So far, just two little QoL things bother me:
1) I'd love to be able to close the active window with ESC key
2) I'd like the zoom to center the map on where the cursor is.
See, not much to compalin about

Moderator: MOD_Flashpoint
I would also like both of these options.overkill01 wrote: Sun Nov 20, 2022 6:09 am +1 on center zoom on mouse.
- it would be nice to be able to revert zoom direction also
Doh, it seems to be working fine now. Have no idea why I thought it wasn't working earlier. Operator error, nothing to see here! Well, except for in the subunit-inspector. With the default window size I can't use the wheel to scroll through the subunits. Not at all a big deal though.CapnDarwin wrote: Sat Nov 19, 2022 9:23 pm Wombat, My mouse wheel, scrolls the OB tree in the Spotlight and also any of the Staff reports. What dialogs are you seeing a problem with? Can you get us a screenshot?
Thanks I have changed the zoom. I don't get the scrolling though.CapnDarwin wrote: Wed Nov 23, 2022 9:26 pm Hobbes,
There is an option in the User Prefs to reverse mouse wheel zoom. Edge scrolling should work on all four sides. Check your Scrolling and Sound parameters in the Prefs and see that all four direction have a value and the Map checkbox is checked.
Thank you for your answer! For me personally, the fog-of-war inconsistencies (1-3), h-hour trigger (4) and the exploit (5) are the points that affect gameplay the most.CapnDarwin wrote: Mon Nov 28, 2022 12:04 am #4 Any movement order can be delayed by "X" minutes in the Dashboard. Are you looking to have a game time option to set?
#5 This is in work and hopefully be in the January update.
#6 We will check this out. Do you have a screenshot for this one?
#7 Not sure about the actual doctrinal use for this one, but I am checking with our experts on the team.
#8 This is something that has been discussed in the past two weeks, but it will require time to design, code, and test if we can do it without breaking everything. This one will take some time if possible.
#9 More docs on Content and Modding are in the works. We will also make corrections and add new items as new features or changes in game use are made.
Thanks for the listing.