Search found 327 matches

by Leadwieght
Thu Feb 22, 2018 11:50 pm
Forum: Strategic Command WWII War in Europe
Topic: Which side has the advantage?
Replies: 12
Views: 281

RE: Which side has the advantage?

I also think the Axis has the advantage, though maybe it's more like 60:40, ceteris paribus.
by Leadwieght
Thu Feb 22, 2018 11:42 pm
Forum: Strategic Command WWII War in Europe
Topic: Molotoc - Ribbentrop - Pact
Replies: 6
Views: 169

RE: Molotoc - Ribbentrop - Pact

<t> From the Axis POV, there are both advantages and disadvantages to annexing Lithuania, if the opportunity presents itself. <br/> Obviously, you get the advantage of the MPPs and you get a more advanced position from which to attack the USSR.<br/> <br/> On the other hand, if Germany annexes Lithua...
by Leadwieght
Fri Feb 16, 2018 11:06 am
Forum: The War Room
Topic: Ships protection in port
Replies: 2
Views: 184

RE: Ships protection in port

<t> Subs in high supply and at near-full strength will generally be able to cause 1-2 points of damage max to ships in port. CV attacks can cause 1-3, sometime 1-4, again with high supply and full strength. AA defense upgrades of key ports will decrease the potential danage form CV attacks.<br/> <br...
by Leadwieght
Fri Feb 16, 2018 10:56 am
Forum: The War Room
Topic: How to break the 42' blitzkrieg? Eastern Front.
Replies: 7
Views: 338

RE: How to break the 42' blitzkrieg? Eastern Front.

<t> Agree with that as well, Sea Monkey. I have even launched premature invasions of France or the Low Countries in 1942. They usually get driven back to the sea, but they can save Moscow by diverting Axis assets in the crucial good-weather months.<br/> <br/> Strangely, what I personally find hardes...
by Leadwieght
Fri Feb 16, 2018 10:47 am
Forum: Strategic Command WWII War in Europe
Topic: DE 603 Germany/Franco
Replies: 49
Views: 704

RE: DE 603 Germany/Franco

<t> If the Axis really wants to take Algiers after Vichy, they can do it by committing enough resources. The Allied counterstrategy is to be aware of this possibility and make sure the Axis pays a steep price either in the Western Med itself or by taking advantage of any other area that's been weake...
by Leadwieght
Fri Feb 16, 2018 10:29 am
Forum: Strategic Command WWII War in Europe
Topic: Attacking Vessels in Port
Replies: 8
Views: 188

RE: Attacking Vessels in Port

Yes, it's true. A savvy Axis player will be able to minimize the impact of this gambit, although the threat of it can in itself be useful for the Allied player
by Leadwieght
Fri Feb 16, 2018 1:07 am
Forum: The War Room
Topic: How to break the 42' blitzkrieg? Eastern Front.
Replies: 7
Views: 338

RE: How to break the 42' blitzkrieg? Eastern Front.

<t> Sugar,<br/> I largely agree with your analysis. Leningrad is the only one of the three main Russian objective cities that the Axis has a realistic chance of taking by the end of 1941, so the Russian player has to defend there most strongly. Moscow is a bit too far and there's lots of good defens...
by Leadwieght
Fri Feb 16, 2018 12:40 am
Forum: Strategic Command WWII War in Europe
Topic: Attacking Vessels in Port
Replies: 8
Views: 188

RE: Attacking Vessels in Port

<t> I'm wondering if the supply level of the PORT plays any port in the defensive value of ships sheltering there. It seems to me that ships in a port that has had its supply level reduced below 5 tend to take more damage, but I am not sure this is really true.<br/> <br/> For CV attacks on ships in ...
by Leadwieght
Fri Feb 16, 2018 12:32 am
Forum: Strategic Command WWII War in Europe
Topic: DE 603 Germany/Franco
Replies: 49
Views: 704

RE: DE 603 Germany/Franco

<t> I agree with SeaMonkey. Keeping a British naval presence in the Western Med is generally an effective deterrent against the post-Fall-of-France Algiers gambit. <br/> Unless you, as the British player, have failed to damage the Italian fleet, and even then you should be able to make the Axis pay ...
by Leadwieght
Tue Feb 06, 2018 11:36 am
Forum: Strategic Command WWII War in Europe
Topic: France declares war on Belgium?
Replies: 7
Views: 107

RE: France declares war on Belgium?

Trying this strategy against a remotely capable human player will be disastrous for the Axis.
by Leadwieght
Tue Feb 06, 2018 11:34 am
Forum: Strategic Command WWII War in Europe
Topic: What's wrong with this picture?
Replies: 3
Views: 63

RE: What's wrong with this picture?

<t> I too have noticed that the AI will place a Garrison in Berlin and then NEVER replace it with a stronger unit even when Patton or Zhukov or both are at the gates! Odd because it generally leaves an Italian Corps in Rome.<br/> <br/> It doesn't seem too hard to fix this with some kind of overridin...
by Leadwieght
Tue Feb 06, 2018 11:24 am
Forum: Strategic Command WWII War in Europe
Topic: Amphibious landing restrictions
Replies: 28
Views: 1527

RE: Amphibious landing restrictions

<t> sPzAbt653, You make a good point that not allowing Amphibs in Loops could really limit the Allies' ability to bounce back from early mistakes--an undesirable feature in a game. Still it feels pretty gimmicky for an Allied amphibious armada to appear out of nowhere and launch a successful invasio...
by Leadwieght
Sun Feb 04, 2018 6:39 pm
Forum: Strategic Command WWII War in Europe
Topic: Amphibious landing restrictions
Replies: 28
Views: 1527

RE: Amphibious landing restrictions

<t> I'm not sure I'd want any SCRIPTED requirement that the British player keep a minimum garrison in Britain, if that is what you're suggesting. I don't think it would be necessary.<br/> <br/> It's true that there needs to be at least the possibility for the Axis to mount a credible threat of Seali...
by Leadwieght
Sun Feb 04, 2018 1:06 pm
Forum: Strategic Command WWII War in Europe
Topic: Amphibious landing restrictions
Replies: 28
Views: 1527

RE: Amphibious landing restrictions

<t> Pvt. Benjamin,<br/> <br/> Interesting analysis, with which I largely agree. Perhaps a neater solution would be to not allow the construction of LR Amphibs until you acheive Amphib warfare Level 2. That might sufficiently limit the Axis capacity in the early war, while still leaving open the poss...
by Leadwieght
Sat Feb 03, 2018 9:29 pm
Forum: Strategic Command WWII War in Europe
Topic: question about new desertion and surrender rules
Replies: 2
Views: 80

question about new desertion and surrender rules

<t> Hi all,<br/> I have to say that I think the addition of desertion and surrender of units in zero supply is a very good modification to the game engine.<br/> It gets rid of some odd, ahistorical situations and discourages certain gamey moves that were otherwise possible.<br/> <br/> I did have one...
by Leadwieght
Sat Feb 03, 2018 9:22 pm
Forum: Strategic Command WWII War in Europe
Topic: Supply Rules
Replies: 6
Views: 81

RE: Supply Rules

I think you can turn off the surrender scripts in solo games, if you want to chase the Bolsheviks to the edge of Siberia
by Leadwieght
Sat Feb 03, 2018 9:20 pm
Forum: Strategic Command WWII War in Europe
Topic: Allied detection of Axis naval units
Replies: 3
Views: 62

RE: Allied detection of Axis naval units

<t> Also, if your opponent has upgraded his Carriers or Maritime bombers with Long-Range aircraft, that increases their "passive" spotting range. <br/> <br/> A carrier or Maritime Bomber with Lvl-0 in Long-Range Aircraft can automatically spot any naval unit within two hexes, without the need to sen...
by Leadwieght
Sat Feb 03, 2018 9:10 pm
Forum: The War Room
Topic: AAs and carriers and engineers
Replies: 3
Views: 226

RE: AAs and carriers and engineers

<t> Hi Mika,<br/> <br/> Thanks for pointing me to the Wikipedia entries on the fates of individual U-Boats. Fascinating (and chilling) reading!<br/> <br/> Two things I noticed:<br/> <br/> 1. In some of the cases of "U-Boats sunk by aircraft," it's clear that the kill was a joint effort between surfa...
by Leadwieght
Sat Feb 03, 2018 8:52 pm
Forum: Strategic Command WWII War in Europe
Topic: Amphibious landing restrictions
Replies: 28
Views: 1527

RE: Amphibious landing restrictions

<t> sPzAbt653,<br/> I think you're right that LR Amphibs are a necessity of the game. Speaking as someone who has won several games in part through my use of them, nevertheless, I think they might need to be curbed a bit. Maybe no Cruise mode for them? And maybe they should not be allowed to use the...

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