Search found 309 matches

by Eboreg
Sat Nov 23, 2024 1:44 pm
Forum: After Action Report
Topic: Falklands 6 - Wolf Pack 8/5/82
Replies: 1
Views: 846

Re: Falklands 6 - Wolf Pack 8/5/82

Way I did it, I armed all of my helicopters for ASW Patrol with the Quick Turnarounds on at the very beginning and micromanaged them to go home immediately once they ran out of sonobuoys. I was able to get two of the Argentine submarines that way.
by Eboreg
Mon Nov 18, 2024 2:21 am
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85648

Re: CMO RUNNING POLL - Gameplay feature requests

If I may make a request: giving an option to alter sonobuoy spacing on ASW Patrol missions. One big problem with ASW Patrol missions is that sometimes, the default spacing doesn't really take into account the capabilities of the sonobuoys in question. I would love to be able to tighten up the ...
by Eboreg
Sun Nov 10, 2024 6:19 pm
Forum: Tech Support
Topic: Kashmir Fire has the wrong munitions for the Tejas
Replies: 6
Views: 485

Re: Kashmir Fire has the wrong munitions for the Tejas



Just an update: I recently installed the beta version on Steam and noticed that the Flaming Dragon scenario still has this problem with the Tejas's at Srinagar and Naliya.


You shouldn't be using the beta update anymore.

And unless you're looking at something else or I missed something, the ...
by Eboreg
Fri Nov 08, 2024 6:59 pm
Forum: Tech Support
Topic: Kashmir Fire has the wrong munitions for the Tejas
Replies: 6
Views: 485

Re: Kashmir Fire has the wrong munitions for the Tejas

Just an update: I recently installed the beta version on Steam and noticed that the Flaming Dragon scenario still has this problem with the Tejas's at Srinagar and Naliya.
by Eboreg
Sat Nov 02, 2024 10:24 pm
Forum: Tech Support
Topic: Praying Mantis inevitably leads to a Soviet intervention
Replies: 0
Views: 408

Praying Mantis inevitably leads to a Soviet intervention

Alright, I'll say it where it needs to be said. There is a pretty significant issue with the Praying Mantis scenario in that any aggression against the Iranians will cause the Soviets to declare the US hostile.This is most definitely not historical in any way and while I would ask to see this fixed ...
by Eboreg
Tue Oct 29, 2024 3:32 pm
Forum: After Action Report
Topic: Posledniy Otschot, 1944
Replies: 0
Views: 959

Posledniy Otschot, 1944

I haven't been very fond of this scenario but I recently decided to check it out after hearing that it got updated. The SITREP is that a Soviet Task Force centered around the Aviation Cruiser Volgograd has somehow ended up in the Barents Sea smack dab in the middle of June, 1944. The commanding ...
by Eboreg
Mon Oct 28, 2024 11:33 am
Forum: Command: Modern Operations series
Topic: Bulding a "Sink the Moskva" scenario and need help
Replies: 14
Views: 1685

Re: Bulding a "Sink the Moskva" scenario and need help

Well... the entire purpose of this scenario is to explore whether or not the Ukrainians could actually see enough of the Moskva's poor state of functionality to expect this outcome. Turns out they didn't need to. The Moskva could have easily been knocked out of action for a while even without any of ...
by Eboreg
Mon Oct 28, 2024 1:47 am
Forum: Command: Modern Operations series
Topic: Bulding a "Sink the Moskva" scenario and need help
Replies: 14
Views: 1685

Re: Bulding a "Sink the Moskva" scenario and need help

Alright, I recently decided that I had gotten enough information to move on and after a bit of a test run, I ran into a bit of a problem:
Startling realization.png
Startling realization.png (215.07 KiB) Viewed 620 times
Turns out, the Moskva didn't need to be poorly maintained to make the shot worth it.
by Eboreg
Sun Oct 27, 2024 5:55 pm
Forum: After Action Report
Topic: Falklands 5 - Hand Brake 4/5/82
Replies: 1
Views: 638

Re: Falklands 5 - Hand Brake 4/5/82

Yeah... sometimes there is no shame in save-scumming in this game.
by Eboreg
Fri Oct 25, 2024 12:06 pm
Forum: Lua Legion
Topic: How to set a timer
Replies: 7
Views: 556

Re: How to set a timer

It set the time to Midnight, January 1st of Year 1
by Eboreg
Wed Oct 23, 2024 8:48 pm
Forum: Mods and Scenarios
Topic: Fixing Praying Mantis
Replies: 5
Views: 440

Re: Fixing Praying Mantis

Alright, I'll see what kind of feedback my altered version gets then put it in the Tech Support thread.
by Eboreg
Tue Oct 22, 2024 6:17 pm
Forum: Lua Legion
Topic: How to set a timer
Replies: 7
Views: 556

Re: How to set a timer

blu3s wrote: Mon Oct 21, 2024 4:33 pm Mmm, maybe you need to set the format time to your locale format time
That... sounds like it would break if I put it on another computer.
by Eboreg
Mon Oct 21, 2024 3:23 pm
Forum: Mods and Scenarios
Topic: Fixing Praying Mantis
Replies: 5
Views: 440

Re: Fixing Praying Mantis

He just wanted to take pictures...
by Eboreg
Mon Oct 21, 2024 12:48 pm
Forum: Lua Legion
Topic: How to set a timer
Replies: 7
Views: 556

Re: How to set a timer

blu3s wrote: Mon Oct 21, 2024 6:53 am

Code: Select all

local newTime = os.date('%d/%m/%Y %H:%M:%S', ScenEdit_CurrentTime() + (5*60))
local trigger = ScenEdit_SetTrigger({description='Check For Stand Down', Time=newTime })
Tried to run that code and this is what I got

Code: Select all

ScenEdit_SetTrigger 0 : ,Error in Trigger.Time!
by Eboreg
Sun Oct 20, 2024 8:14 pm
Forum: Mods and Scenarios
Topic: Fixing Praying Mantis
Replies: 5
Views: 440

Re: Fixing Praying Mantis



My frustration with the Praying Mantis scenario has been well-documented on this forum but I've just decided to stop moaning about it and actually do something. The fixed version I've attached has Collective Responsibility turned off for the Americans but the Soviet Union will take efforts to ...
by Eboreg
Sun Oct 20, 2024 7:52 pm
Forum: Mods and Scenarios
Topic: Fixing Praying Mantis
Replies: 5
Views: 440

Fixing Praying Mantis

My frustration with the Praying Mantis scenario has been well-documented on this forum but I've just decided to stop moaning about it and actually do something. The fixed version I've attached has Collective Responsibility turned off for the Americans but the Soviet Union will take efforts to defend ...
by Eboreg
Sun Oct 20, 2024 7:30 pm
Forum: Lua Legion
Topic: How to set a timer
Replies: 7
Views: 556

How to set a timer

So... I've been looking in to setting a timer for an event to go off, say... five minutes after a previous event was fired. i.e. a side has been told to change from weapons hold to weapons tight and I want to reset it back to weapons hold 5 minutes later. However, the lua code I have now sets the ...
by Eboreg
Sun Sep 29, 2024 1:45 pm
Forum: Tech Support
Topic: Aircraft take off from airports with cratered runways
Replies: 19
Views: 593

Re: Aircraft take off from airports with cratered runways


I'm not sure that listing of damage aligns perfectly with the db definition of aircraft size. My point is that damage levels are slowing some aircraft and stopping others.

I just loaded a bunch of different aircraft and told them to all take off. Looks like anything that requires more than 2000m ...
by Eboreg
Sun Sep 29, 2024 11:45 am
Forum: Tech Support
Topic: Aircraft take off from airports with cratered runways
Replies: 19
Views: 593

Re: Aircraft take off from airports with cratered runways

thewood1 wrote: Sun Sep 29, 2024 1:20 am Maybe read the thread I posted. JF-17s are consider small aircraft. In fact, if you remove the 88% damaged runway and only leave the 99.9% one, nothing can take off.
I... just checked the database viewer and they're considered medium aircraft...
by Eboreg
Sun Sep 29, 2024 12:57 am
Forum: Tech Support
Topic: Aircraft take off from airports with cratered runways
Replies: 19
Views: 593

Re: Aircraft take off from airports with cratered runways


Just checked...I can't get any aircraft to take off from Mushaf AB. They just recycle the time and say waiting for runway.

I finally got a two JF-17s to take off, but it took a long time to get two airborne. I put a 737 on it and it eventually just resets itself to parked.


...something is ...

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