Search found 107 matches

by GrdAdmiral
Tue Nov 26, 2019 2:31 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Unable to progress in multiplayer campaign
Replies: 10
Views: 459

RE: Unable to progress in multiplayer campaign

No worries. Thx for the help Pip! Looking forward to the fix.
by GrdAdmiral
Tue Nov 26, 2019 2:30 am
Forum: Close Combat – The Bloody First
Topic: Digging In Troops
Replies: 4
Views: 250

RE: Digging In Troops

ORIGINAL: Steve McClaire

An indicator for this during deploy is on the task list.


Awesome news!!
by GrdAdmiral
Sun Nov 24, 2019 4:28 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Unable to progress in multiplayer campaign
Replies: 10
Views: 459

RE: Unable to progress in multiplayer campaign

This seems to happen in coop grand campaign only. We found a way around originally (1.0.2) it by exiting the game, doing a game integrity check on steam and then reloading the save. The best way to any issues is always let the host click options first.
by GrdAdmiral
Tue Nov 19, 2019 9:55 am
Forum: Close Combat – The Bloody First
Topic: Soldier Roster and Stats and ELITE TEAM FOR SPECIAL MISSIONS
Replies: 4
Views: 207

RE: Soldier Roster and Stats and ELITE TEAM FOR SPECIAL MISSIONS

The elite missions would be more of a mod concept I think. To incorporate that into the base game would make it more arcade style, which takes it away from the historical mission aspect. The close combat series has always focused more heavily on realism.
by GrdAdmiral
Sun Nov 17, 2019 9:56 pm
Forum: Close Combat – The Bloody First
Topic: Uniform Test Mod
Replies: 6
Views: 311

RE: Uniform Test Mod

Can anyone get this working on steam?
by GrdAdmiral
Wed Nov 13, 2019 7:17 pm
Forum: Close Combat – The Bloody First
Topic: In my humble opinion...........
Replies: 13
Views: 608

RE: In my humble opinion...........

I second this. I’d love to see a Pacific version of Close Combat.
by GrdAdmiral
Sat Nov 02, 2019 1:11 am
Forum: Close Combat – The Bloody First
Topic: v1.0.5 bug
Replies: 18
Views: 562

RE: v1.0.5 bug

1.0.5 patch notes please?
by GrdAdmiral
Fri Oct 25, 2019 7:04 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: 1.03 bugs
Replies: 3
Views: 317

RE: 1.03 bugs

Do you have the patch notes?
by GrdAdmiral
Fri Oct 25, 2019 7:00 pm
Forum: Close Combat – The Bloody First
Topic: Version 1.0.2 Officially Released
Replies: 19
Views: 954

RE: Version 1.0.2 Officially Released

This happens a bunch in coop player. If you quit the game, then revalidate your files in steam you can progress once the host relaunches the game. Its not a fix but a work around.
by GrdAdmiral
Tue Oct 22, 2019 8:04 am
Forum: Close Combat – The Bloody First
Topic: Version 1.0.2 Officially Released
Replies: 19
Views: 954

RE: Version 1.0.2 Officially Released

Thank you for the update!! Please keep up the good work.
by GrdAdmiral
Mon Oct 21, 2019 6:30 am
Forum: Close Combat – The Bloody First
Topic: Close Combat: The Bloody First has been updated to Version 1.0.1
Replies: 27
Views: 883

RE: Close Combat: The Bloody First has been updated to Version 1.0.1

<t> I’m confused to the issue. Please explain which patch you are trying to install? The version 1.00.1 patch is automatically installed when you downloaded and installed the game via steam. You are patched to the current version. Any live patches will auto update.<br/>
<br/>
Are you trying to ...
by GrdAdmiral
Sun Oct 20, 2019 7:49 pm
Forum: Close Combat – The Bloody First
Topic: Close Combat: The Bloody First has been updated to Version 1.0.1
Replies: 27
Views: 883

RE: Close Combat: The Bloody First has been updated to Version 1.0.1

<t> Steam version patches are internal to steam and run automatically to update your version of the game. If your trying to run an install package from the website, it won’t work. Plus, you don’t need to download and run any programs as long as your steam version is installed. That is the beauty of ...
by GrdAdmiral
Sun Oct 20, 2019 8:59 am
Forum: Close Combat – The Bloody First
Topic: Spotting in the 1.0.2 beta
Replies: 14
Views: 406

RE: Spotting in the 1.0.2 beta

Thats great news!! Thank you headcount slith.
by GrdAdmiral
Sun Oct 20, 2019 7:09 am
Forum: Close Combat – The Bloody First
Topic: Spotting in the 1.0.2 beta
Replies: 14
Views: 406

RE: Spotting in the 1.0.2 beta

<t> What about the half tracks spotting and accuracy? Mine always shoot the sky or the ground consistantly. Sometimes it looks like the infantry when shooting is coming from the left or right of the unit, and not straight from the rifle of the infantry unit. Like its off set. Is that fixed in this ...
by GrdAdmiral
Sat Oct 19, 2019 7:07 am
Forum: Close Combat – The Bloody First
Topic: Spotting in the 1.0.2 beta
Replies: 14
Views: 406

RE: Spotting in the 1.0.2 beta

Were is the beta patch? Released on steam? Patch notes?
by GrdAdmiral
Wed Oct 16, 2019 7:13 pm
Forum: Close Combat – The Bloody First
Topic: Request for additional Time Limit?
Replies: 7
Views: 345

RE: Request for additional Time Limit?

I’d agree with a 45 min time limit. Most of my battles are set to 1 hour and end between 40 to 45 mins.
by GrdAdmiral
Wed Oct 16, 2019 7:07 pm
Forum: Close Combat – The Bloody First
Topic: AT guns and "STEEP ANGLE"
Replies: 34
Views: 1260

RE: AT guns and "STEEP ANGLE"

Are halftracks accuracy patched? The American howitzer halftrack seems to shot either to high or to low. It feels like I’m just shooting the mountains or the sky. The anti-tank gun half tracks also seem to either shoot the ground or shoot the sky.
by GrdAdmiral
Sat Oct 12, 2019 3:32 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Lag in coop
Replies: 9
Views: 391

RE: Lag in coop

Im now having lag issues in coop as well. Started an Italian campaign. We were fine in Afrika, but not sure what changed.

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