Search found 249 matches

by overkill01
Sat Jul 26, 2025 6:03 am
Forum: Command: Modern Operations series
Topic: Custom maps, load?
Replies: 9
Views: 1637

Re: Custom maps, load?

That worked out really well, thank you very much for the clear explenation!!
by overkill01
Tue Jul 22, 2025 5:43 pm
Forum: Command: Modern Operations series
Topic: Custom maps, load?
Replies: 9
Views: 1637

Custom maps, load?

Is there a way to auto load custom layers in a scenario, or the game itself?
Also, 1 toggle button for all would be great.
by overkill01
Sun Nov 24, 2024 10:27 am
Forum: Armored Brigade II
Topic: keybindings
Replies: 5
Views: 980

keybindings

Matrix needs to start making rebinding key's a basic feature in all it's games. It's 2024, this is rediculous.
by overkill01
Fri Feb 09, 2024 1:58 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4

helios123 wrote: Mon Feb 05, 2024 8:54 am Can this mod be used in multiplayer?
I think so, but I can't be sure since I don't play multi
by overkill01
Sat Nov 25, 2023 12:39 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4


I have a steam and a non-steam install. Both behave the same way. I don't have any problems with other mods, Rainy Day works fine, just not this one.


Did you try to install the mod on both locations ? I'm just guessing for a solution tbh.

Other mods work fine because they do not make any ...
by overkill01
Sat Nov 25, 2023 6:19 am
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4





These are the timestamps I am seeing:



OK, looks like that's good.

Did you start this campaign with this mod enabled ?
When you start a new game, the save of that session will save the hexart.dat with it and use this particular haxart.dat even if the original gets replaced. ( i hope that ...
by overkill01
Fri Nov 24, 2023 6:11 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4



These are the timestamps I am seeing:



OK, looks like that's good.

Did you start this campaign with this mod enabled ?
When you start a new game, the save of that session will save the hexart.dat with it and use this particular haxart.dat even if the original gets replaced. ( i hope that ...
by overkill01
Fri Nov 24, 2023 1:06 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4

This is really strange.

it's not just the green old art, the placement for all the other coasts are wrong too, because of this I know it is a problem with the W-hexart.dat - file located in " Dat\GenData "

Please redownload the mod and reinstall it, and double check " w_hexart.dat ", look at the ...
by overkill01
Thu Nov 23, 2023 7:37 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4


Seems like your mod is not the only one with issues, this is the Rainy Day mod, it also has some issues.
]


It works fine on my end though.

Did you extract the complete rar in the main directory after installing the update ?

It must be the hexart.dat file wich did not get extracted.

Make sure ...
by overkill01
Thu Nov 23, 2023 4:06 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4



Is there or will the be an update to this excellent map map?

There seems to be some issues with the latest version just released.

See all the light odd green graphic splashes? How would you eliminate them?


Hi Zovs,

Indeed, old art shows up when installing the latest update because the ...
by overkill01
Sat Sep 30, 2023 8:06 am
Forum: Command: Modern Operations series
Topic: Each campaign and scenario need to re-tuned by the devs after the introduction of new missile mechanics
Replies: 48
Views: 5149

Re: Each campaign and scenario need to re-tuned by the devs after the introduction of new missile mechanics

I'm not an expert CMO player, and I also don't read all the changelogs that come with every update (yes i'm guilty). I'm also not a programmer, so making changes to codes and all is not my cup of tea.
So yeah, I guess i'm hopeless :D.

Because of this, i'm very confused and concerned because I would ...
by overkill01
Wed Feb 08, 2023 3:13 pm
Forum: Tech Support
Topic: [FIXED] Strike planner bug, disapearing aircraft
Replies: 2
Views: 242

Re: Strike planner bug, disapearing aircraft

Wonderfull, thank you for looking into this.

on the WRA in the gif the values still jump to "various settings" though.
What is that about then ?
by overkill01
Tue Feb 07, 2023 5:09 pm
Forum: Tech Support
Topic: [FIXED] Strike planner bug, disapearing aircraft
Replies: 2
Views: 242

[FIXED] Strike planner bug, disapearing aircraft

I started noticing that aircraft dissapeared from the missionlist, wich is very annoying.
After this happens I need to reload the save to see the aircraft again.

I found out wich procedure must be taken to produce the bug, see the attachment (jpg file) for the procedure, I hope it's clear enough ...
by overkill01
Sun Jan 29, 2023 7:24 pm
Forum: Command: Modern Operations series
Topic: New Strike Planner
Replies: 6
Views: 1092

Re: New Strike Planner



You can use WRA to adjust ordnance on on target by using the number of weapons and firing units.

Most weapons default to "Use Missile Defense Value" for the number of ordnance. Adjust that to a lower number. If you really want to make sure that only a certain number of units fire at a target ...
by overkill01
Sun Jan 29, 2023 3:19 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4


Hello overkill01,

Fresh new player here. My first hardcore wargame. Congrats for your superb map. Many thanks. A nice map always motivates me to play a videogame, no matter how steep the learning curve. Is it possible to send you a beer through Paypal for your hard work? I'm also curious to know ...
by overkill01
Mon Nov 28, 2022 7:16 am
Forum: Tech Support
Topic: Bug ? SOP manager window
Replies: 1
Views: 263

Bug ? SOP manager window

When both the SOP manager and the Unit Dashboard are shown, selecting different units changes the selected unit in both the SOP manager and the unit Dashboard.

Shouldn't the unit in the SOP manager stay the same, even after selecting other units on the map ?
by overkill01
Sun Nov 20, 2022 6:28 am
Forum: Flashpoint Campaigns Southern Storm
Topic: full screen mode ?
Replies: 4
Views: 370

full screen mode ?

Any way to get full screen mode ?
If not then I suggest this option and/or to be able to disable mapedge scrolling.
It is weird to have map edge scrolling without full screen, I personaly find this annoying.
by overkill01
Sun Nov 20, 2022 6:09 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Wishlist
Replies: 61
Views: 5081

Re: Wishlist

+1 on center zoom on mouse.
- it would be nice to be able to revert zoom direction also
by overkill01
Thu Nov 10, 2022 4:05 pm
Forum: Scenario Design and Modding
Topic: MAPMOD: GeneralsMap v0.5.4
Replies: 148
Views: 35173

Re: MAPMOD: GeneralsMap v0.5.4

M60A3TTS wrote: Tue Nov 08, 2022 8:35 pm I continue to use this map and think it's great. I just really would like to see a version where the swamps were green/brown rather than blue. Swamps are full of algae and other green/brown stuff.
Interesting idea, but i'm not sure if brown/green would be ideal in autumn.
by overkill01
Wed Sep 28, 2022 7:19 pm
Forum: Command: Modern Operations series
Topic: mission naming
Replies: 3
Views: 514

Re: mission naming

Interesting, thank you for taking the time.

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