Search found 15 matches

by Tiavals2
Fri Jun 26, 2020 5:25 am
Forum: Tech Support
Topic: AI Tank Destroyer using "soft gun" 1.03 -9b
Replies: 2
Views: 101

AI Tank Destroyer using "soft gun" 1.03 -9b

<r> This Tank Destroyer design by the AI is using a Howitzer, which makes it really bad at everything. I think the AI tank destroyer designs should really be hardcoded to always use High Velocity Guns, since otherwise it becomes extra pointless.<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by Tiavals2
Sat Jun 20, 2020 6:18 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

RE: Walkers use Tank Guns, not Quad MGs version 1.03

Heh, I'm impatient, I want to have everything as quickly as possible so I invest heavily in tech and models and all that. Bureaucracy offices everywhere at max level! :)
by Tiavals2
Sat Jun 20, 2020 6:07 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

RE: Walkers use Tank Guns, not Quad MGs version 1.03

<r> And here is the picture of the Walkers, so there's no misunderstanding.<br/>
<br/>
As is visible, I have Mechanized Quad MGs(the armored cars), so I have the Quad MG tech too, so that isn't a problem. And this has been the case in every game I've played, so I think it's universally working ...
by Tiavals2
Sat Jun 20, 2020 6:04 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

RE: Walkers use Tank Guns, not Quad MGs version 1.03

<r> Perhaps we are misunderstanding each other.<br/>
<br/>
I can open this view, yes. It shows I have made Walkers. As such, I feel fairly confident that I know what I'm talking about. Those models you see? They all have Tank Guns(105mm howitzers). None of them have any sort of machine guns ...
by Tiavals2
Sat Jun 20, 2020 5:44 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

RE: Walkers use Tank Guns, not Quad MGs version 1.03

<r> <QUOTE><s>[quote]</s>ORIGINAL: Malevolence<br/>
<br/>
What do you see when you look in the model tree view? MNG > Type. See image for example.<br/>
<br/>
Did you get the model as a tech reward or did you move more slowly up the technology chain?<br/>

<e>[/quote]</e></QUOTE>
<br/>
I'm ...
by Tiavals2
Sat Jun 20, 2020 5:13 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

RE: Walkers use Tank Guns, not Quad MGs version 1.03

<t> In my version of the game, the only Walkers that have machine guns are the ones that you find as GR Equipment. ANY Walker designed by me, be it Heavy Walker or just plain Walker, has Tank Guns.<br/>
<br/>
Am I missing something, if both versions exist in the game? How do I switch to the ...
by Tiavals2
Sat Jun 20, 2020 3:05 pm
Forum: Tech Support
Topic: Missing graphics for Robotic Infantry version 1.03
Replies: 2
Views: 197

Missing graphics for Robotic Infantry version 1.03

<r> There's no model for the robot once I build it, just a floating gun. However, I do see the Robotic Infantry model in the Model Tree(as well as the designed models list), so it does exist somewhere, just isn't linked to a created unit on the field.<br/>
<br/>
For reference, it has Laser Rifle ...
by Tiavals2
Sat Jun 20, 2020 1:50 pm
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

RE: A few miscellaneous questions

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tonzint<br/>
<br/>
Thats different than what happened on my savegame. I was playing on 1.03-beta5 and Start of Turn Log for Economic Council was as follows:<br/>
<br/>
<I><s>[i]</s>"Task 'Research' received 649BP. This is more than the optimal efficiency limit ...
by Tiavals2
Sat Jun 20, 2020 1:19 pm
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

RE: A few miscellaneous questions

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hazard151<br/>
<br/>
Regarding 9; Not all technologies have the same BP cost per 1% of progress, you can find these costs in the organization report screen for the relevant organization doing the research when the technology is being researched. There's a soft ...
by Tiavals2
Sat Jun 20, 2020 12:54 pm
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

RE: A few miscellaneous questions

<r> <QUOTE><s>[quote]</s>ORIGINAL: Hazard151<br/>
<br/>
Regarding 9; Not all technologies have the same BP cost per 1% of progress, you can find these costs in the organization report screen for the relevant organization doing the research when the technology is being researched. There's a soft ...
by Tiavals2
Sat Jun 20, 2020 12:04 pm
Forum: Tech Support
Topic: Walkers use Tank Guns, not Quad MGs version 1.03
Replies: 12
Views: 634

Walkers use Tank Guns, not Quad MGs version 1.03

<t> Even though the in-game text says regular Walkers should use Quad MGs, they use Tank Guns instead when the player designs their models. However, if you manage to loot a GR version of a Walker, it indeed DOES have Quad MGs.<br/>
<br/>
If this is a bug, it'd be good to fix. If it's not a bug ...
by Tiavals2
Sat Jun 20, 2020 12:01 pm
Forum: Tech Support
Topic: Automated Turrets/MGs have no hit points version 1.03
Replies: 0
Views: 87

Automated Turrets/MGs have no hit points version 1.03

<t> In the basic 1.03 version of the game, my Automated Turrets and Automated MGs don't have Hit points. The design log states that they've rolled "0". <br/>
<br/>
(Also, for some reason I can't build Automated MGs at all, even though I've already made a model of them. I can make Automated Turrets ...
by Tiavals2
Sat Jun 20, 2020 11:39 am
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

RE: A few miscellaneous questions

<t> Ah, some bonus questions.<br/>
<br/>
7. How can I get Crime Syndicates on my territory? I've only seen them twice on my 7 or so games, each time for only a few turns before they disappeared. Compared to that, Corporations and Cults exist in every game.<br/>
<br/>
8. How can I get the ...
by Tiavals2
Sat Jun 20, 2020 11:07 am
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

RE: A few miscellaneous questions

<r> <QUOTE><s>[quote]</s>
3. Automated MG and Automated Turrets are Models, that need to be dsicovered. See Management -> Type.<br/>
Also yes, they do have HP. Otherwise a light breeze would destroy them in every combat.
<e>[/quote]</e></QUOTE>
<br/>
I have already made an Automated MG model ...
by Tiavals2
Sat Jun 20, 2020 10:19 am
Forum: Shadow Empire
Topic: A few miscellaneous questions
Replies: 11
Views: 409

A few miscellaneous questions

<t> I'm currently using 1.03 standard non beta version.<br/>
<br/>
1. Is it intended that Walkers use Guns(howitzer etc) instead of Quad Machineguns(as is implied in the flavour text, and in the GR Walkers that use them)?<br/>
<br/>
2. Is it really so that only Monitor Tanks can use Tactical ...

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