative provided, something that I really miss coming from ...
by MrClock
Sun Apr 28, 2019 4:07 pm
Forum: Armored Brigade
Topic: Separating vehicles from dismounted units
Replies: 7
Views: 420

RE: Separating vehicles from dismounted units

<t> It would be enough to add new formations for the mechanized infantry:<br/>
- movement behind the vehicle <br/>
- movement in front of the vehicle<br/>
- movement only for infantry with the vehicle stationary. <br/>
<br/>
Once given the movement command (of the single unit or section or of ...
by MrClock
Sun Apr 21, 2019 1:14 pm
Forum: Armored Brigade
Topic: Are there reinforcements and withdrawals of specific units?
Replies: 1
Views: 186

Are there reinforcements and withdrawals of specific units?

For example, is it possible to create a defense mission with few units, waiting for reinforcements?

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