Search found 130 matches

by tiag
Thu Jun 15, 2023 7:56 pm
Forum: Tech Support
Topic: Install DLC on 1.05.1307.18 does not work
Replies: 2
Views: 213

Re: Install DLC on 1.05.1307.18 does not work

Issue solved.

You guys still have old versions of the MULTIDLC setup on the dlc download pages. One need to use the one from the CMO download page. (and when you run it, it has an old version number on it ....1.04...) but it works.
It would be nice to have updated installers. ;-)
by tiag
Thu Jun 15, 2023 7:48 pm
Forum: Tech Support
Topic: Install DLC on 1.05.1307.18 does not work
Replies: 2
Views: 213

Install DLC on 1.05.1307.18 does not work

Do I require an older version to run recently (2 days ago) downloaded DLCs?

The "CMO-MultiDLCSetup-Latest" is giving this error message when trying to run it.
I am on .18 verison....

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by tiag
Sat Jun 10, 2023 10:48 pm
Forum: Lua Legion
Topic: LUA Command to Create or Update Flightplans?
Replies: 2
Views: 764

Re: LUA Command to Create or Update Flightplans?

Hi Michael,

I would also be very interested on that! I am particularly interested on:

set "Create or Update flightplans"
set "Use Flightplans"
set "Use pre-generated..."

and, if possible, to set edit the properties of the waypoints. That would allow tons of automatization via LUA.
by tiag
Mon May 22, 2023 6:49 pm
Forum: Tech Support
Topic: Noise jamming for DECM sets (Was: Automatic evasion)
Replies: 28
Views: 1940

Re: Noise jamming for DECM sets (Was: Automatic evasion)

If you need any additional information etc, you got me on discord too.
by tiag
Fri Apr 07, 2023 3:55 pm
Forum: Tech Support
Topic: Noise jamming for DECM sets (Was: Automatic evasion)
Replies: 28
Views: 1940

Re: Noise jamming for DECM sets (Was: Automatic evasion)

That is a pity.
I was looking forward this one. I think this is perhaps among one the most important issues. This affects every engagement (A2A adn A2G) with acft carrying DECM simulated as discussed.
So, will check in 6 months again.
by tiag
Thu Apr 06, 2023 3:21 pm
Forum: Tech Support
Topic: Noise jamming for DECM sets (Was: Automatic evasion)
Replies: 28
Views: 1940

Re: Noise jamming for DECM sets (Was: Automatic evasion)

Hi Dmitri,

Here I am 1 year after my first post again. Did you guys have some time to look into it? Any news on this front?
by tiag
Thu Jan 26, 2023 9:40 pm
Forum: Tech Support
Topic: [Logged] Range of Unguided Weapons
Replies: 3
Views: 306

Re: [Logged] Range of Unguided Weapons

Thank you for the reply. :o
by tiag
Sun Sep 18, 2022 10:05 am
Forum: Lua Legion
Topic: Trigger Replenish of Ground units via LUA?
Replies: 5
Views: 723

Re: Trigger Replenish of Ground units via LUA?

Hi there,

The withdraw to replenish option seems buggy for ground units. Before I report it, just want to make sure you also get what I am getting.

I made a small test scenario with a HIMARS platoon (in the blue side)
After firing all its missiles, it does not look for a replenish, although it ...
by tiag
Sun Sep 18, 2022 8:57 am
Forum: Tech Support
Topic: [FIXED] 1276.1 - Clone of Ground units does not work correctly
Replies: 1
Views: 185

[FIXED] 1276.1 - Clone of Ground units does not work correctly

Description :
Cloning of ground units do not clone added magazine

Repro case:
1. Insert a ground unit, e.g. a M977A4 HEMTT (#340)
2. Edit its magazine: Add a new magazine "Munitions"
3. Add new weapons e.g. M31 GMLRS 6/6
4. Close the mazine status of this ground unit
5. Clone that unit via shift ...
by tiag
Sat Sep 17, 2022 6:28 am
Forum: Lua Legion
Topic: Trigger Replenish of Ground units via LUA?
Replies: 5
Views: 723

Re: Trigger Replenish of Ground units via LUA?

Thank you, I am aware of AddReloadsToUnit, but that is not what I asked exactly.
Is there any command to trigger an unit to seek a source for rearm/refuel, which is perhaps not docummented?!
To be clear, to replicate the GUI command "replenish" from the user menu.
by tiag
Fri Sep 16, 2022 8:34 pm
Forum: Lua Legion
Topic: Trigger Replenish of Ground units via LUA?
Replies: 5
Views: 723

Trigger Replenish of Ground units via LUA?

Hi there,

is there a way to trigger replenish (rearm/refuel) of ground units via LUA?

Regards

Tiago
by tiag
Tue Sep 13, 2022 9:06 am
Forum: Tech Support
Topic: [BUG] Area & Reference Points Manager
Replies: 0
Views: 177

[BUG] Area & Reference Points Manager

Description :
The right window with the points of the selected area does not update correctly in the Area & Reference Points Manager.

Repro case :
1. Ctrl-Right click to "Define Area Rectangle"
2. Open the Manager
3. Select the four points on the left window, and click on ">" to send the points ...
by tiag
Tue Sep 13, 2022 8:38 am
Forum: Tech Support
Topic: Importing/Exporting Group of Mobile units
Replies: 6
Views: 394

Re: Importing/Exporting Group of Mobile units

That would be nice.
by tiag
Mon Sep 12, 2022 3:24 pm
Forum: Tech Support
Topic: Importing/Exporting Group of Mobile units
Replies: 6
Views: 394

Re: Importing/Exporting Group of Mobile units

Ty, Michael. I also confirm this works.
I think I will save all my TOE with general names and make a function in lua that renames each group with given parameters passed to that function.

For example: Inst file contains TOE for Air Defence Batteries, with placeholder names from Alpha to Delta, so ...
by tiag
Sat Sep 10, 2022 8:47 pm
Forum: Tech Support
Topic: Importing/Exporting Group of Mobile units
Replies: 6
Views: 394

Importing/Exporting Group of Mobile units

Hi There,

I am struggling importing a saved inst file with several groups of mobile units. It simply will not import.

Is there any constrain working with inst with groups of mobile units?

It works fine with mobile vehicles (no groups), groups of fixed fixed facilities or facilities (no groups ...
by tiag
Thu Sep 08, 2022 7:19 pm
Forum: The War Room
Topic: SAM Engagement Envelopes in Comparison
Replies: 2
Views: 470

SAM Engagement Envelopes in Comparison

It is quite impressive to see the SAM of the latest generations covering huge parts of Germany.
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by tiag
Fri Sep 02, 2022 5:14 pm
Forum: Tech Support
Topic: BUG: Mission Window contains Data from last opened scenario
Replies: 4
Views: 269

Re: BUG: Mission Window contains Data from last opened scenario

Nope.
I narrowed down a little more:

1. Load Scenario 1.
->2. In the mission window, click a unit in the "Units assigned to mission".
3. Close all windows, but the message window. (<-I know, unrelated).
4. Load Scenario 2.
5. Open the mission Window. The unit clicked in step #2 is is still there ...
by tiag
Tue Aug 30, 2022 7:59 am
Forum: Tech Support
Topic: BUG: Mission Window contains Data from last opened scenario
Replies: 4
Views: 269

BUG: Mission Window contains Data from last opened scenario

Description:
Mission window contains information of previously opened scenario.

Repro case (example):
1. Load Showcase Queen Elisabeth.
2. Load Northern Fury 1
3. Mission Window contains data from the Showcase QE. See figure below.

https://i.imgur.com/SJZhnYp.jpg

Workaround :
There is no ...
by tiag
Fri Aug 26, 2022 12:04 pm
Forum: Tech Support
Topic: [FIXED] BUG: Order of Battle shows units of the last opened scenario
Replies: 1
Views: 163

[FIXED] BUG: Order of Battle shows units of the last opened scenario

Description:
Order of battle windows contains units of recent opened scenario, if new scenario is not run.

Repro case (example):
1. Load Showcase Queen Elisabeth.
2. Load African Skies but do not run the clock.
3. All ORBAT is of units of the former scenario, in that case from the Showcase ...

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