Search found 50 matches

by Lubaru
Thu Jun 08, 2017 1:45 am
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<r> <QUOTE><s>[quote]</s>ORIGINAL: Eggstor<br/>
<br/>
Judging from the attached photo, you're attempting to add air-to-air-equipped units directly to a land strike rather than adding them as escort. The "escort" tab needs to be active instead of the "strike/air intercept" tab.<br/>
<br/>
An ...
by Lubaru
Thu Jun 08, 2017 1:24 am
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<r> Single strikes (not coordinated with other strikes) have always worked well. Let me explain so I can brag on the strike mission in the mission editor and then try to explain the downside with coordinating strikes as I have experienced it.<br/>
<br/>
Creating a single air field strike mission ...
by Lubaru
Tue Jun 06, 2017 1:35 am
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Peter66<br/>
<br/>
Lubaru I have tested and use the method I described. I feel that your issue is in your planning stages. Currently I don't own the Live DLC's so I'm unable to try your scenario you posted. However I will say this, the more you take in to ...
by Lubaru
Sun Jun 04, 2017 6:48 pm
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<r> <QUOTE><s>[quote]</s>ORIGINAL: Peter66<br/>
<br/>
A good majority of using Command involves planning of some description. Very few scenarios centre around one or two units under your control. Moving these assets around is part of the challenge and Command gives you various tools to help you ...
by Lubaru
Sun Jun 04, 2017 12:46 am
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<t> I tried using a single marshaling point but proved to be unworkable. I may try using multiple and see if that works. If so I guess that is better than nothing, but shouldn't a game of this level not to mention cost have addressed something as innate and basic to mission planning as this? Im sure ...
by Lubaru
Sat Jun 03, 2017 10:53 pm
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

RE: How to coordinate Air strikes

<t> No definitely don't want LUAs. Tried what you mentioned but with more than 40 ac involved it became so tedious launching and trying to reassemble everyone with their varied loadouts in the correct attack groups was Hades, and not worth doing again.<br/>
<br/>
I have attached a scen example ...
by Lubaru
Sat Jun 03, 2017 8:45 pm
Forum: Command: Modern Operations series
Topic: How to coordinate Air strikes
Replies: 23
Views: 1739

How to coordinate Air strikes

<t> I am finding so difficult to coordinate strikes. I have just assumed all along that when you create a strike mission you would get the opportunity to set the mission waypoints like when you do a manual missile attack tomahawk missles, and I am now seeing that this is incorrect. Basically the AI ...
by Lubaru
Thu Jun 01, 2017 2:23 am
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 20098

RE: RUNNING POLL - gameplay features

<t> I would like to request option to filter out certain unit data blocks. That is on sometimes due to screen clutter it would be nice to see all the aircraft data blocks but not missle, radar, etc. data blocks. the game is much more informative and easier to track when you can see the units data ...
by Lubaru
Wed May 31, 2017 1:34 am
Forum: Command: Modern Operations series
Topic: Unit Data blocks
Replies: 4
Views: 212

RE: Unit Data blocks

<t> Darn. Thats what I was afraid of. Do you agree also that it would be very helpful to have such an option. Do you think the devs would be willing to try and implement such an option. It would really make keeping track of things easier in crowded scenarios without having to click on each unit to ...
by Lubaru
Tue May 30, 2017 8:56 pm
Forum: Command: Modern Operations series
Topic: New Cold Waters Trailer!
Replies: 20
Views: 692

RE: New Cold Waters Trailer!

I for one like the looks of it.Even it does compete in some way with command hope they do well with it.
by Lubaru
Tue May 30, 2017 8:02 pm
Forum: Command: Modern Operations series
Topic: Unit Data blocks
Replies: 4
Views: 212

RE: Unit Data blocks

No I am not referring to the game data block. I am talking about the unit data blocks see hot key asterisk.
by Lubaru
Tue May 30, 2017 7:22 pm
Forum: Command: Modern Operations series
Topic: Unit Data blocks
Replies: 4
Views: 212

Unit Data blocks

<t> I have always found the data blocks extremely helpful but with lots of units in a scenario the data blocks can almost block out the map. So I normally just keep them turned off or just on the selected unit. Is there a way to selectively turn on/off unit data blocks by unit type. For example in ...
by Lubaru
Sun May 28, 2017 11:21 pm
Forum: Command: Modern Operations series
Topic: Stuck in "Readying" State
Replies: 13
Views: 289

RE: Stuck in "Readying" State

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SeaQueen<br/>
<br/>
Does anyone know how to get aircraft out of a "Readying" state in the scenario editor?<br/>
<br/>

<e>[/quote]</e></QUOTE>
<br/>
Don't know if this is the case for your situation, but I have experimented and found that if the airfield ...
by Lubaru
Sun May 28, 2017 12:30 am
Forum: Command: Modern Operations series
Topic: AVGAS farms
Replies: 7
Views: 246

RE: AVGAS farms

bummer
by Lubaru
Sat May 27, 2017 11:31 pm
Forum: Command: Modern Operations series
Topic: AVGAS farms
Replies: 7
Views: 246

AVGAS farms

I assumed that hitting fuel depots at airfields will affect sortie rates with the new chains of war logistics changes. Is this correct. Just curious.
by Lubaru
Fri May 19, 2017 12:18 am
Forum: The Operational Art of War IV
Topic: Are the gamey ant tactics back?
Replies: 8
Views: 305

RE: Are the gamey ant tactics back?

I'm with Adolf on this one.
by Lubaru
Thu Apr 27, 2017 9:45 pm
Forum: Command: Modern Operations series
Topic: PZ unmanned between flights
Replies: 12
Views: 392

RE: PZ unmanned between flights

ORIGINAL: emsoy

Bumping for savegame [8D]

Thanks!
Ooops. Sorry I didn't realize you were waiting for a savegame. I'll whip something up here pretty soon and post here.

Thanks
by Lubaru
Sat Apr 22, 2017 11:11 pm
Forum: The War Room
Topic: Why so many radars in Korean Missile Crisis
Replies: 9
Views: 232

RE: Why so many radars in Korean Missile Crisis

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DWReese<br/>
<br/>
The only thing that I want t add to Gunner's excellent assessment is the fact that many Op Forces (like the USN) have platforms such as the Growler that can really degrade the radar unit's capabilities. This, or course, reduces the listed ...
by Lubaru
Fri Apr 21, 2017 2:33 am
Forum: The War Room
Topic: Why so many radars in Korean Missile Crisis
Replies: 9
Views: 232

Why so many radars in Korean Missile Crisis

<r> I am playing Korean Missile Crisis and was wondering why there are so many radar installations in North Korea. I am trying to understand what the real world application of this is. I guess from a layman's view one might think a handful of radars across the country to cover all airspace and give ...

Go to advanced search