Search found 14 matches

by jeff.flinchum
Thu Feb 08, 2024 2:00 am
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles



My scen was a quite particular case to show that there's no issue with AIM-120D, that they don't miss by default.

You should adapt your tactics to the combat enviroment, take advantage of stealth platforms, AEWs, altitudes...

Are you using the default "2 missiles per target" WRA? If so that ...
by jeff.flinchum
Thu Feb 08, 2024 1:57 am
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles


My scen was a quite particular case to show that there's no issue with AIM-120D, that they don't miss by default.

You should adapt your tactics to the combat enviroment, take advantage of stealth platforms, AEWs, altitudes...


I am learning to use my AEW more efficiently as well as the UAVs. I ...
by jeff.flinchum
Thu Feb 08, 2024 1:53 am
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles

boogabooga wrote: Wed Feb 07, 2024 5:08 am NEZ engagement dynamics have changed a little since finite aircraft acceleration was added and made missiles harder to outrun. Those old discussions could use an update...I still use 40-50% max range for BVR.
I have mine set at 75% so I will change that and see how it plays out.

Thank you.
by jeff.flinchum
Thu Feb 08, 2024 1:52 am
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles


Instead of studying one post, I would search "NEZ" and "lofting". There was a ton of info put in those post from the devs.


Thank you, I will add that to my growing list. I am learning that I really don't much about this software. I find that a little embarrassing since I have been playing for ...
by jeff.flinchum
Tue Feb 06, 2024 10:31 pm
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles


In my test (4 vs 4, "face to face", Radar ON on both sides and firing at NEZ) I get around a 40-43% of kills against different PLAAF aircrafts

I've used the professional version to obtain the data but the behaviour it's similar on both versions and I don't use any Pro feature in the scenario ...
by jeff.flinchum
Mon Feb 05, 2024 11:28 pm
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles


I don't see any issues testing AIM-120D. I've tried against a different PLAAF and everything it's working fine. I've played that particular scenario and I didn't encounter any issues with A2A engagements.

A note for the future: upload a scenario with lot of units and without an air combat in the ...
by jeff.flinchum
Mon Feb 05, 2024 11:21 pm
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

Re: Air to Air Missiles


Shameless plug, but your question is exactly why I developed the A2A BVR Duel series of quick battles (Find them in the Quick Battle section). Use the 2022 set to try to recreate the battle that you are having trouble with. All of the important doctrine choices are there, including firing ranges ...
by jeff.flinchum
Sat Feb 03, 2024 2:26 am
Forum: Tech Support
Topic: [Q] Air to Air Missiles
Replies: 16
Views: 805

[Q] Air to Air Missiles

I have been playing the Scenario Straits of Blood 2029 version 4.

In doing so I have noticed that when launching an automated air to air engagement using missiles, I have a much higher miss ratio than the computer. My aircraft will not fire a missile until the target aircraft is approximately ½ the ...
by jeff.flinchum
Sat Feb 03, 2024 2:25 am
Forum: The War Room
Topic: Air to Air Missiles
Replies: 7
Views: 1539

Re: Air to Air Missiles

If I may ask a question in regard to this information, are you guys seeing that your AIM-120s and such miss more than they hit? Or do you change something within the game to correct this behavior, which appears to be the correct behavior for these types of missiles. A setting somewhere that I have ...
by jeff.flinchum
Tue Jan 30, 2024 2:02 pm
Forum: The War Room
Topic: Air to Air Missiles
Replies: 7
Views: 1539

Re: Air to Air Missiles

Thank you for the information. I will post a saved file today.

The information about ascending to increase would make sense if the auto attack was being carried out at range but without human input the missile launch is occurring at about the halfway point of air-to-air weapon range, if that makes ...
by jeff.flinchum
Thu Jan 25, 2024 3:12 pm
Forum: The War Room
Topic: Air to Air Missiles
Replies: 7
Views: 1539

Air to Air Missiles

I have a question about air-to-air missiles in particular those launched by player controlled after aircraft. I have noticed that the kill ratio for player missiles versus computer player is much lower. It takes many more human player aircraft missiles to score a kill than the computer. So today ...
by jeff.flinchum
Tue Sep 22, 2020 8:52 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing "Hide and Seek"
Replies: 38
Views: 2357

RE: New Scenario for Testing "Hide and Seek"

You sir are the best, I just downloaded the file and copied everything over to the Command Folders. I loaded Command and then the scenario and everything appears to be working perfectly now.

Thanks for all your assistance and time.

Jeff
by jeff.flinchum
Tue Sep 22, 2020 8:10 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing "Hide and Seek"
Replies: 38
Views: 2357

RE: New Scenario for Testing "Hide and Seek"

Thanks for the quick response. I tried this and received the "404...file not found on server" error.

I appreciate any assistance that you can provide.

Jeff
by jeff.flinchum
Tue Sep 22, 2020 2:25 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing "Hide and Seek"
Replies: 38
Views: 2357

RE: New Scenario for Testing "Hide and Seek"

<t> I am new to this so I hope I don't offend anyone or embarrass myself by asking a question here and if this is the wrong place please point me in the right direction. I downloaded this scenario when I try to play I get the following error message "ERROR: You have (explicitly or implicitly ...

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