Search found 47 matches

by shapelord
Sat May 01, 2021 4:56 am
Forum: Gary Grigsby's War in the East 2
Topic: My Book has arrived
Replies: 83
Views: 2659

RE: My Book has arrived

I ordered on 14.3 and received the notification mail on 28.4, but i had to check the spam folder
by shapelord
Wed Apr 07, 2021 3:58 pm
Forum: Scenario Design and Modding
Topic: Can the map text colour be configured?
Replies: 9
Views: 404

RE: Can the map text colour be configured?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RedLancer<br/>
<br/>
You can change map text colour via the TEXT screen in the map editor. To access the map editor press ¬ whilst in map mode in the generic data editor.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Is it possible to add a button to access the map ...
by shapelord
Sun Apr 04, 2021 10:21 am
Forum: Scenario Design and Modding
Topic: Hex grid
Replies: 9
Views: 729

RE: Hex grid

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RedLancer<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: melnibonian<br/>
<br/>
It would be great if there is a way when we use the Hex off option not to see the hexes at all.<br/>
<br/>
Any idea how to do this or it is not possible?
<e>[/quote]</e></QUOTE ...
by shapelord
Sun Apr 04, 2021 10:14 am
Forum: Scenario Design and Modding
Topic: Hex grid
Replies: 9
Views: 729

RE: Hex grid

ORIGINAL: RedLancer


MAKE SURE YOU HAVE THE 1.00.06 UPDATE!

Ahh thank you! I was still using 1.00.00, I will try to edit with 1.00.06
by shapelord
Sat Apr 03, 2021 6:13 pm
Forum: Scenario Design and Modding
Topic: Hex grid
Replies: 9
Views: 729

RE: Hex grid

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RedLancer<br/>
Did you make it darker? The other option is to reduce the alpha transparency of the stock art in the map editor.
<e>[/quote]</e></QUOTE>
<br/>
Yes, i simply edited the tga file to render it darker<br/>

<QUOTE><s>[quote]</s>ORIGINAL ...
by shapelord
Sat Apr 03, 2021 11:17 am
Forum: Scenario Design and Modding
Topic: Hex grid
Replies: 9
Views: 729

RE: Hex grid

..the file, to put in [...]\Gary Grigsby's War in the East 2\Dat\Art\Tiles
Please back up the original file before using this.
by shapelord
Sat Apr 03, 2021 11:15 am
Forum: Scenario Design and Modding
Topic: Hex grid
Replies: 9
Views: 729

Hex grid

<r> Since i couldn't see much difference having the grid on or off i made this quick modification<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/57938/025DC6DB765D4613ACCE3227CA7BECAA.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/57938 ...
by shapelord
Wed Mar 31, 2021 3:39 pm
Forum: Feature Suggestions
Topic: Main menu: a Continue button to load last saved game
Replies: 0
Views: 171

Main menu: a Continue button to load last saved game

...just to save three mouse clicks, i know, but it would be handy
by shapelord
Mon Mar 29, 2021 3:53 pm
Forum: Tech Support
Topic: Post manual typos here
Replies: 53
Views: 4907

RE: Post manual typos here

On pages 144 and 258 the references should be to 38.7.1 (movement costs) instead of 38.6.1
by shapelord
Mon Mar 29, 2021 2:04 am
Forum: Tech Support
Topic: minor bug on possible movement paths
Replies: 3
Views: 146

RE: minor bug on possible movement paths

Save attached, thank you!
by shapelord
Sun Mar 28, 2021 4:24 pm
Forum: Tech Support
Topic: minor bug on possible movement paths
Replies: 3
Views: 146

minor bug on possible movement paths

<r> Clicking on a counter does not always update the possible movement paths: as soon as i move the cursor on another hex (keeping the counter selected), the gui is updated and the correct area is shown.<br/>
In the image, 46th gds can move, but no allowed hex is highligthed<br/>
<br/>
<br/>
<br ...
by shapelord
Thu Dec 12, 2019 5:24 am
Forum: World in Flames
Topic: Location of saved game
Replies: 2
Views: 91

RE: Location of saved game

Ahh Virtual Store, my old enemy, we meet again..
I'll check it, thanks!
by shapelord
Thu Dec 12, 2019 4:22 am
Forum: World in Flames
Topic: Location of saved game
Replies: 2
Views: 91

Location of saved game

<r> I've started a Barbarossa scenario and saved it as file 1.GAM. I can load it, play it , save it, everything ok.<br/>
I wanted to copy the savefile to another machine but i could not find it in the save folder [&:]<br/>
<br/>
What am i missing?<br/>
<br/>
<br/>
<br/>
<IMG src="https://www ...
by shapelord
Sun Dec 08, 2019 5:46 am
Forum: WarPlan
Topic: Able to see AI Axis units during its turn
Replies: 9
Views: 195

RE: Able to see AI Axis units during its turn

I would add that hitting some F keys (F12, F9...) during enemy's turn gives access to the top menu bar (i can see deployment queue etc) and other information (or debug?) menus/views.
Not really a bug i guess
by shapelord
Sat Nov 30, 2019 2:35 pm
Forum: WarPlan
Topic: Why does the Convoy Button light up?
Replies: 3
Views: 161

RE: Why does the Convoy Button light up?

It lights up when you have unassigned escorts, i think
by shapelord
Fri Nov 29, 2019 1:49 pm
Forum: World in Flames
Topic: Thinking of Picking this up on the sale...
Replies: 21
Views: 570

RE: Thinking of Picking this up on the sale...

Thank you all, i think i'll give it a try because this seems different: i've never played a wargame in real life and this could give the 'feeling'. Worst case, i learn something!
by shapelord
Thu Nov 28, 2019 9:52 am
Forum: World in Flames
Topic: Thinking of Picking this up on the sale...
Replies: 21
Views: 570

RE: Thinking of Picking this up on the sale...

<t> I'm on the edge too, as usual, knowing that it will be another monster game that i will not have time to play (see GG war in the east/west), but for 20 euros... [:D]<br/>
Since there's no AI I would play it solitaire; never done that, but what worries me is: is the learning curve so steep as it ...
by shapelord
Wed Nov 27, 2019 2:23 am
Forum: WarPlan
Topic: How do hills affect combat
Replies: 3
Views: 123

RE: How do hills affect combat

I think "rough" on page 57 should be "hills" instead (rugged, -20%)
by shapelord
Wed Nov 27, 2019 2:21 am
Forum: WarPlan
Topic: Information panel
Replies: 8
Views: 448

RE: Information panel

Thank you for claryfing this and for keeping the manual updated
by shapelord
Tue Nov 26, 2019 5:07 pm
Forum: WarPlan
Topic: Information panel
Replies: 8
Views: 448

Information panel

<r> i don't understand where the "defend x 2.0" value comes when looking at a mountain (or the 1,7 of the marsh).<br/>
The land modifier id 60% (and 40% for marsh): what am i missing?<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/57938/6415A1B196CF4225BE35D9FF888120F3.jpg"><s ...

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