Search found 15 matches

by rbeeler81
Sat Oct 28, 2023 4:15 pm
Forum: Tech Support
Topic: Game crashes in Scenario Editor
Replies: 2
Views: 552

Re: Game crashes in Scenario Editor

Thanks. I was able to get it to work...there were issues with deployment that I fixed. Eventually, the game worked fine.
by rbeeler81
Mon Oct 09, 2023 8:59 pm
Forum: Tech Support
Topic: Game crashes in Scenario Editor
Replies: 2
Views: 552

Game crashes in Scenario Editor

Recently edited the TWW2.0 series in the XML editor. After saving my edits, I open the .gam file in the scenario editor, but when I select "deployment", the game freezes and TOAW has to be force closed. Specifically, when in the deployment mode in the Scenario Editor, when I select "Forces", the ...
by rbeeler81
Mon Sep 21, 2020 8:10 pm
Forum: Mods and Scenarios
Topic: Withdraw Army in Event Editor
Replies: 5
Views: 272

RE: Withdraw Army in Event Editor

Thank you. Oddly enough, that manual was the first place I started. I suppose I misspelled Withdraw to "Withdrawal" when searching the doc and therefore never found the text you posted above.
by rbeeler81
Mon Sep 21, 2020 6:29 pm
Forum: Mods and Scenarios
Topic: Withdraw Army in Event Editor
Replies: 5
Views: 272

Withdraw Army in Event Editor

<t> Sorry if this topic has been repeated; I searched historic threads but was unable to find an answer.<br/>
<br/>
Does the "Withdraw Army" in the event editor withdraw the entire formation of the unit selected, or just the unit? E.g., if I want to withdraw an entire nation in a multi-nation OOB ...
by rbeeler81
Sun Jul 19, 2020 9:23 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

<t> Your attachment works perfectly. My only guess is by toggling back and forth between the in-game editor and XMLeditor, something must have been corrupted. As I mentioned before, this is the first time I have ever experienced this issue (not that I am an expert player, but I have been tinkering ...
by rbeeler81
Sun Jul 19, 2020 5:22 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

Thank you Larry.

I tried to replicate your methodology, but the problem still persisted.

I'll download your attachment and report back with any findings.
by rbeeler81
Sun Jul 19, 2020 3:07 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

<t> Thanks for the tip. I am going to keep trying as per your instructions and see what I can come up with. The editing functions and TOAWXMLeditor are phenomenal tools, and I've used them with no issue in the past. For whatever reason this particular scenario file has been giving me fits.<br/>
<br ...
by rbeeler81
Sun Jul 19, 2020 2:26 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

<t> Apologies if my first post was a bit confusing. I will try to describe it chronologically as best I can.<br/>
<br/>
I opened the scenario in the in-game editor, saved it as a .gam file, and uploaded the .gam file into the TOAWXMLeditor.<br/>
<br/>
I edited Force 2 in the TOAWXMLeditor. The ...
by rbeeler81
Sun Jul 19, 2020 1:36 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

My best guess at this point is something was lost importing and exporting the .gam file from the in-game editor to the TOAWXMLeditor, although Force 1 is unscathed. Oddly enough, I've played around with other scenarios and have never run into this problem.
by rbeeler81
Sun Jul 19, 2020 1:29 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

<t> Thanks Larry.<br/>
<br/>
I've run into that problem in the past with having one "Gargantuan" unit that shrinks the offensive/defensive strengths of the other units. Funnily enough, in the in-game editor, the offensive and defensive strengths for both Force 1 and 2 correspond perfectly to their ...
by rbeeler81
Sun Jul 19, 2020 1:08 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

<r> First of all, thank you very much for your time and efforts in creating this tool.<br/>
<br/>
I have encountered an issue that, after searching the board for clues, I have been unable to resolve. I edited the Trotsky's War scenario, and within the in-game editor, the scenario is valid, and ...
by rbeeler81
Mon Nov 05, 2018 7:50 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

May I ask what is the TOAW executable? I am having similar issues to the ones you have posted.
by rbeeler81
Mon Nov 05, 2018 5:16 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

The deployment box should be full. I have found that some .gam files work, while others do not. The scenario where the .gam file is empty is the TWW_Third_World_War series. However, other .gam files show the units as normal.
by rbeeler81
Mon Nov 05, 2018 3:01 pm
Forum: Mods and Scenarios
Topic: TOAWxml Editor
Replies: 615
Views: 14942

RE: TOAW XML Editor

First of all, thank you for creating this program. I spend hours with the built-in editor, however this tool should save time and allow for more gameplay.

I too receive the same error as Lobster. I am using the latest updated version of TOAWIV as well as your editor.
by rbeeler81
Tue Oct 09, 2018 4:49 pm
Forum: Tech Support
Topic: Unit Panel in Edited Scenario
Replies: 0
Views: 74

Unit Panel in Edited Scenario

<t> Hi All,<br/>
<br/>
I recently spent about a month editing the already excellent "Operational Krasniy Grom", and in testing, noticed that the Unit View Panel, Buttons Panel, Air War Panel all seem to have moved from their default position on the right side of the screen. Also, the Micro view ...

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