Is an air unit placed in "deep freeze" when it is loaded aboard a ship and carried as cargo? Yup.
Does the game remember what the unit was doing when it was loaded aboard ship? Yup.
If the unit was assigned a training mission, does training continue while the air unit is at sea? Yup.
How can we ...
Search found 46 matches
- by dmaramba
- Tue Mar 26, 2024 10:29 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Training during transport?
- Replies: 13
- Views: 781
- by dmaramba
- Tue Mar 05, 2024 11:19 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: HQs and leader skills
- Replies: 26
- Views: 1926
Re: HQs and leader skills
For the most comprehensive discussion of what kind of leaders to assign to what types of headquarters, see the post "How to Choose Leaders" by wwengr: https://www.matrixgames.com/forums/viewtopic.php?f=10683&t=173373&p=2208886&hilit=choose+leaders#p2208886 .
An amphibious headquarters (HQc) is a ...
An amphibious headquarters (HQc) is a ...
- by dmaramba
- Sun Feb 11, 2024 9:43 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Increasing Carrier complement of aircraft
- Replies: 28
- Views: 1633
Re: Increasing Carrier complement of aircraft
Okay, I have an issue. It is March 1944 and the Wasp's squadrons have resized to a total complement of 94 a/c (they're actually 2 short at 92) but her stated capacity is 76. How can I reduce their numbers so that she can operate normally?
Assuming the procedure in a DaBabes scenario is the same ...
- by dmaramba
- Mon Sep 25, 2023 5:58 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Reducing planes in squadron
- Replies: 16
- Views: 658
Re: Reducing planes in squadron
The only a/c you can remove from a squadron are reserve a/c. There's no mechanism for removing other a/c, except in the case of naval squadrons that can be resized, as General Patton has noted above.
There's also the workaround that BBfanboy has described, but that's only available to squadrons ...
There's also the workaround that BBfanboy has described, but that's only available to squadrons ...
- by dmaramba
- Tue Feb 07, 2023 2:01 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Squadron with Escort mission and CAP
- Replies: 6
- Views: 695
Re: Squadron with Escort mission and CAP
So if I understand correctly a unit of 24 fighter with a 50 CAP is divided as
12 on escort and 4+4+4 on CAP. What I do wonder is the range, if I put a 1 on the range because I want the CAP to mainly be above homebase, how far will the escorts fly?
If "Target" is set to "Commander's Discretion ...
- by dmaramba
- Mon Dec 05, 2022 6:46 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: shipping capacity
- Replies: 20
- Views: 1425
Re: shipping capacity
The manual seems to skip over a lot in the description of the Task Force Information Screen. On that screen transport and cargo ships are listed with a 'Capacity' that often comes in the form xxxx/xx. Is the number after the slash the number of aircraft the ship can load?
If I read your post ...
- by dmaramba
- Tue Sep 06, 2022 4:01 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Help me understand correlation of Escort/CAP missions and range
- Replies: 17
- Views: 1613
Re: Help me understand correlation of Escort/CAP missions and range
Please see my post above. It outlines my understanding of the way the game is coded, as reflected in the manual. My answers to your questions (in red below) are based on that understanding.
I hope someone will sandbox this some day and post back to the forum. Until I see a Combat Report that shows ...
I hope someone will sandbox this some day and post back to the forum. Until I see a Combat Report that shows ...
- by dmaramba
- Tue Sep 06, 2022 3:39 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Help me understand correlation of Escort/CAP missions and range
- Replies: 17
- Views: 1613
Re: Help me understand correlation of Escort/CAP missions and range
So if a player wants to set CAP only over the home base yet escort bombers to an enemy target, then I presume that the fighters can have a target set so they will exceed the set range to that target but only for bomber escort. Otherwise with no target set, they will only escort to the limit of ...
- by dmaramba
- Sun Jul 31, 2022 5:56 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: CAP not flying
- Replies: 27
- Views: 1638
Re: CAP not flying
My guess is in this order, leader, range and percentage set to fly. Leader really, really important, range important, percentage small.
Chris21wen, my concern is that a high CAP percentage leads to higher fatigue. That isn't your experience? Or, something you're willing to trade off to have ...
- by dmaramba
- Mon Jul 04, 2022 11:48 pm
- Forum: The War Room
- Topic: Airbase air group limits
- Replies: 5
- Views: 788
Re: Airbase air group limits
in my game I have Imphal, with a lvl 4 airbase at this point that can support 9 "groups," and Manado, also a lvl 4 airbase, but it can only accept 5 "groups." Imphal has 167 Wing based there, which is subordinate to India Command (via several links), as is Imphal. Manado has 81st RAAF Wing based ...
- by dmaramba
- Thu Feb 04, 2021 11:40 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Help - exclamation mark over base?
- Replies: 29
- Views: 1531
RE: Help - exclamation mark over base?
<r> A yellow exclamation mark appears on the map whenever <B><s>[b]</s>Supply<e>[/b]</e></B> at a base < <B><s>[b]</s>Supplies Required<e>[/b]</e></B> x 2 (not 3), as your screenshot shows. Note, too, that the <B><s>[b]</s>Supply<e>[/b]</e></B> value on the <B><s>[b]</s>Base Information Screen<e>[/b ...
- by dmaramba
- Wed May 27, 2020 8:12 pm
- Forum: The War Room
- Topic: Pilot training/ my game not matching examples.
- Replies: 14
- Views: 528
RE: Pilot training/ my game not matching examples.
See this (fairly) recent thread, especially the first few posts: Example of US fighter training and how to use it.
- by dmaramba
- Thu Feb 20, 2020 9:38 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Air HQ Check
- Replies: 23
- Views: 342
RE: Air HQ Check
<r> <QUOTE><s>[quote]</s>I notice I have some TBF Avengers at Adak Island and they are dropping torpedoes. ... I do not have an air HQ there, but I'm definitely torpedoing landing ships approaching Kiska Island. Avengers are set to North Pacific, which I have on the Island as well.<e>[/quote]</e ...
- by dmaramba
- Fri Feb 07, 2020 2:09 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Air HQ Check
- Replies: 23
- Views: 342
RE: Air HQ Check
<t> An air HQ can command any number of air units.<br/>
<br/>
The primary benefit that an air HQ bestows is that it allows you to keep more air units at a base within its command radius than would otherwise be possible (assuming the AF<9). What is key (as I read section 9.4 of the manual) is that ...
<br/>
The primary benefit that an air HQ bestows is that it allows you to keep more air units at a base within its command radius than would otherwise be possible (assuming the AF<9). What is key (as I read section 9.4 of the manual) is that ...
- by dmaramba
- Mon Feb 03, 2020 4:36 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: OT: Ah Model Train Sets
- Replies: 19
- Views: 382
RE: OT: Ah Model Train Sets
<t> The National Model Railroad Association (nmra.org) says that HO is 1:87.1, while N is 1:160.<br/>
<br/>
I used to have a simple N scale layout on a 28" x 80" hollow-core interior door that lay on a table on one side of my living room. It wasn't much, just an elongated oval with a couple spurs ...
<br/>
I used to have a simple N scale layout on a 28" x 80" hollow-core interior door that lay on a table on one side of my living room. It wasn't much, just an elongated oval with a couple spurs ...
- by dmaramba
- Fri Dec 16, 2016 2:20 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Base HQ Assignments
- Replies: 9
- Views: 141
RE: Base HQ Assignments
<r> <QUOTE><s>[quote]</s>ORIGINAL: dave sindel<br/>
<br/>
The issue this created for me with Port Moresby is that I wanted to base some Aussie air groups there - but with the RAAF HQ being restricted, the game wont let me transfer these air units there. So I have a PP penalty either way I proceed ...
<br/>
The issue this created for me with Port Moresby is that I wanted to base some Aussie air groups there - but with the RAAF HQ being restricted, the game wont let me transfer these air units there. So I have a PP penalty either way I proceed ...
- by dmaramba
- Tue Dec 13, 2016 8:08 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Embarked Planes on Ships in Port
- Replies: 4
- Views: 64
RE: Embarked Planes on Ships in Port
<r> <QUOTE><s>[quote]</s>ORIGINAL: adarbrauner<br/>
<br/>
... the question was on airplanes embarked on CVs, which should not be able to launch airplanes while anchored - or otherwise halted.<e>[/quote]</e></QUOTE>
<br/>
The answer is yes, carriers can launch airplanes while docked at a port ...
<br/>
... the question was on airplanes embarked on CVs, which should not be able to launch airplanes while anchored - or otherwise halted.<e>[/quote]</e></QUOTE>
<br/>
The answer is yes, carriers can launch airplanes while docked at a port ...
- by dmaramba
- Sat Dec 03, 2016 3:32 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Question on LCU Restriction Status
- Replies: 6
- Views: 91
RE: Question on LCU Restriction Status
<r>
<QUOTE><s>[quote]</s>ORIGINAL: General Patton<br/>
<br/>
OK, that makes sense. But some of both types have perm restricted units. Grey HQ's. Now I wonder if that's because the HQ itself is perm restricted....GP<e>[/quote]</e></QUOTE>
<br/>
In general, it seems that units with static ...
<QUOTE><s>[quote]</s>ORIGINAL: General Patton<br/>
<br/>
OK, that makes sense. But some of both types have perm restricted units. Grey HQ's. Now I wonder if that's because the HQ itself is perm restricted....GP<e>[/quote]</e></QUOTE>
<br/>
In general, it seems that units with static ...
- by dmaramba
- Fri Dec 02, 2016 11:09 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: TOE display
- Replies: 5
- Views: 216
RE: TOE display
<t> Here's a copy-paste from some old release notes explaining symbols used in the device display. The first one answers your question.<br/>
<br/>
* after "This unit is composed of" indicates the unit has an upgrade. Click the "Show unit TOE" button, and then follow the yellow hyperlink to see the ...
<br/>
* after "This unit is composed of" indicates the unit has an upgrade. Click the "Show unit TOE" button, and then follow the yellow hyperlink to see the ...
- by dmaramba
- Fri Nov 18, 2016 7:16 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Command capacity?
- Replies: 7
- Views: 89
RE: Command capacity?
<t> Unlimited.<br/>
<br/>
Forget about WITE. In WITP-AE HQs do not have a command capacity; they have a Command Radius. The Command Radius of an HQ is displayed on its Ground Unit Information screen in the top left corner. An HQ confers certain bonuses on all units within its Command Radius. These ...
<br/>
Forget about WITE. In WITP-AE HQs do not have a command capacity; they have a Command Radius. The Command Radius of an HQ is displayed on its Ground Unit Information screen in the top left corner. An HQ confers certain bonuses on all units within its Command Radius. These ...
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