Search found 29 matches

by Ferret69
Sun Jan 22, 2017 1:50 am
Forum: Command: Modern Operations series
Topic: Interesting article: Perdix drones
Replies: 13
Views: 95

RE: Interesting article: Perdix drones

<r> <QUOTE><s>[quote]</s>ORIGINAL: Gunner98<br/>
Actually even these ones, because they're observable they would cause anyone on the ground to go into hiding or move away which achieves suppression.
<e>[/quote]</e></QUOTE>
<br/>
There has been a recorded case of a drone being used in a ...
by Ferret69
Sat Jan 21, 2017 6:30 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

Quick note, after I ducked into the editor I've noticed that losing SURTASS ships does not equate to losing points.

Ferret
by Ferret69
Tue Jan 10, 2017 6:27 am
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

<t> Well with my return to CMANO mere days away [praise the lord!] I've been having to prepare for the resumption of my role as commander in charge of getting the convoys across and this time I think I've come up with a sound strategy.<br/>
<br/>
My plan is borrowed from my Soviet enemies, A2/AD ...
by Ferret69
Thu Dec 22, 2016 5:03 am
Forum: Mods and Scenarios
Topic: String of Pearls Project
Replies: 45
Views: 482

RE: String of Pearls Project

Hi kevin,
I've been moving house recently and thus my beloved PC gaming has had to take a back seat, however I will be looking at this ASAP, hang in there!

Ferret
by Ferret69
Wed Nov 30, 2016 8:45 am
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

I'd rather have more C-47s than the Canberra or Impala II, would I would like, with the Buccaneers out of the question, are those 707 conversions. They can do me quite well I reckon, the ELINT one in particular.
by Ferret69
Tue Nov 29, 2016 9:11 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

<t> I've actually talked to Gunner about SA, I'd assume that due to the Cold War not ending that SA continued operations in Angola, maybe they would've co-operated with NATO to get political capital, possibly the removal of Resolution 418.<br/>
<br/>
Yeah, there weren't many sadly, my father ...
by Ferret69
Tue Nov 29, 2016 8:06 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

I mean SAAF Buccaneers, carrying a combination of old iron bombs and new PGMs.
by Ferret69
Tue Nov 29, 2016 7:26 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

Not a complaint, just an idea:
Since we already have some RSA units, how about throwing in some of their late-model Buccaneer for some naval and land strike?
by Ferret69
Tue Nov 29, 2016 7:10 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

<t> I'm going to be doing the same as magi, here's my first point:<br/>
SSN 688 Spadefish and SSN 664 Sea Devil start on the surface, running at ten knots.<br/>
A 14 Patino (P de Asturias group) still isn't fixed, it starts at 0 knots.<br/>
The following ships also start at 0 knots:<br/>
FFG 42 ...
by Ferret69
Mon Nov 28, 2016 6:08 am
Forum: Mods and Scenarios
Topic: String of Pearls Project
Replies: 45
Views: 482

RE: String of Pearls Project

Very interesting information, I'd like to have a map for these, could contribute quite well to some scenarios I have ideas for.

Ferret
by Ferret69
Sun Nov 27, 2016 8:51 pm
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

So I return to these forums and Gunner has posted another version of 12.6!!?? It's time to convoy...

Ferret
by Ferret69
Sun Nov 06, 2016 8:14 pm
Forum: Command: Modern Operations series
Topic: JH-7B Flounder
Replies: 3
Views: 72

RE: JH-7B Flounder

<t> NATO reporting names (at least for aircraft) are generally assigned based on the type of plane Flanker, Fulcrum, Foxbat for fighters and Bear, Blackjack, Backfire for bombers. As you can see the first letter of each name corresponds to the first letter of the plane type. Subsequent versions get ...
by Ferret69
Sun Oct 02, 2016 12:05 am
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

RE: The Longest AAR-A Northern Fury Story

<r> Praise the Matrix god's, this is working again!:<br/>
As night descended across Europe the men of TG Papa were watching a sunset as an alarm sounded; two torpedoes were headed for the Alfonso Cerqueria. The men of the group rushed to battle stations only to see the aging Portuguese frigate have ...
by Ferret69
Fri Sep 30, 2016 9:14 am
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

RE: The Longest AAR-A Northern Fury Story

<t> What's this, AR giving me kudos for writing? [&o]<br/>
Seriously your AAR has been great to read and, as I said, you gave me the inspiration to try this.<br/>
Matrix Forum rules have been royally screwing me atm, can't post my AAR because any ctrl+v is classified as a link,email or phone ...
by Ferret69
Thu Sep 29, 2016 10:00 pm
Forum: Mods and Scenarios
Topic: Under African Skies (2017) v1.5 -- Testing Now!
Replies: 53
Views: 3830

RE: Under African Skies (2017) v1.5 -- Testing Now!

<t> Personally I think that the scenarios should be put in the CSP because they are, as Gunner said, too good to be gaining dust.<br/>
With regards the Under African Skies in particular I wonder if anyone would want to make the next couple of scenarios that are hinted at in the side briefing.<br ...
by Ferret69
Thu Sep 29, 2016 8:12 pm
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

RE: The Longest AAR-A Northern Fury Story

Apologies everyone,
Due to IRL issues I can't guarantee when the next update will be up but I will try my hardest to have it up soon.

I hope you understand.

Ferret

by Ferret69
Tue Sep 27, 2016 8:29 pm
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

RE: The Longest AAR-A Northern Fury Story

Wait, were you sending me an IED???
By the way, why do I not have OPCON over the Gitmo SAM sites? Could have prevented the lost of the RQ-2.

Ferret
by Ferret69
Tue Sep 27, 2016 7:28 pm
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

RE: The Longest AAR-A Northern Fury Story

<t> In answer to your questions Gunner,<br/>
The motor yacht did appear but seemed to disappear all on its own, ending up as a fatality according to loses/expenditures.<br/>
<br/>
Yup, using the newest version of this.<br/>
<br/>
And yes it is a rather large job but I'm doing it hoping that ...
by Ferret69
Tue Sep 27, 2016 9:31 am
Forum: After Action Report
Topic: The Longest AAR-A Northern Fury Story
Replies: 10
Views: 465

The Longest AAR-A Northern Fury Story

<t> WARNING: THIS AAR WILL CONTAIN SPOILERS!<br/>
Northern Fury 12.6: The Longest Battle AAR<br/>
So I’ve never done one of these before but after reading Airborne Rifle’s Northern Fury AAR over on Groghead’s and Tailhook’s ongoing AAR on the first Caribbean Fury scenario I decided why not do one ...
by Ferret69
Sat Sep 24, 2016 1:56 am
Forum: Mods and Scenarios
Topic: New 'Long Scenario' for testing NF 12.6 The Longest Battle
Replies: 165
Views: 3010

RE: New 'Long Scenario' for testing NF 12.6 The Longest Battle

<r> On the Nimrods, I know that some are on the tarmac at Ascension but the problems with keeping them in their current area are;<br/>
1. There's only four of them and some still need to go the Falkland's and I can't use just one to police the area between Africa and Brazil.<br/>
2. They're all ...

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