Search found 24 matches

by Top(W.)Model
Sun Oct 16, 2022 8:37 pm
Forum: Gary Grigsby's War in the East 2
Topic: Reviewing Combat: F11, MSG=1, MSG=7?
Replies: 7
Views: 887

Re: Reviewing Combat: F11, MSG=1, MSG=7?

You should try it and see by yourself. If I remember correctly, at higher numbers you will be show every ground element weapon usage (miss or hit) and the distance at which they occured. Same goes for A2A combat. You can always turn the message number up or down during combat as long as you stay ...
by Top(W.)Model
Fri May 21, 2021 10:52 am
Forum: The War Room
Topic: Hanging up my Guns
Replies: 23
Views: 1609

RE: Hanging up my Guns

Hope to see you back at some point. My understanding of the original WitE mechanics (especially for the soviet side) has much to do with your AAR's and comments on the old forums.
by Top(W.)Model
Thu May 20, 2021 10:47 am
Forum: Tech Support
Topic: [need saves] Fighters ignoring rest order-flying patrol
Replies: 2
Views: 217

RE: Fighters ignoring rest order-flying patrol

<r> I was about to make a post related to this, but maybe I should post this here since it could be related to your case. I have come to notice that combat display is always showing the Air HQ that is the closest to battle, even if none of the airgroups involved are under this HQ's command In this ...
by Top(W.)Model
Sat May 15, 2021 7:47 pm
Forum: Tech Support
Topic: Specific TOE not filling up
Replies: 0
Views: 106

Specific TOE not filling up

EDIT: never mind this post, everything seems to be working out fine. This was probably fixed since I first noticed it
by Top(W.)Model
Sat May 15, 2021 7:09 pm
Forum: Gary Grigsby's War in the East 2
Topic: Rocket SU's
Replies: 17
Views: 797

RE: Rocket SU's

<t> You should try carikay58 « focused refit » trick and, if it dosen't work, post about this in the tech forum as a possible bug. I had more or less the same problem with a breaktrought Artillery Division i raised inmy StB game : it never got past 55% TOE, even after being left on refit several ...
by Top(W.)Model
Tue May 11, 2021 10:09 pm
Forum: Scenario Data / Map Issues
Topic: Black Sea HQ ....or Intourist agency Cruise ?
Replies: 1
Views: 260

Black Sea HQ ....or Intourist agency Cruise ?

<r> Now that Rumania has switch side, the Black Sea is safe enough to allow cruising and resort-building outside the Union.... Maybe we should reconsider our « manchurian » scheme... Screw the Kuril islands, lets take over Ibiza instead!<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by Top(W.)Model
Tue May 11, 2021 7:09 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet T.B. air values
Replies: 6
Views: 422

RE: Soviet T.B. air values

<t> That's true, the only soviet patrol aircraft is the MBR2 and the model it upgrades to (i forgot the exact name). IMO the use of a « patrol » type dosen't make much sense for the soviets since, for them, the actual naval patrolling is limited to « naval-only » airgroups which are actually using ...
by Top(W.)Model
Tue May 11, 2021 5:27 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet T.B. air values
Replies: 6
Views: 422

RE: Soviet T.B. air values

<r> <QUOTE><s>[quote]</s>On T1 NF(TB) has 118 MRAP-SF (38 MBR-2). On the screenshot this unit uses Pe-2R.<e>[/quote]</e></QUOTE>I should have mention it, but this screenshot is from a StoB campaign game. After looking it up, it looks like 118 MRAP-SF is indeed using Pe-2R on T1 in this campaign. <br ...
by Top(W.)Model
Tue May 11, 2021 12:42 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet T.B. air values
Replies: 6
Views: 422

Soviet T.B. air values

<r> Hi, I have read the relevant parts of the manual and look throught the editor yet I still can't figure out which airgroups are counted as «patrol» in the Northern Front theatre box. <br/>
<br/>
I understand there is indeed one soviet aircarft model labeled as « patrol », but none of the ...
by Top(W.)Model
Sun May 09, 2021 9:48 pm
Forum: Scenario Design and Modding
Topic: Scenarios starting resources Pools
Replies: 5
Views: 496

RE: Scenarios starting resources Pools

You can use the editor to load scenario or generic data. This allows you to see such data and/or to tweak it in order to modify the way the game works (by changing manpower or fuel production multplier, etc.)
by Top(W.)Model
Sun May 09, 2021 8:53 pm
Forum: Tech Support
Topic: [added to bug list] Combat engine question
Replies: 7
Views: 443

RE: Combat engine question

This save was made just before combat, thanks for looking it up.
by Top(W.)Model
Sun May 02, 2021 8:27 pm
Forum: Tech Support
Topic: [added to bug list] Combat engine question
Replies: 7
Views: 443

RE: Combat engine question

<r> <QUOTE><s>[quote]</s>so yes they were heavily engaged<e>[/quote]</e></QUOTE> Yes. But is it looking normal to you or not? (insofar as the combat engine is supposed to work). What seems odd to me here is the fact they got way more FPE than pioneers, which are often the GER units getting the most ...
by Top(W.)Model
Sun May 02, 2021 6:08 pm
Forum: Tech Support
Topic: [added to bug list] Combat engine question
Replies: 7
Views: 443

[added to bug list] Combat engine question

<r> I'm not sure if this is WAD or bugged. If i'm reading this data correctly, each of those 5 GER cavalry squad got to fire nearly 2 000 times during this fight! Since these squads are equipped with LMGs, i'm ready to grant this is actually possible (i.e. something that could had actually happenend ...
by Top(W.)Model
Thu Apr 29, 2021 3:59 am
Forum: Feature Suggestions
Topic: Replacement Report in the Logistics Log
Replies: 2
Views: 168

RE: Replacement Report in the Logistics Log

<r> I agree, even tho it must be remember that some of the neatest features of the logistic log were added very late in the game, the last few patches before Wit2 in particular saw some pretty big changes to logistics and supply tracing. <br/>
That being said, I feel confused and overwhelmed by the ...
by Top(W.)Model
Fri Apr 16, 2021 4:59 am
Forum: The War Room
Topic: Showcasing WitE2 #4 - Theatre Boxes & the Events System
Replies: 43
Views: 9884

RE: Showcasing WitE2 #4 - Theatre Boxes & the Events System

<t> I have some issues/questions regarding the theatre box system, so I figured I may as well make a post about it here. <br/>
I've been looking in the editor for a list of soviet « patrol » aircrafts since I've noticed that my northern theater was always under the 90% strength threshold in the ...
by Top(W.)Model
Fri Apr 16, 2021 2:41 am
Forum: Scenario Data / Map Issues
Topic: StB white sea axis hex
Replies: 0
Views: 220

StB white sea axis hex

Hi,

I saw the Axis AI sending air-freight to the Muksalma airbase (199,57) which is located on the 2-hexes island near Onega/Arkhangelsk, in the White Sea. I have no idea how Axis could get control of that hex.
by Top(W.)Model
Wed Apr 07, 2021 10:10 pm
Forum: Tech Support
Topic: Red Army Resurgent 42-43 scenario
Replies: 10
Views: 633

RE: Red Army Resurgent 42-43 scenario

<r> [&:]<QUOTE><s>[quote]</s>Something strange in this Scenario the germans still arrive at air bases<br/>
at Stalingrad even when they are occupied by the russians
<e>[/quote]</e></QUOTE>
<br/>
Hi there, <br/>
Something similar is happening to me in the StB campaign. Unless i play axis myself ...
by Top(W.)Model
Sat Sep 26, 2020 2:29 am
Forum: Gary Grigsby's War in the East Series
Topic: Soviet bombers
Replies: 3
Views: 333

RE: Soviet bombers

<r> <QUOTE><s>[quote]</s>But pound for pound do you get more hits from the IL-2 vs the IL-4 or Pe-2? If the IL-2 is more accurate, then aren't you better off with a higher ratio of Tactical to Level. Also, does it matter what types of aircraft you base in the different types of bases?<e>[/quote]</e ...

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