Search found 6 matches

by Sidewinder294
Mon Dec 04, 2023 10:24 am
Forum: Tech Support
Topic: WorldWindow OnPaint exception
Replies: 3
Views: 306

Re: WorldWindow OnPaint exception

DXlog attached.
by Sidewinder294
Sun Dec 03, 2023 9:14 pm
Forum: Tech Support
Topic: WorldWindow OnPaint exception
Replies: 3
Views: 306

WorldWindow OnPaint exception

I'm getting this error at random in CMO. Tried verifying and reinstalling it, no effect. Seems to happen on loadout screens mostly.

Any idea what's causing it? I'm guessing from the name it's a visual/GPU issue. Running a RTX 3080 Ti with up to date drivers.
by Sidewinder294
Sat Jan 14, 2023 8:01 pm
Forum: Mods and Scenarios
Topic: Events - firing only if all triggers are accomplished
Replies: 6
Views: 687

Re: Events - firing only if all triggers are accomplished



No problem.
So if I understand right you want to test in a 3rd event using both the other 2 unit destroyed triggers that tests for if the two units are both destroyed before letting the message event happen.

---paste into a condition--
--define little helper function
--all it does is find if a ...
by Sidewinder294
Fri Jan 13, 2023 10:21 pm
Forum: Mods and Scenarios
Topic: Events - firing only if all triggers are accomplished
Replies: 6
Views: 687

Re: Events - firing only if all triggers are accomplished

Thanks for these.

I tried creating additional sides but I couldn't get it to work very well. Could be me not covering all the proverbial bases.



I'd just use a condition and simple lua statement (or well simple depends what conditions you are checking but...)

if condition1==true and condition2 ...
by Sidewinder294
Thu Jan 12, 2023 9:39 pm
Forum: Mods and Scenarios
Topic: Events - firing only if all triggers are accomplished
Replies: 6
Views: 687

Events - firing only if all triggers are accomplished

So I'm trying to set a mission failure message to appear using the events system to fire only if two events are true, however currently the event triggers if either happens.

Is there any way to introduce Boolean style checks using the events editor (in this case an AND condition) or do I need to ...
by Sidewinder294
Thu Feb 21, 2019 6:14 pm
Forum: Tech Support
Topic: Object reference not set to instance of an object
Replies: 0
Views: 160

Object reference not set to instance of an object

<t> Getting the following problem when attempting to launch from Steam and the splash screen.<br/>
<br/>
Think I'm on B998.20?<br/>
<br/>
Verifying files twice picked up two files corrupted on the first pass and one on the second but didn't solve it. Uninstalling and reinstalling was also ...

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