Search found 23 matches

by Bemused
Tue Jan 20, 2026 6:40 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Thanks Kevin, that's an informative response. I suspected that was the case with the dismounted infantry, although I would have expected at least one shot given the amount of time they were sitting there!

My Bradleys not firing though is another thing...shouldn't be too hard to test this yourselves ...
by Bemused
Mon Jan 19, 2026 7:47 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Decided I would give this a go again with the recently released Beta patch.

On a positive note, the Bradleys are now actually firing their Chain guns more as can be seen here:

https://imgur.com/a/K4wC3su

Not a lot mind, but an improvement. Although you can't see it in this picture, there are ...
by Bemused
Sun Jan 11, 2026 7:44 pm
Forum: Tech Support
Topic: Bradleys Not Firing
Replies: 3
Views: 3781

Re: Bradleys Not Firing

Any ETA on that Darwin?
by Bemused
Tue Jan 06, 2026 5:07 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

I think the scenario is fine Cbelva and I like a challenge. In general, I think the difficulty level of every scenario should make it clear which side is favoured (when it is easy or veteran). In the several times I tried it as NATO, my issue was with the ineffectiveness of NATO troops to do any ...
by Bemused
Tue Dec 30, 2025 11:15 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance


The reason for that is a 3 hex distance tigger. In <1500m 3 hex distance the IFV will use ATGM against other IFV, APC,ATGM AFV and soft skin vehicles , longer than 1500m it will refuse to use ATGM against targets mentioned above, instead it will use chaingun as primary weapon.
Only after ATGM ...
by Bemused
Sun Dec 28, 2025 12:08 pm
Forum: Flashpoint Campaigns: Cold War
Topic: A Time to Dance.. How?
Replies: 8
Views: 7157

Re: A Time to Dance.. How?

I have some details on this in my "The First dance thread" as I moved on to your scenario to test out some things. Like you, I fought the Sovs hard in my first playthrough and pretty much knocked out all of their tanks. I could do little to their huge mech infantry companies in large part due to ...
by Bemused
Sun Dec 28, 2025 12:03 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance


I see my Brads shooting and killing enemy units all the time with 25mm. There is an issue with their engagement of infantry units, and we will be working to address it in an update. Also, make sure to check your unit SOPs for the engagement range so they can deal with enemy units based on the ...
by Bemused
Sat Dec 27, 2025 7:14 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Darwin,

They may be treated as high rate of fire but, in my limited experience of actually seeing them shoot (which is very rarely as noted above), I have never seen one do any actual damage. I am aware they are shooting because of the different sound effect but no hits follow. I wonder then if the ...
by Bemused
Wed Dec 24, 2025 5:02 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Time to Dance, part deux.

Tried this again as US, forewarned by certain things I hadn't seen coming in my first playthrough. SPOILERS in the image below which shows the end where I managed a marginal victory. You will see this time that my Bradleys did fire some chain gun but not very much. This ...
by Bemused
Tue Dec 23, 2025 10:59 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Rmecman,

I tried with smoke - it didn't seem to make much difference. I have no doubt that what you said otherwise makes sense but I think the fire from the US armoured units is THE fundamental issue. It is so ineffectual against enemy infantry. As a palette cleanser I decided to try an "Easy ...
by Bemused
Tue Dec 23, 2025 6:07 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Kevin,

That makes sense. I played it again and got there in time, ahead of the US and won a decisive victory as the Sovs. I have no issues with this being harder on the US - just concerned about issues I have raised that make them feel like I am throwing rolled up paper at the Sovs. In the battle I ...
by Bemused
Tue Dec 23, 2025 4:41 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Exploring this further I swapped sides. Now I'm completely new to this series so I may have made mistakes but here are some interesting differences I have found!

The US side seemed to get to the objectives much faster than I did despite me absolutely hammering them on their routes of advance to the ...
by Bemused
Tue Dec 23, 2025 3:43 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Thanks for the replies Capn Darwin.

I suspected the issue was the ammunition load of the tanks. In this case I am left wondering if this was a major historical error (considering MGs adequate to engage dismounted infantry in open) or the game under-models the impact of MGs against dismounted ...
by Bemused
Tue Dec 23, 2025 12:39 pm
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

WARNING: SPOILERS IN THE ATTACHED IMAGE.

Just as a for example - The 8/B/1 Abrams unit has been engaged with the nearby infantry over multiple turns. You can see it has used plenty of 7.62mm but not a single 120mm round. This is the end screen and you can also see the losses to the other units ...
by Bemused
Tue Dec 23, 2025 11:34 am
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

Re: The First Dance

Another round tried - got to a "tolerable" draw and one more turn might have made a difference. Still can't get over the tiny amount of main-gun ammo used by my vehicles, not just the Bradleys. The tanks engage but mostly with their MGs, not their MA.
by Bemused
Tue Dec 23, 2025 1:06 am
Forum: Flashpoint Campaigns: Cold War
Topic: The First Dance
Replies: 39
Views: 11715

The First Dance

Ok, so have tried this three times as NATO as my first scenario after training. It's very challenging and I will try to avoid spoilers but a couple of things strike me:

1) All of my Bradleys only fired a few shots of 25mm and mostly engaged infantry with MGs when the 20mm would have been much more ...
by Bemused
Sat Jun 13, 2015 5:09 pm
Forum: Scourge of War: Waterloo
Topic: Cavalry effectiveness and other reflections
Replies: 3
Views: 206

RE: Cavalry effectiveness and other reflections

<t> Jomni,<br/>
<br/>
They were fresh as dasies and began the charge about 70 feet away. Benpark, you're right the square formation does form incredibly fast and seems to effect the incoming charge even when it is not fully formed. I think cavalry speed, especially at the charge needs to be ...
by Bemused
Sat Jun 13, 2015 8:50 am
Forum: Scourge of War: Waterloo
Topic: Cavalry effectiveness and other reflections
Replies: 3
Views: 206

Cavalry effectiveness and other reflections

<t> Really starting to get the hang of this I think. I tried the full battle as the French with a 1:1 sprite ratio and it ran really smoothly until I decided to fling everyone into the battle as the French and I mean everyone!<br/>
I think I may go to the default scale to see if it is kinder on my ...
by Bemused
Fri Jun 12, 2015 5:25 am
Forum: Opponents Wanted
Topic: European players interested in multiplayer group please check in
Replies: 10
Views: 1214

European players interested in multiplayer group please check in

<t> Hi all,<br/>
<br/>
I am now comfortable with the controls and system and would love to get involved in a large multiplayer group, I guess ideally with each person controlling a corps (although will follow the advice of SoW vets on this). If you are from Europe please note interest here and we ...
by Bemused
Thu Jun 11, 2015 5:19 pm
Forum: Scourge of War: Waterloo
Topic: Some initial questions and impressions
Replies: 32
Views: 757

RE: Some initial questions and impressions

<t> Con,<br/>
<br/>
Another play and this time they went in at 1:1 scale. I am at a loss to explain why they did not before. the French flag still did not appear and instead I had the crossed swords symbol which seems to indicate contested. I added in another battalion and still no change. Only ...

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