<r> By the way, looks like in ver 1.82 there is a problem appeared <E>:(</E> Free traders system is broken now. Now free traders can't interact with the <B><s>[b]</s>new<e>[/b]</e></B> colonies/bases/ships, so cannot trade with objects. The old ones (colonies/bases/ships), which was created before ...
<r> <QUOTE><s>[quote]</s>ORIGINAL: Hodugherty<br/> <br/> You need to build them before the event Horizon, just select the "whole system" and click build space resort in the down bar. Sending people to back holes is really nasty stuff. <e>[/quote]</e></QUOTE> <br/> Unfortunatelly, during my ...
<QUOTE><s>[quote]</s>ORIGINAL: eddiaz79<br/> <br/> Hello RogerBacon and Everyone,<br/> <br/> I have another question and I hope you can help me. So i restarted my game with 1000 stars and about 20 players hoping to reduce the lag ...
<r> Actually, fast investigation, show that each black hole have 4 safe zones around for building a resort, that will work, and will not be sucked into black hole. It's possible to see these zones out of BH circle, just by hovering the mouse cursor around the circle and see at what position the ...
<t> So, unfortunatelly, there was no solution to this. I've started new game, tested the exploreation ships again (the order "Explore neares unexplored system" and "Explore sector") and the same shit happens - exploration ships are stuck in space, near the unexplored stars. The info panel shows that ...
Can anybody suggest, what to do with the explorer ships stuck near the unexplored star? The Ctrl+F throws a net framework error.
The exploration concept not working at all, and this is killing the game
<r> <QUOTE><s>[quote]</s>ORIGINAL: Litcube<br/> For example, I designed all of my new ships, and I kept getting Shields: ### (Reducing). I figured out that I wasn't suppying enough energy to the ship to keep the shields going, but in the design, there was nothing obvious to let me know my design ...