Search found 14 matches

by TurboRUSH
Wed Aug 17, 2016 1:04 am
Forum: Tech Support
Topic: PBEM++ First Turn Orders Not Saved
Replies: 2
Views: 160

RE: PBEM++ First Turn Orders Not Saved

<r> Hello,<br/>
<br/>
Sorry for the long delay. I looked for a save file in the following: <B><s>[b]</s>SteamLibrary\steamapps\common\Flashpoint Campaigns Red Storm\Modules\FPRS\Saved <e>[/b]</e></B><br/>
<br/>
Can't find any file for the scenario. I re-read the briefings and the scenario ...
by TurboRUSH
Fri Aug 12, 2016 2:06 am
Forum: Tech Support
Topic: PBEM++ First Turn Orders Not Saved
Replies: 2
Views: 160

PBEM++ First Turn Orders Not Saved

<t> Scenario: Dawns first light<br/>
Side: NATO<br/>
Version: 11.6 Beta (Steam)<br/>
<br/>
Trying my first PBEM match with exsonic01 and ran into a problem early. For some reason, all but two or three of my units moved. None of the artillery fired their rounds. It's now turn 3 on the PBEM match ...
by TurboRUSH
Wed Jul 20, 2016 10:27 pm
Forum: Flashpoint Campaigns Classic
Topic: 11.6 beta...
Replies: 8
Views: 262

RE: 11.6 beta...

Looking forward to the update on Steam. Hopefully I will be playing a PBEM game against the OP [:)]
by TurboRUSH
Thu Jul 14, 2016 2:36 am
Forum: Mods and Scenarios
Topic: [update] Historical wargame of the German Navy: BALTAP-Repräsentative Schnellbootlage
Replies: 6
Views: 136

RE: Historical wargame of the German Navy: BALTAP-Repräsentative Schnellbootlage

<t> Enjoyed this scenario a lot. Should think about including it in the community pack.<br/>
<br/>
[Spoiler] Used the F-104s to scout for the task force. Detected the screening Osa missile boats and tried to bypass them. The German torpedo boats can outrun them but not the Styx ASMs. I was ...
by TurboRUSH
Thu Jun 30, 2016 5:01 am
Forum: Mods and Scenarios
Topic: The Akusekijima Conflict, 2019 -- new beta for testing
Replies: 11
Views: 244

RE: The Akusekijima Conflict, 2019 -- new beta for testing

<t> Just completed the latest version of this scenario. Thanks for the updated scenario. The changes definitely affected the outcome in a different manner.<br/>
<br/>
Result: 150 - Minor Victory<br/>
<br/>
No problem detecting and intercepting the first fishing boat (Xin). After boarding, a ...
by TurboRUSH
Thu Jun 30, 2016 12:40 am
Forum: Mods and Scenarios
Topic: New Scenario for Testing - Peeling the Onion, 1957
Replies: 19
Views: 1347

RE: New Scenario for Testing - Peeling the Onion, 1957

I love your early cold war scenarios. I'll give this one a try on my Intel atom notebook this week. It runs some large scenarios ok so I'll test for both scenario design, bugs and performance. Keep these scenarios coming!
by TurboRUSH
Wed Jun 29, 2016 6:23 am
Forum: Mods and Scenarios
Topic: The Akusekijima Conflict, 2019 -- new beta for testing
Replies: 11
Views: 244

RE: The Akusekijima Conflict, 2019 -- new beta for testing

I'll try it again later this week. Too much on my plate at the moment. Should have feedback by Friday. Thanks for the updated scenario.
by TurboRUSH
Sun Jun 26, 2016 8:59 pm
Forum: Mods and Scenarios
Topic: Merry Christmas, 1998 [UPDATED]
Replies: 30
Views: 741

RE: Merry Christmas, 1998

<t> DB Version: 835<br/>
Results: Major Victory - 510 points (Scenario auto-ended after I scored 510 points though I will continue to play until time runs out)<br/>
<br/>
Very polished and awesome scenario. The mission briefing is very well written providing an excellent overview of the situation ...
by TurboRUSH
Thu Jun 23, 2016 10:53 pm
Forum: Mods and Scenarios
Topic: The Akusekijima Conflict, 2019 -- new beta for testing
Replies: 11
Views: 244

RE: The Akusekijima Conflict, 2019 -- new beta for testing

<t> Build: 825 v1.11<br/>
Results: Triumph - 330<br/>
Three Chinese fishing boats sunk<br/>
<br/>
I enjoy scenarios like this to take a break from the massive Jutland-like scenarios that I normally play. The challenge is to resolve the issue without resorting to violence. Sadly, that did not ...
by TurboRUSH
Wed Jun 22, 2016 11:35 pm
Forum: Mods and Scenarios
Topic: Merry Christmas, 1998 [UPDATED]
Replies: 30
Views: 741

RE: Merry Christmas, 1998

Just started the scenario last night. I'll try to get a few hours in tonight and try to provide meaningful feedback. The setting of the scenario is definitely interesting. Thanks for all your work.
by TurboRUSH
Mon May 09, 2016 12:20 am
Forum: Command: Modern Operations series
Topic: Thank You Mark Gellis
Replies: 33
Views: 1040

RE: Thank You Mark Gellis

My condolences Mark. I am sorry to hear of your loss and wish you peace and comfort through your time of grief.
by TurboRUSH
Sun May 08, 2016 7:31 pm
Forum: Command: Modern Operations series
Topic: Thank You Mark Gellis
Replies: 33
Views: 1040

RE: Thank You Mark Gellis

Couldn't agree more. Thank you uncle for your contributions to the community. Your scenarios are absolute first class.
by TurboRUSH
Tue May 03, 2016 8:06 pm
Forum: Opponents Wanted
Topic: Seeking an Opponent
Replies: 0
Views: 763

Seeking an Opponent

<t> Been playing this game for few weeks against AI and I consider myself a beginner-novice. Looking for an opponent for small-medium size scenario. Willing to play any side. Currently on beta version of the game. Gladly appreciate suggestions for scenario and rules. Committed to playing at a ...
by TurboRUSH
Tue Aug 18, 2015 12:14 am
Forum: Command: Modern Operations series
Topic: Thank you to the Developer and the Community
Replies: 4
Views: 134

Thank you to the Developer and the Community

<t> I bought CMANO over a year ago at full price not knowing what to expect having only had experience with light wargames like <br/>
Total War series, Close Combat and the X General series. My expectations have been completely blown away and I cannot believe the attention to detail <br/>
and the ...

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