Search found 3 matches

by water4fuel
Sun Mar 22, 2015 11:19 am
Forum: The War Room
Topic: Naval Gunnery Combat - Ship to Ship
Replies: 33
Views: 8245

RE: Naval Gunnery Combat - Ship to Ship

Sakai007 - Thanks ever so much for this answer !! I really appreciated your explanation. [:)]
by water4fuel
Fri Mar 20, 2015 6:05 pm
Forum: The War Room
Topic: Naval Gunnery Combat - Ship to Ship
Replies: 33
Views: 8245

RE: Naval Gunnery Combat - Ship to Ship

<t> Hi PrimarchX !! Thanks for your post concerning firing-arcs for gun when going into battle. Looking at the Wiki DB3000 specs, I see where most guns are effective from 0 nm to x nm down range, depending on the gun. I also see where some missiles have a beginning effective distance 4 or 5 nm ...
by water4fuel
Tue Jan 27, 2015 9:16 pm
Forum: Command: Modern Operations series
Topic: Seahag is cool....
Replies: 13
Views: 261

RE: Seahag is cool....

Bunyap Sims, in the YouTube CMANO Scenario vid "Down Town 1967 pt 2" uses the Seahag mod. At the 15:32 mark, "She" can be plainly heard, and reports contacts as they occur.

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