Search found 859 matches

by ThunderLizard11
Tue Sep 30, 2025 7:10 pm
Forum: Tech Support
Topic: Bug
Replies: 10
Views: 445

Re: Bug

Just had this happen before I came across this thread. Will see what kind of advantage it will give allies.
by ThunderLizard11
Sun Sep 28, 2025 9:57 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

[ELO Ended]
ThunderLizard11 (allies) [WIN] v. wirkey (axis) [LOSS] - wirkey resigned April 41. After a bit of a hiatus Wirkey returned to finish the match. Final nail for Axis was leaving Hungry's capital undefended which allow Paul's troops to march in unopposed.
by ThunderLizard11
Sat Sep 13, 2025 4:52 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

Would like to hear from EarlyDoors but looks like he hasn't been around since March. At some point we'll need to start a new ladder or figure out how to update the current one. With any new system, we should have at least 3 people who can maintain.
by ThunderLizard11
Fri Sep 12, 2025 7:39 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

[ELOs Ended]
ThunderLizard11 (axis) [WIN] v. arikogut (allies) [LOSS] - Allies resign June '44. Allies make strong landing in Normandy as Allies focus all resources on Germany. Russia on the rocks with Germans closing in on Perm and Moscow with help from Japan. Japan allowed to run amok in Pacific ...
by ThunderLizard11
Fri Aug 08, 2025 1:13 pm
Forum: Strategic Command WWII: World at War
Topic: French Morale improvement in October 1940
Replies: 14
Views: 3544

Re: French Morale improvement in October 1940

Paris is key in France in general. Bordeaux is a back water.
by ThunderLizard11
Thu Aug 07, 2025 7:22 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

[ELOs Ended]
ThunderLizard11 (allies) [WIN] v. wirkey (axis) [LOSS] - wirkey resigned Nov 1940. Axis got bogged down in France with Paris and Southern France still held by Allies. Germans seemed to have misplaced the Fall Gelb plan and tried a through the Maginot approach, leaving Belgium to their ...
by ThunderLizard11
Tue Jul 22, 2025 5:34 pm
Forum: Strategic Command WWII: World at War
Topic: French Morale improvement in October 1940
Replies: 14
Views: 3544

Re: French Morale improvement in October 1940

If France doesn't control Paris in October they shouldn't get a bonus.
by ThunderLizard11
Sat Jul 12, 2025 2:51 am
Forum: Tech Support
Topic: PBEM Error -3
Replies: 2
Views: 702

Re: PBEM Error -3

Working again
by ThunderLizard11
Fri Jul 11, 2025 2:00 pm
Forum: Tech Support
Topic: PBEM Error -3
Replies: 2
Views: 702

PBEM Error -3

My game just updated and 1.03.04 and now getting PBEM mismatch error. Does server need to be updated?
by ThunderLizard11
Wed Jul 09, 2025 9:26 pm
Forum: Strategic Command WWII: World at War
Topic: New Build Limits for China
Replies: 3
Views: 521

Re: New Build Limits for China

BillRunacre wrote: Wed Jul 09, 2025 9:33 am The limit is still 2 for both, so either you're playing a mod or using Soft Build Limits that will enable you to buy more.
OK - I didn't notice that as an option.
by ThunderLizard11
Tue Jul 08, 2025 2:36 pm
Forum: Strategic Command WWII: World at War
Topic: New Build Limits for China
Replies: 3
Views: 521

New Build Limits for China

In my latest game I can now build 3 AA and 3 Arty in China. Was this changed last patch? I also noticed that sometimes build options are shown as possible but when you click on that item (like extra SF in India) the buy button greys out.
by ThunderLizard11
Fri Jul 04, 2025 2:34 pm
Forum: Strategic Command WWII: World at War
Topic: [Opinion] Paratroops went limp after patch
Replies: 29
Views: 1713

Re: [Opinion] Paratroops went limp after patch

After several games I am in full agreement with Elvis that the para nerf was too exreme. Not being able to move or upgrade and prep for jump is ridiculous. Each turn is like a month so should be able to prepare and jump next turn.
by ThunderLizard11
Thu Jul 03, 2025 6:39 pm
Forum: Press Releases, News and Events from Matrix
Topic: Matrix forum moving to new address on Monday
Replies: 33
Views: 348347

Re: Matrix forum moving to new address on Monday

This forum should be moved with the rest of the SC games.
by ThunderLizard11
Thu Jul 03, 2025 1:09 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

[ELO Ended]
ThunderLizard11 (axis) [WIN] v. wirkey (allies) [LOST}. Allies resign Jan '44. Allies decided to go northern route through Norway and Sweden, instead of France or Italy, but blocked at Stockholm. Russia fell mid-'43 so plenty of panzers to redeploy to fend off allies in the north and in ...
by ThunderLizard11
Mon Feb 24, 2025 10:52 pm
Forum: Strategic Command WWII: World at War
Topic: Is there any point to researched AA past Level 3?
Replies: 2
Views: 581

Re: Is there any point to researched AA past Level 3?

I'm not sure - I think someone ran the numbers and said it wasn't worthwhile against strat bombers.
by ThunderLizard11
Tue Feb 18, 2025 10:10 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Tournament
Replies: 1853
Views: 105208

Re: The World at War ELO Tournament

[ELO ended]
ThunderLizard11 (axis) [WIN] v. Wirkey (allies) [LOSS] - Axis victory in 1947. Game was played all the way to the end even though Russia collapsed in '44 and Germany took England/Spain/Portugal/India/etc. Japan was defeated in '45 but made little difference to outcome. Wirkey had good ...
by ThunderLizard11
Fri Jan 17, 2025 10:01 pm
Forum: MODS and Scenarios
Topic: Fall Weiss II
Replies: 117
Views: 24076

Re: Fall Weiss II

Is this mod still supported?
by ThunderLizard11
Fri Jan 17, 2025 1:53 pm
Forum: Tech Support
Topic: PBEM++ server trouble?
Replies: 5
Views: 485

Re: PBEM++ server trouble?

Seems to be working but get error on splash screen

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