Search found 72 matches

by Kornstalx
Wed Feb 13, 2019 2:19 am
Forum: Strategic Command WWII: World at War
Topic: 1.02 supply issue?
Replies: 5
Views: 209

RE: 1.02 supply issue?

<r> As stated above the town of Lille would provide 10 supply when linked to the capital, then when cut off it would provide a supply of 5 when linked to a secondary supply hex. When completely surrounded, such as in your pic, the town will <I><s>[i]</s>still<e>[/i]</e></I> provide a supply of 3 ...
by Kornstalx
Mon Feb 11, 2019 10:50 am
Forum: Strategic Command WWII: World at War
Topic: France holds out until '41 - Vichy joins Axis immediately?
Replies: 7
Views: 378

RE: France holds out until '41 - Vichy joins Axis immediately?

Bill talks about some of it here, there's another thread somewhere on it too

tm.asp?m=4586779
by Kornstalx
Mon Feb 11, 2019 5:03 am
Forum: Strategic Command WWII: World at War
Topic: Transit to Pacific?
Replies: 5
Views: 204

RE: Transit to Pacific?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mithrilotter<br/>
<br/>
You do need to declare war on Madagascar to be able to attack it. It used to be really hard to take Madagascar during beta testing. But now the minor Capitol entrenching maximum has been reduced (it was 6) and there is a special supply ...
by Kornstalx
Mon Feb 11, 2019 5:00 am
Forum: Strategic Command WWII: World at War
Topic: France holds out until '41 - Vichy joins Axis immediately?
Replies: 7
Views: 378

RE: France holds out until '41 - Vichy joins Axis immediately?

<t> Did you abandon your French colonies or southern France and let the Axis (Italy mainly) take some of these territories? If so, when France surrenders Vichy falls apart. You have to defend your colonies/backdoor as France or there will be nothing left to sign the armistice.<br/>
<br/>
There's a ...
by Kornstalx
Sun Feb 10, 2019 8:04 pm
Forum: Strategic Command WWII: World at War
Topic: How are MPP's calculated?
Replies: 5
Views: 661

RE: How are MPP's calculated?

<r> I can't find it anywhere in the WaW manual, but here's the table from the WiE manual. Some of these numbers are probably different, but it'll give you a general indicator of what's worthless for both games:<br/>
<br/>
<IMG src="https://i.imgur.com/qR1k4yg.png"><s>[img]</s><URL url="https://i ...
by Kornstalx
Sun Feb 10, 2019 4:00 pm
Forum: Tech Support
Topic: Carriers Spotting?
Replies: 8
Views: 242

RE: Carriers Spotting?

<r> In this start of turn image there are two UK carriers, top one with Long Range at level 2 (5-hex vision), the bottom one is stock (3-hex vision). You can see at the start of the turn before even moving the top one can see the DE sub 5 hexes away.<br/>
<br/>
<IMG src="https://i.imgur.com ...
by Kornstalx
Sun Feb 10, 2019 3:43 pm
Forum: Tech Support
Topic: Carriers Spotting?
Replies: 8
Views: 242

RE: Carriers Spotting?

<r> I think you're misunderstanding spotting. It doesn't <B><s>[b]</s>illuminate <e>[/b]</e></B>anything beyond 1 hex regardless of the spotting statistic. It will, however, put belligerent units on the map within the darkened hexes if after <I><s>[i]</s>the unit's first move only<e>[/i]</e></I ...
by Kornstalx
Sun Feb 10, 2019 1:54 pm
Forum: Tech Support
Topic: Carriers Spotting?
Replies: 8
Views: 242

RE: Carriers Spotting?

<t> I just tested this in a custom blank scenario. CV spotting is working fine, it spots 3 hexes out default and the LR upgrades increase this.<br/>
<br/>
Are you sure you're not testing this vs units you're not at war with? Naval spotting won't reveal enemy ships if that nation isn't a ...
by Kornstalx
Sun Feb 10, 2019 12:31 am
Forum: Strategic Command WWII: World at War
Topic: Appreciation
Replies: 15
Views: 643

RE: Appreciation

Yeah, seriously. This is quite frankly the best wargame I've played in a decade.
by Kornstalx
Sun Feb 10, 2019 12:28 am
Forum: Tech Support
Topic: Submerged sub not spotting
Replies: 8
Views: 218

RE: Submerged sub not spotting

ORIGINAL: James Taylor

All naval and air spotting / recon is malfunctioning in the new patch.

I haven't tried land units, but they're probably dysfunctional too!

Wait, really?
by Kornstalx
Sat Feb 09, 2019 6:57 pm
Forum: Strategic Command WWII: World at War
Topic: Change where Soviet units spawn?
Replies: 18
Views: 533

RE: Change where Soviet units spawn?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Pocus<br/>
<br/>
They don't come back at half price (which is -40% more precisely, I believe) as they have low org.<br/>

<e>[/quote]</e></QUOTE>
<br/>
You're right, I didn't consider the supply. It is 50% though for rebuilds, you can see this in the editor ...
by Kornstalx
Sat Feb 09, 2019 2:30 pm
Forum: Tech Support
Topic: Submerged sub not spotting
Replies: 8
Views: 218

RE: Submerged sub not spotting

<r> Page 117, 6.5.7. Submarine Movement<br/>
<br/>
<I><s>[i]</s>Silent – Set to run silent and pass through enemy naval units undetected,<br/>
though with only 2/3 their normal number of Action Points...<br/>
...The Sub’s Silent mode represents movement beneath the surface<br/>
where Subs can ...
by Kornstalx
Fri Feb 08, 2019 8:29 pm
Forum: Strategic Command WWII War in Europe
Topic: Fall Weiss Campaign Game
Replies: 5
Views: 317

RE: Fall Weiss Campaign Game

<r>
<QUOTE><s>[quote]</s>ORIGINAL: demyansk<br/>
<br/>
Perfect Budd, just what I needed, much appreciated, also I this this is the campaign in the game I am playing. However, I didn't install these mods<br/>
<br/>
We're they released as official campaigns?
<e>[/quote]</e></QUOTE>
<br/>
Are ...
by Kornstalx
Fri Feb 08, 2019 1:15 pm
Forum: Strategic Command WWII: World at War
Topic: Change where Soviet units spawn?
Replies: 18
Views: 533

RE: Change where Soviet units spawn?

<r> Guys look, this whole thread is missing one key issue:<br/>
<br/>
<SIZE size="4"><s>[size=4]</s><B><s>[b]</s>There is a 100% chance this was done intentionally by design, and is already considered in balancing.<e>[/b]</e></B><e>[/size]</e></SIZE><br/>
<br/>
Those units that spawn like that ...
by Kornstalx
Tue Feb 05, 2019 11:41 pm
Forum: Strategic Command WWII: World at War
Topic: Soviets and China tips
Replies: 35
Views: 2077

RE: Soviets and China tips

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mithrilotter<br/>
<br/>
There used to be a single Research Chit limit to certain critical Techs like Infantry Weapons. I preferred that restriction. But that was changed in beta testing for reasons that I didn't understand.
<e>[/quote]</e></QUOTE>
<br ...
by Kornstalx
Mon Feb 04, 2019 9:01 pm
Forum: Strategic Command WWII: World at War
Topic: Land India transports in E Africa
Replies: 18
Views: 325

RE: Land India transports in E Africa

Make sure an Axis sub is sneakily hiding right next to the port. I'm 100% certain this cuts off supply inland, but not 100% on the transport usability part. I would think so, however, even if it is hidden/silent.
by Kornstalx
Mon Feb 04, 2019 8:56 pm
Forum: Strategic Command WWII: World at War
Topic: Land India transports in E Africa
Replies: 18
Views: 325

RE: Land India transports in E Africa

Are India's cities brown/crimson or green in color?

The only other thing I could think of is I don't think you can use a port if an enemy unit (including ground unit) is adjacent to it.
by Kornstalx
Mon Feb 04, 2019 8:41 pm
Forum: Strategic Command WWII: World at War
Topic: Saved Games
Replies: 1
Views: 144

RE: Saved Games

C:\Users\<YOU>\Documents\My Games\Strategic Command WWII - World at War\Save\
by Kornstalx
Mon Feb 04, 2019 8:40 pm
Forum: Strategic Command WWII: World at War
Topic: Land India transports in E Africa
Replies: 18
Views: 325

RE: Land India transports in E Africa

Post your savegame somewhere (dropbox or google drive, etc), I want to see it.

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