Search found 27 matches

by cspringer1234
Fri Jul 03, 2020 12:58 am
Forum: Shadow Empire
Topic: Thoughts on the new "pull" system in logistics
Replies: 124
Views: 2627

RE: Thoughts on the new "pull" system in logistics

Maybe changes like this to the logistics system will eventually allow the AI to actually use the logistics system. Anything that makes it so the major AI players don't have a road trailing after single unit of theirs would be nice. It's like the AI units have a tail, or a leash.
by cspringer1234
Wed Jun 24, 2020 11:03 am
Forum: Suggestions and Feedback
Topic: Border gore cheats
Replies: 4
Views: 128

RE: Border gore cheats

<r>
<QUOTE><s>[quote]</s>ORIGINAL: FAA<br/>
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They should flip automatically. They’re awful to look at.
<e>[/quote]</e></QUOTE>
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I agree with this as well.<br/>
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Trying to prevent these from forming is a whole game unto itself. For example, A is at war with another B, and I'm ...
by cspringer1234
Tue Jun 23, 2020 11:51 am
Forum: Shadow Empire
Topic: How to make major regimes surrender?
Replies: 9
Views: 373

RE: How to make major regimes surrender?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: lloydster4<br/>
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Stragglers aren't much of a threat. Within a few turns they are dying from starvation and their combat readiness is non-existent.<br/>
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If they became rebels or freemen, then they wouldn't need supplies. It would make more sense ...
by cspringer1234
Tue Jun 23, 2020 11:00 am
Forum: Suggestions and Feedback
Topic: Supplies Through Enemy ZOC
Replies: 9
Views: 251

RE: Supplies Through Enemy ZOC

<r> <QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>

<QUOTE><s>[quote]</s>ORIGINAL: cspringer1234<br/>
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I would like for the troop to actually have to stay there, and the number of hexes of zone they can block / control be determined by their mobility / remaining AP.
<e>[/quote]</e></QUOTE>
As ...
by cspringer1234
Tue Jun 23, 2020 10:07 am
Forum: War Room
Topic: Did you know?!?
Replies: 33
Views: 1422

RE: Did you know?!?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: Tonzint<br/>
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Did you know that militia forces contribute to field testing?<br/>
<br/>

<e>[/quote]</e></QUOTE>
Did you even know a majors milita (and their vassals/protectorates) get access to every ...
by cspringer1234
Mon Jun 22, 2020 10:33 pm
Forum: Suggestions and Feedback
Topic: Supplies Through Enemy ZOC
Replies: 9
Views: 251

RE: Supplies Through Enemy ZOC

I would like for the troop to actually have to stay there, and the number of hexes of zone they can block / control be determined by their mobility / remaining AP.
by cspringer1234
Mon Jun 22, 2020 10:29 pm
Forum: Shadow Empire
Topic: Peoples start preference
Replies: 33
Views: 866

RE: Peoples start preference

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Lorgath<br/>

<QUOTE><s>[quote]</s>Environment suits are too good, they should be nerfed - but that's a different topic.
<e>[/quote]</e></QUOTE>
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I agree with this, at the moment I cant see any reason at all not to use an environment suit at the start ...
by cspringer1234
Mon Jun 22, 2020 10:08 pm
Forum: Shadow Empire
Topic: Peoples start preference
Replies: 33
Views: 866

RE: Peoples start preference

I reveal none of it. And I wish it was harder to maintain recon / control on it. I want it to revert to fog of war faster if no troops, roads or cities are within a certain distance of the hex.
by cspringer1234
Mon Jun 22, 2020 9:55 pm
Forum: Shadow Empire
Topic: Be cool is we could do this
Replies: 3
Views: 228

RE: Be cool is we could do this

<r> <QUOTE><s>[quote]</s>ORIGINAL: Terra162<br/>
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What about hiring them as a mercenary to attack them for a certain amount of credits every turn. With the cost changing based on the admin/tech/civ level difference between the attacking/defending regimes
<e>[/quote]</e></QUOTE>
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This ...
by cspringer1234
Mon Jun 22, 2020 9:41 pm
Forum: Shadow Empire
Topic: Peoples start preference
Replies: 33
Views: 866

RE: Peoples start preference

<r>
<QUOTE><s>[quote]</s>ORIGINAL: LordAldrich<br/>
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I often like having a breathable atmosphere simply because it makes a variety of unit equipment (e.g. filters, thermo-gear) relevant. Environment suits are too good, they should be nerfed - but that's a different topic.
<e>[/quote]</e ...
by cspringer1234
Mon Jun 22, 2020 9:26 pm
Forum: Suggestions and Feedback
Topic: Make Private rural assets not need public roads
Replies: 19
Views: 418

RE: Make Private rural assets not need public roads

<r> <QUOTE><s>[quote]</s>ORIGINAL: MatthewVilter<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: cspringer1234<br/>
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What if the private faction had to ask your approval to put down their asset, a zoning permit or something? It could pop up as one of those "choice" dialogs that always poke you ...
by cspringer1234
Mon Jun 22, 2020 9:13 pm
Forum: Tech Support
Topic: Infantry units with personal shield are invisible
Replies: 5
Views: 214

RE: Infantry units with personal shield are invisible

You can't hit what isn't there. That's how the shield works.. lol.
by cspringer1234
Mon Jun 22, 2020 9:11 pm
Forum: Shadow Empire
Topic: Peoples start preference
Replies: 33
Views: 866

RE: Peoples start preference

<t> I do low tech, medium planets, unknown planet, slowest speed for epic games, one zone, militia, no councils.<br/>
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Basically anything to drag the whole game out and slow it down so there are lots of slug it out battles and all tech developments have time to be fully appreciated. I'm only ...
by cspringer1234
Mon Jun 22, 2020 8:50 pm
Forum: Suggestions and Feedback
Topic: POWs and slaves
Replies: 20
Views: 920

RE: POWs and slaves

<r> <QUOTE><s>[quote]</s>ORIGINAL: FAA<br/>
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At the very least, we need troops who surrender to join the population. Buying slaves increases it without creating a new category and that’s fine. Disappearing troops ruin immersion for me.
<e>[/quote]</e></QUOTE>
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It's not a bad idea. It ...
by cspringer1234
Mon Jun 22, 2020 8:46 pm
Forum: Suggestions and Feedback
Topic: Make Private rural assets not need public roads
Replies: 19
Views: 418

RE: Make Private rural assets not need public roads

<t> What if the private faction had to ask your approval to put down their asset, a zoning permit or something? It could pop up as one of those "choice" dialogs that always poke you, +5 commerce -5 government or something? It could tell you the sector they want to put it in, like the hold this ...
by cspringer1234
Mon Jun 22, 2020 8:37 pm
Forum: Shadow Empire
Topic: Not sure about this...
Replies: 45
Views: 651

RE: Not sure about this...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Lovenought<br/>
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Just make sure to put spies in neighbouring zones so you have a rough idea of how much is where. I'm at round 68 on a Medusa world and wildlife never bothered me (I guess I leaned how to proactively manage it in my previous games, all on ...
by cspringer1234
Mon Jun 22, 2020 8:32 pm
Forum: Shadow Empire
Topic: How to make major regimes surrender?
Replies: 9
Views: 373

RE: How to make major regimes surrender?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: LordAldrich<br/>
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I suspect the answer is "no". For what it's worth major regime troops do actually obey supply rules, so any remaining units will starve and disband over a few turns.
<e>[/quote]</e></QUOTE>
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Do they starve and die honorably, or do ...
by cspringer1234
Mon Jun 22, 2020 6:19 pm
Forum: Suggestions and Feedback
Topic: NPC Mountain Roads
Replies: 9
Views: 244

RE: NPC Mountain Roads

<t> Maybe there should be a limit on how many hexes of road an AI player can generate per turn? Maybe a delay on how long it takes to lay down roads, I think roads might be better if they had a delay in construction similar to buildings. Then you would see the "temporary" or ghost road, and could go ...
by cspringer1234
Mon Jun 22, 2020 5:09 pm
Forum: Tech Support
Topic: 1.03-9b field training values incorrect?
Replies: 4
Views: 64

RE: 1.03-9b field training values incorrect?

<r> <QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: cspringer1234<br/>
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It was a nasty one. I imagine it might make a pretty significant difference for everybody. If you didn't use it out of principle, the AI majors would still use it and you would be at ...
by cspringer1234
Mon Jun 22, 2020 4:56 pm
Forum: Tech Support
Topic: 1.03-9b field training values incorrect?
Replies: 4
Views: 64

RE: 1.03-9b field training values incorrect?

<t> It was a nasty one. I imagine it might make a pretty significant difference for everybody. If you didn't use it out of principle, the AI majors would still use it and you would be at quite a disadvantage. Even if they weren't using it directly against you, they would be using it against minors ...

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