Seahag is cool....

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

Seahag is cool....

Post by magi »

I really love this Seahag thing… It really adds to gameplay ambience and aids in keeping track with what's going on especially in large scenarios… Thank you very much… What a guy…
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Marder
Posts: 247
Joined: Fri Oct 25, 2013 10:03 am

RE: Seahag is cool....

Post by Marder »

+1
an unbelievable add to immersion...

I really wish if it was integrated into C:MANO.
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hellfish6
Posts: 695
Joined: Sun Jun 15, 2008 2:09 am

RE: Seahag is cool....

Post by hellfish6 »

Seahag? Huh?
Tomcat84
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Joined: Wed Jul 10, 2013 5:13 pm

RE: Seahag is cool....

Post by Tomcat84 »

My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
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hellfish6
Posts: 695
Joined: Sun Jun 15, 2008 2:09 am

RE: Seahag is cool....

Post by hellfish6 »

Ah, thanks.
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rwenstrup
Posts: 189
Joined: Wed Jan 09, 2002 10:00 am
Location: Cleveland, OH

RE: Seahag is cool....

Post by rwenstrup »

Loved Seahag but the voice doesn't work anymore... spent hours on it, wish I could get well laid out instructions for installation ... with pictures...
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge."
jarraya
Posts: 339
Joined: Mon Sep 10, 2007 4:04 pm

RE: Seahag is cool....

Post by jarraya »

Has anyone made any videos with this in action? Would love to see/hear how it works before installing.
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comsubpac
Posts: 115
Joined: Tue Sep 02, 2014 4:53 pm

RE: Seahag is cool....

Post by comsubpac »

I think I have seen one but i can't find it.
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RealChuckB
Posts: 284
Joined: Sun Sep 28, 2003 11:40 pm

RE: Seahag is cool....

Post by RealChuckB »

ORIGINAL: jarraya

Has anyone made any videos with this in action? Would love to see/hear how it works before installing.

You can find videos in this thread (somwhere in the middle; sorry, don't know how to directly link to a certain posting)

tm.asp?m=3457871&mpage=5
water4fuel
Posts: 3
Joined: Sun Jan 04, 2015 5:11 pm

RE: Seahag is cool....

Post by water4fuel »

Bunyap Sims, in the YouTube CMANO Scenario vid "Down Town 1967 pt 2" uses the Seahag mod. At the 15:32 mark, "She" can be plainly heard, and reports contacts as they occur.
magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: Seahag is cool....

Post by magi »

It is a little buggy.... I really like it though… I hope it gets even better… I would like better sound effects also… What would be really cool is... voice command actuation… That would be awesome.....
Casinn
Posts: 271
Joined: Sat Jul 27, 2013 2:12 am

RE: Seahag is cool....

Post by Casinn »

did you get the new version from a few days ago, magi? I haven't yet, but Sluggy just posted one.
magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: Seahag is cool....

Post by magi »

let me check that.... thank you casinn.....
pandoraefretum
Posts: 118
Joined: Fri Sep 27, 2013 2:59 pm

RE: Seahag is cool....

Post by pandoraefretum »

has anyone got a generic / comprehensive setup file for this ?
(with common words 'pronounced' /abbreviations / etc.

I realize some pronunciation differences exist depending on the specific voice used.
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