Search found 37 matches

by Nerconiglio
Sun Jun 06, 2021 8:31 am
Forum: Scenario Design and Modding
Topic: "Memories of the rain" - MAP
Replies: 110
Views: 10584

RE: "Memories of the rain" - MAP

The same for me, but if I copy and then paste the full link in a new tab, it works.
by Nerconiglio
Tue Jun 01, 2021 5:15 pm
Forum: Scenario Design and Modding
Topic: "Memories of the rain" - MAP
Replies: 110
Views: 10584

RE: "Memories of the rain" - MAP

Great, waiting for the first release...!
by Nerconiglio
Sun May 16, 2021 2:28 pm
Forum: Mods and Scenarios
Topic: Submitted: Dam Busters, 2021
Replies: 16
Views: 975

RE: PT: Dam Busters, 2021, 02-25-2021

+1 for this.
Nice one, very easy with SCALPs, but I'll try with other loadouts and tankers, just to practice more.
by Nerconiglio
Thu Apr 01, 2021 9:53 am
Forum: Gary Grigsby's War in the East 2
Topic: introductory scenario 1
Replies: 13
Views: 735

RE: introductory scenario 1

<t> I can say that I followed literally the tutorial in the manual three times, 2 on easy and 1 on normal, and I got the results (with very little variation) they wrote for T1 to T3. <br/>
I had only a difficult time on normal to reach the last VP city, but the first objective was easily captured ...
by Nerconiglio
Thu Mar 25, 2021 12:37 pm
Forum: Gary Grigsby's War in the East 2
Topic: Planned DLC?
Replies: 7
Views: 504

RE: Planned DLC?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: lenin<br/>
I heard somewhere there will be some Finnish and Caucasus scenarios in due course.
<e>[/quote]</e></QUOTE>
<br/>
Here:<br/>
<br/>
<URL url="https://www.wargamer.com/gary-grigsbys-war-in-the-east-2/expansions-revealed"><LINK_TEXT text="https://www ...
by Nerconiglio
Mon Nov 23, 2020 4:39 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing: Defensive Operation, 3rd Regimental Combat Team (3CT) in Nayoro
Replies: 10
Views: 4095

RE: New Scenario for Testing: Defensive Operation, 3rd Regimental Combat Team (3CT) in Nayoro

<r>
<QUOTE><s>[quote]</s>ORIGINAL: NorthStarX<br/>
<br/>
Also, due to the nature of this operation, probably the decisive battle would be concluded in practically an hour.<br/>
(Maybe I should have made the time limit much shorter..)<br/>

<e>[/quote]</e></QUOTE>
<br/>
Probably this.<br ...
by Nerconiglio
Mon Nov 23, 2020 2:25 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing: Defensive Operation, 3rd Regimental Combat Team (3CT) in Nayoro
Replies: 10
Views: 4095

RE: New Scenario for Testing: Defensive Operation, 3rd Regimental Combat Team (3CT) in Nayoro

<t> I tried your scenario: with 20 hours to go, I've stopped the two attacks by the bridge and nothing more seems to happen.<br/>
Enemy artillery and mobile forces are in position up north, not moving. <br/>
Should I continue, maybe going up trying to attack them (but I think that's too dangerous ...
by Nerconiglio
Wed Nov 04, 2020 2:22 pm
Forum: After Action Report
Topic: Nile Delta Strikeback, 2012
Replies: 0
Views: 253

Nile Delta Strikeback, 2012

<t> Triumph, but the second Romeo was found one hour and half before the end of scenario.<br/>
<br/>
<br/>
<br/>
<br/>
SIDE: Israel<br/>
===========================================================<br/>
<br/>
LOSSES:<br/>
-------------------------------<br/>
<br/>
<br/>
EXPENDITURES:<br ...
by Nerconiglio
Wed Oct 28, 2020 4:42 pm
Forum: After Action Report
Topic: Command Live: Sahel Slugfest (AAR)
Replies: 2
Views: 312

RE: Command Live: Sahel Slugfest (AAR)

<t> I got a Triumph, with 2640 points, but I'm not really happy with my performance. <br/>
I've lost a couple of Rafale for fuel problems (my fault for tanker options) and an escort ship was sunk by torpedos .<br/>
It's a good scenario, playable by a noob like me; the real challenge was to add a ...
by Nerconiglio
Sat Oct 03, 2020 11:50 am
Forum: Gary Grigsby's War in the East Series
Topic: WitE 2
Replies: 2049
Views: 81765

RE: WitE2

Maybe it's already been asked, but: will the weekly turns be synchronized with the same weekly turns of GG-WitW (in term of starting day of the turn), so that with two displays the two Grand Campaigns (GGWitW from 07/1943 or from Torch with the DLC) can be played together in parallel?
by Nerconiglio
Fri Dec 13, 2019 5:32 pm
Forum: Mods and Scenarios
Topic: Air Battle over Metema, 2019 -- new beta for testing
Replies: 4
Views: 317

RE: Air Battle over Metema, 2019 -- new beta for testing

<t> Nice Scenario, not too long: I think that my planes aren't that good against the enemy, even with the long range of their missiles.<br/>
<br/>
FINAL SCORE: 50<br/>
<br/>
SIDE: Sudan<br/>
===========================================================<br/>
<br/>
LOSSES:<br ...
by Nerconiglio
Thu Dec 12, 2019 3:35 pm
Forum: Command: Modern Operations series
Topic: 1121.3 - Patrol Mission repeatable loop problem
Replies: 2
Views: 144

1121.3 - Patrol Mission repeatable loop problem

<t> Hi,<br/>
<br/>
currently playing Oil in Somalia with beta build 1121.3. <br/>
If I choose for a Patrol Mission "Movement style: repeatable loop", when I save and reload the scenario (Load or Load recent), the mission area is re-set to default as "Random within area".<br/>
It didn't happen ...
by Nerconiglio
Mon Dec 09, 2019 3:20 pm
Forum: Tech Support
Topic: [FIXED B1121.1][1115.8.1] - SSN strange movement - Snoopy, 1969
Replies: 2
Views: 260

RE: [1115.8.1] - SSN strange movement - Snoopy, 1969

With beta-Build 1121.1 now "Snoopy" works perfectly.

Thanks
by Nerconiglio
Sat Dec 07, 2019 6:46 pm
Forum: Tech Support
Topic: CMO/Silent Service Special Actions causing crash
Replies: 8
Views: 949

RE: CMO/Silent Service Special Actions causing crash

I've reported also problems with two scenarios of Silent Service, with no reply. I hope that there will be a correction in the next update, as I think these are bugs known.
by Nerconiglio
Sun Dec 01, 2019 2:14 pm
Forum: Tech Support
Topic: [Logged] Two small glitches
Replies: 6
Views: 416

RE: Two small glitches

As for point 1), I have the same issue after some clicks for unit selection (don't know, maybe after 8-9 times).
by Nerconiglio
Sun Dec 01, 2019 11:26 am
Forum: Tech Support
Topic: [FIXED B1121.1][1115.8.1] - SSN strange movement - Snoopy, 1969
Replies: 2
Views: 260

[FIXED B1121.1][1115.8.1] - SSN strange movement - Snoopy, 1969

<t> Hi,<br/>
<br/>
I'm currently playing "Snoopy, 1969" from the Silent Service pack (latest steam CMO update, 1115.8.1). <br/>
At the beginning of the scenario, I set a path to the south of 4 waypoints for my SSN (creep speed); suddenly it goes north in a strange (and too fast) way of moving.<br ...

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