Search found 9 matches

by HeinzHonokaPepperoni
Wed Dec 14, 2022 7:07 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Wishlist
Replies: 61
Views: 4444

Re: Wishlist

Could we get a way to control FSCC target prorities? I've had several instances in different scenarios where 155s were stubbornly directed upon low threat scout units when other fire missions on front line units would have been a better use of ammo. I like keeping FSCC on to allow for responsive fir...
by HeinzHonokaPepperoni
Sat Dec 03, 2022 2:58 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Big Red One Campaign
Replies: 7
Views: 617

Re: Big Red One Campaign

I won it handily, surprising even myself, and it was the cobras that won it for me. Use the recon helicopters to bait the manpads at long range and don't go too far north-east. Concentrate your attack helicopters into the same enemy spearhead for maximum effect. Shell anything that can shoot at aeri...
by HeinzHonokaPepperoni
Sat Dec 03, 2022 12:05 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Question on relocate
Replies: 13
Views: 677

Re: Question on relocate

Let's wait until after the patch is released and revisit this. From your picture I can't tell what the SOP settings are for the unit that is scooting. This is something that is confusing players. There are two tiers of SOPs. The Default SOP setting which only effects new orders given to the unit af...
by HeinzHonokaPepperoni
Fri Dec 02, 2022 9:46 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Question on relocate
Replies: 13
Views: 677

Re: Question on relocate

Could I intrude on this thread to avoid opening a very similar one? I have the opposite issue. My infantry just keeps relocating in the face of the enemy, getting slaughtered by BMPs instead of fighting in favourable terrain. What am I doing wrong? https://imgur.com/a/apLKtRs https://imgur.com/a/apL...
by HeinzHonokaPepperoni
Fri Jun 24, 2022 8:46 am
Forum: Scenario Design and Modding
Topic: Modding in Air and Naval units?
Replies: 4
Views: 1212

Re: Modding in Air and Naval units?

Too bad, wanted to get the game for the summer sales but there's no point without an advanced editor.

Thanks for the answers.
by HeinzHonokaPepperoni
Thu Mar 24, 2022 5:57 pm
Forum: Scenario Design and Modding
Topic: Modding in Air and Naval units?
Replies: 4
Views: 1212

Modding in Air and Naval units?

Hello, It is my understanding that air units have been completely abstracted and naval units are of course, not present at all. However, being well versed in the editors of Vic's games since ATG, I'm wondering if they can be brought back for scenarios that might need them through the advanced editor...
by HeinzHonokaPepperoni
Mon Mar 19, 2018 10:14 pm
Forum: Advanced Tactics Series
Topic: Advanced Tactics Gold 2.27g is available
Replies: 10
Views: 468

RE: Advance Tactics Gold 2.27g is available

Almost at 14 days now, still no steam version.
by HeinzHonokaPepperoni
Mon Mar 05, 2018 5:48 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 365
Views: 13856

RE: ATG: Wishlist thread

<t> I'd really like to have the chance to assign specific TOE formations by Peoples group for the AI to use in random games.<br/> Basically assigning TOE formations for the AI to produce through the editor. Maybe specifying priority as well, to have the AI keep realistic amount of infantry, armored ...
by HeinzHonokaPepperoni
Sat Mar 03, 2018 4:06 pm
Forum: Advanced Tactics Series
Topic: Private Beta v2.28b
Replies: 46
Views: 1963

RE: Private Beta v2.26

Will we ever see this patch for the steam version? I'd really love to have these new features, especially those for modders, but I only own the steam edition of the game.

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