Search found 55 matches

by Krys
Sun Mar 20, 2016 2:36 pm
Forum: Tech Support
Topic: unlimited fire phase
Replies: 2
Views: 152

RE: unlimited fire phase

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Peter Fisla<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Krys<br/>
<br/>
Attached is a save game where at least one of the British units seems to be able to fire again and again, etc. <I><s>[i]</s>ad infinitum<e>[/i]</e></I>. <br/>
<br/>
AT gun in the stone ...
by Krys
Sun Mar 20, 2016 1:00 am
Forum: Tech Support
Topic: unlimited fire phase
Replies: 2
Views: 152

unlimited fire phase

<r> Attached is a save game where at least one of the British units seems to be able to fire again and again, etc. <I><s>[i]</s>ad infinitum<e>[/i]</e></I>. <br/>
<br/>
AT gun in the stone building at hex 10,16 is able to fire repeatedly at the Russian AFV to its NE. It never HITS the Russian, but ...
by Krys
Fri Mar 18, 2016 3:46 pm
Forum: Mods and Scenarios
Topic: Submitted Mods
Replies: 285
Views: 34951

RE: Submitted Mods

Très bien fait! Merci mille fois!

Krys
by Krys
Thu Mar 17, 2016 8:15 pm
Forum: Mods and Scenarios
Topic: Over 50 community scenarios reached
Replies: 19
Views: 703

RE: Over 50 community scenarios reached

A great response to a great game. Only serious problem I have with TOTH is that I have a heck of a time stopping in mid-scenario for things like sleep, work, food, etc. It's always "well...just one more turn..."

[;)]
by Krys
Mon Mar 14, 2016 8:43 pm
Forum: Mods and Scenarios
Topic: Scenario design Questions.
Replies: 5
Views: 211

RE: Scenario design Questions.

<r> <br/>

<QUOTE><s>[quote]</s>
<br/>
yes, this game can stand on its own but I am wondering what the values are for converting ASL scenarios.
<e>[/quote]</e></QUOTE>
<br/>
AH! That makes perfect sense. I still can't answer it in full, but I'm sure there are those who both can and will ...
by Krys
Mon Mar 14, 2016 8:28 pm
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 236398

RE: Submitted Scenarios

<t> Some revisions to my Valentine campaign, a new Brits vs. Russians "alternate reality" scenario, and Wolfs Schloss - a very tough mountaintop objective.<br/>
<br/>
I encourage everyone to use any/all of my submitted scenarios (particularly since none of mine are true to real historical battles ...
by Krys
Mon Mar 14, 2016 8:11 pm
Forum: Mods and Scenarios
Topic: Scenario design Questions.
Replies: 5
Views: 211

RE: Scenario design Questions.

<t> To achieve a more diversified deployment, you can specify zones in which the AI (or the player) can deploy units. If, for example, you want the AI controlled German units to be covering the north, west, and east roads into a village, make three different deployment zones (GE1, GE2 and GE3) on or ...
by Krys
Sun Mar 13, 2016 4:41 am
Forum: Tigers on the Hunt
Topic: Biggest Complaint
Replies: 10
Views: 164

RE: Biggest Complaint

<r>
<QUOTE><s>[quote]</s>ORIGINAL: idjester<br/>

<QUOTE><s>[quote]</s>More than likely this comes down to your moving and firing while the enemy is staying still and firing at you. Trying to hit something after moving is very hard, try throwing a football while on the run with any accuracy is ...
by Krys
Fri Mar 11, 2016 5:44 pm
Forum: Tech Support
Topic: Movement stopped
Replies: 5
Views: 231

RE: Movement stopped

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GregN<br/>
<br/>
<br/>
What I've found works is to left-click on a different hex entirely, then go back and left-click on the hex from which the illegal move was attempted, left-click and select the squads again, and then movement can be completed.<br/>
<br ...
by Krys
Thu Mar 10, 2016 2:54 am
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 236398

RE: Submitted Scenarios - Campaign Length here

<t> I figured someone has to start the Campaign Scenario ball rolling, and since I've never in my life been accused<br/>
or being shy or bashful, I guess that someone might as well be me.<br/>
<br/>
This is 36 turns (three days, three nights) with an indeterminate ending, meaning (I think) that ...
by Krys
Wed Mar 09, 2016 4:28 am
Forum: Tech Support
Topic: British AFV firing issue
Replies: 14
Views: 259

RE: British AFV firing issue

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Peter Fisla<br/>
<br/>
IMPORTANT: when creating scenarios, make sure you set the date of the scenario to be proper (your scenario is set at September 1 1939) because it has impact on special ammunition availability. CROMWELL VIII Medium Tank was not available ...
by Krys
Tue Mar 08, 2016 7:18 pm
Forum: Tech Support
Topic: British AFV firing issue
Replies: 14
Views: 259

RE: British AFV firing issue

<t> Thanks again. I apologize - I realized on my way home from work that I could figure that out for myself just by creating a test scenario with all the Brit tanks and trying each of them. Just did that and (unsurprisingly) my results showed me that almost all the ones you listed do, in fact, have ...
by Krys
Tue Mar 08, 2016 6:02 pm
Forum: Tech Support
Topic: British AFV firing issue
Replies: 14
Views: 259

RE: British AFV firing issue

<t> Thanks, Paullus. Is there something in the manual that tells us that? Are there any British tanks that can fire AP or APDS of APRC rounds? Even the Pershing can't fire AP? That is amazing since it's an American tank - the Brits reconfigured the main gun on the Pershing? Wow...I had no idea.<br ...
by Krys
Tue Mar 08, 2016 2:29 pm
Forum: Tech Support
Topic: British AFV firing issue
Replies: 14
Views: 259

British AFV firing issue

<t> I was testing a scenario with British and Russian AFVs (other units also) and I found that I couldn't select an ammo type when the Brit AFVs were trying to fire their main guns at an AFV target. The bow and coax MGs work fine, and main gun vs infantry targets also works fine, but main gun vs ...
by Krys
Tue Mar 08, 2016 2:01 pm
Forum: Tigers on the Hunt
Topic: Where we are & where we are going
Replies: 137
Views: 13005

RE: Where we are & where we are going

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Javaslinger<br/>
<br/>
Did the developer actually 'develop' a game system here or port ASL to a computer. Seems disingenuous to claim this game system for your own when you've taken the labors of many many others who actually developed this game system over the ...
by Krys
Mon Mar 07, 2016 2:42 pm
Forum: Tigers on the Hunt
Topic: What kind of war game is this?
Replies: 8
Views: 290

RE: What kind of war game is this?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: towerbooks3192<br/>
<br/>
Is the game easy to mod (for someone who isnt experience in modding nor scenario creation) and are there many player mods and scenarios available that are easy to install?
<e>[/quote]</e></QUOTE>
<br/>
Scenario creation is almost ...
by Krys
Sun Mar 06, 2016 9:11 pm
Forum: Mods and Scenarios
Topic: Submitted Play Aids and Misc files
Replies: 27
Views: 3375

RE: Submitted Play Aids and Misc files

Wooden Building Hex Guide, the third of the three part series of map editor icon guides that I wanted to finish. Hope this is helpful to all you great scenario makers out there.

Have fun!

[;)]
by Krys
Sun Mar 06, 2016 3:36 pm
Forum: Tigers on the Hunt
Topic: I am Catching the ASL Fever
Replies: 9
Views: 171

RE: I am Catching the ASL Fever

lol!

I started with Avalon Hill's Tactics II - in about 1965. Shows that I've been bouncing around for a while, but still playing games. I may get older, but I will NEVER grow up!

by Krys
Sun Mar 06, 2016 3:32 pm
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 236398

RE: Submitted Scenarios

<t> [this is a repost of my first alternate reality scenario which was initially posted 2/29 just to get it to this thread)<br/>
<br/>
Scenarios 091 - First Blood<br/>
<br/>
091 - First Blood, a meeting engagement: USSR vs USA<br/>
<br/>
History: In the alternate reality from which this ...
by Krys
Sun Mar 06, 2016 2:56 pm
Forum: Tigers on the Hunt
Topic: Where we are & where we are going
Replies: 137
Views: 13005

RE: Where we are & where we are going

<r> <QUOTE><s>[quote]</s>ORIGINAL: Gerry<br/>
<br/>
Seriously hope we stay in either the Eastern Front or Western Front for quite a while.
<e>[/quote]</e></QUOTE>
<br/>
Agreed that the Pacific Theatre is off in the distance since it would require the creation of entirely different units (all ...

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