Search found 14 matches

by hagamablabla_slith
Sat Jun 27, 2020 9:22 pm
Forum: Shadow Empire
Topic: Finished my first game, thoughts...
Replies: 7
Views: 230

RE: Finished my first game, thoughts...

<r> <QUOTE><s>[quote]</s>ORIGINAL: jwarrenw13<br/>
<br/>
I also generally agreed to whatever a Faction wanted. Then I ignored my agreement, because in the end it seemed that I was able to meet most of the demands just by progressing in the game. I didn't notice any problems if I failed to meet an ...
by hagamablabla_slith
Sat Jun 27, 2020 9:02 pm
Forum: Shadow Empire
Topic: This game is begging for a good Warhammer mod.
Replies: 12
Views: 474

RE: This game is begging for a good Warhammer mod.

I'd love to see a mod for it. This game's features are so expansive that they could make a great game for almost any setting.
by hagamablabla_slith
Thu Jun 25, 2020 12:30 pm
Forum: War Room
Topic: What to do with militia units in SHQ?
Replies: 8
Views: 601

RE: What to do with militia units in SHQ?

You can use the unit transfer button to transfer all of a unit's forces into the SHQ. The problem is that you can't get them back out of the SHQ, since you need to create a formation to get them out and you don't have a militia formation.
by hagamablabla_slith
Wed Jun 24, 2020 9:09 pm
Forum: War Room
Topic: What to do with militia units in SHQ?
Replies: 8
Views: 601

RE: What to do with militia units in SHQ?

So if I dump all my militia units into my SHQ, my cities will start reforming units?
by hagamablabla_slith
Wed Jun 24, 2020 11:25 am
Forum: War Room
Topic: What to do with militia units in SHQ?
Replies: 8
Views: 601

What to do with militia units in SHQ?

I tried to dump all of my militia units into my SHQ in order to reorganize them. However, I'm unable to make a new formation out of them because I don't have militia units I can use. Is there a way to either create units out of those militia troops, or get rid of them?
by hagamablabla_slith
Tue Jun 23, 2020 9:44 pm
Forum: Shadow Empire
Topic: Wonder if this happened ever IRL?
Replies: 3
Views: 97

RE: Wonder if this happened ever IRL?

In real life that unit would probably go to ground, and you'd send some anti-partisan units deal with them.
by hagamablabla_slith
Sun Jun 21, 2020 3:08 pm
Forum: War Room
Topic: Help for rolling specific biosphere
Replies: 3
Views: 820

RE: Help for rolling specific biosphere

Damn. I rolled a planet with full value xeno crops and reduced Earth crop growth, so I guess I'll settle for that. Thank you.
by hagamablabla_slith
Sun Jun 21, 2020 3:05 pm
Forum: War Room
Topic: Let us talk about Unit Design
Replies: 27
Views: 4108

RE: Let us talk about Unit Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>
- 120 weapons/armor/engine design is differently. It if you are a top base design, average would be 117. And you can reroll it without needing a new base design. And there is a decent chance to roll higher.
<e>[/quote]</e></QUOTE>
<br/>
You're ...
by hagamablabla_slith
Sun Jun 21, 2020 12:44 pm
Forum: War Room
Topic: Help for rolling specific biosphere
Replies: 3
Views: 820

Help for rolling specific biosphere

<t> I'm trying to roll a planet with the following stats:<br/>
<br/>
Atmos Human Hazard: Imperfect<br/>
Xenobiological Hazard: Any<br/>
Atmos Farming Hazard: Toxic<br/>
Alien Tissue Nutrition: Full<br/>
Vegetation Level: Shrubs or bush<br/>
<br/>
The key thing I want here is for farming ...
by hagamablabla_slith
Sun Jun 21, 2020 1:39 am
Forum: War Room
Topic: Let us talk about Unit Design
Replies: 27
Views: 4108

RE: Let us talk about Unit Design

<t> Say I have a model that is at ~120 for weapons/armor/engine design, as well as ~120 structural design. Is there ever a reason for me to use a new line other than increased tech bonuses? It seems like it would make more sense for me to always build models in this line, since any new models in ...
by hagamablabla_slith
Sun Jun 21, 2020 12:55 am
Forum: Shadow Empire
Topic: Please Do Not Change Logistics System
Replies: 59
Views: 1753

RE: Please Do Not Change Logistics System

<t> I've played enough that I understand and have gotten used to working with the current logistics system. However, can someone explain to me why they think it makes sense to have things work this way? The way it works now, it's like my entire fleet of trucks is being sent out first, and then their ...
by hagamablabla_slith
Sun Jun 21, 2020 12:06 am
Forum: Shadow Empire
Topic: Save game password
Replies: 13
Views: 1502

RE: Save game password

Ah well, that's unfortunate. I guess I'll have to wait until real tools come out to cheat then.
by hagamablabla_slith
Sat Jun 20, 2020 12:04 am
Forum: Shadow Empire
Topic: Save game password
Replies: 13
Views: 1502

RE: Save game password

I don't mean the PBEM password. When you open up a save file with an archive tool, the content is locked with a password. I want that password so that I can edit my save file.
by hagamablabla_slith
Fri Jun 19, 2020 7:04 pm
Forum: Shadow Empire
Topic: Save game password
Replies: 13
Views: 1502

Save game password

Hi Vic, loving the game so far. I just have two quick questions about the save games.

1. What is the password?

2. Why a password in the first place?

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