Search found 86 matches

by beyondwudge
Mon Apr 10, 2023 3:47 am
Forum: Tech Support Forum
Topic: Unable to select bug again.
Replies: 3
Views: 1352

Re: Unable to select bug again.

Hi,

I have the same bug on Battle for Douvres Radar Station. As the British, I shot an M4 Sherman HE shell at a german AT gun and infantry unit (the one in the leftmost trench). Now I can't select any units.

I also had another version of this bug during the Alamo at Sainte Mere Eglise mission. As ...
by beyondwudge
Sat Jul 02, 2022 9:15 am
Forum: Distant Worlds 1 Series
Topic: Refueling and Mining Rights
Replies: 3
Views: 548

Re: Refueling and Mining Rights

Thanks for the answers. I appreciate it.
by beyondwudge
Fri Jul 01, 2022 9:30 am
Forum: Distant Worlds 1 Series
Topic: Refueling and Mining Rights
Replies: 3
Views: 548

Refueling and Mining Rights

My advisor suggested I cancel military refueling rights to an empire. Why would they suggest that? What is the downside to giving military refueling and mining rights to another empire?

Edit: I just got another suggestion that I stop allowing that empire to build mining stations in my territory by ...
by beyondwudge
Thu Jun 30, 2022 9:44 am
Forum: Distant Worlds 1 Series
Topic: Hotkeys for Selection Panel action bar.
Replies: 7
Views: 1065

Re: Hotkeys for Selection Panel action bar.

A few commands like Stop (S) or Escape from attackers (E) have a key. However, that might be hardcoded to the method call rather than to the UI button, but 'difference not great' in the end.
by beyondwudge
Wed Jun 29, 2022 12:37 pm
Forum: Distant Worlds 1 Series
Topic: Hotkeys for Selection Panel action bar.
Replies: 7
Views: 1065

Hotkeys for Selection Panel action bar.

Hi,

I am just getting back into DW and can't remember if there are hotkeys for the Selection Panel's action bar. See the red circle in the picture below.

Selection Panel.png

Are there keys for these buttons? I have a vague memory I used to hit the build menu with a key, but that might have been ...
by beyondwudge
Tue Apr 05, 2022 3:02 am
Forum: Shadow Empire
Topic: Sadly - Enough is Enough!
Replies: 57
Views: 5705

Re: Sadly - Enough is Enough!

Hey, I'm studying to be an engineer too.

I was playing Shadow Empire quite a few years back and stopped when I found the manual was out-of-date. This was because the game would give me a goal but I couldn't logically work out how I might meet that goal or how quickly it would take. I would consult ...
by beyondwudge
Mon Mar 14, 2022 4:56 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27d (17 oct 2025)
Replies: 1672
Views: 175908

Re: Open Beta Patch v1.10.09 (last update 10 march)

Alright, will give the new version a go.
by beyondwudge
Mon Mar 14, 2022 4:43 am
Forum: Distant Worlds 2
Topic: Small Issues Thread
Replies: 4
Views: 313

Re: Small Issues Thread

Music Changing too quickly

Feature:
Event driven music transitions (I'm assuming that's how you've done it).

Issue:
Game events that change the music seem numerous and can be triggered by the user far too close to each other in time. This can be disruptive. For instance, music can change back ...
by beyondwudge
Mon Mar 14, 2022 4:37 am
Forum: Distant Worlds 2
Topic: Small Issues Thread
Replies: 4
Views: 313

Re: Small Issues Thread

Run-as Administrator

Feature:
Launching the game after having exited out of it.

Issue:
If you close the game and try to run it again, it often will not run unless you've enabled run-as administrator. I don't think that is intentional.

Solution:
No idea what's causing it. Just flagging it for ...
by beyondwudge
Mon Mar 14, 2022 4:35 am
Forum: Distant Worlds 2
Topic: Small Issues Thread
Replies: 4
Views: 313

Re: Small Issues Thread

Multi-monitor Support

Feature:
The game seems to (attempt to) auto-detect the monitor's resolution on start up. It also puts the game on the main monitor ("PC Screen Only" selection in win+p).

Issue:
If you move the game window to a second monitor at a different resolution (going up or going ...
by beyondwudge
Mon Mar 14, 2022 4:22 am
Forum: Distant Worlds 2
Topic: Small Issues Thread
Replies: 4
Views: 313

Re: Small Issues Thread

Mouse click sound

Feature:
When you click on a menu item in the game, such as the main menu or the in-game outliner, a sound is made.

Issue:
The sound is really loud and piercing. At 50% effects and 50% music volumes, where the sound system gives a reasonable music volume, the mouse click ...
by beyondwudge
Mon Mar 14, 2022 4:17 am
Forum: Distant Worlds 2
Topic: Small Issues Thread
Replies: 4
Views: 313

Small Issues Thread

Hey guys,

If you have any small issues that might not be worth their own thread, feel free to post them below. This will let the dev catch all the little stuff that might fall through the cracks as he focuses on the bigger stuff.

This isn't about bugs as much as it is about game features that you ...
by beyondwudge
Thu Jan 06, 2022 1:37 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Probe
Replies: 8
Views: 362

RE: Probe

<t> I believe that the tradition is a unit or game object can takes "hits" and those are tracked in "points" so the term is "hit points". Further, the number of hit points a unit can take before death is given as its Hit Points property. Here, it is being used as a proper noun (as a name) for the ...
by beyondwudge
Tue Jan 04, 2022 7:20 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Gamey movement tactics and a possible solution
Replies: 8
Views: 411

RE: Gamey movement tactics and a possible solution

<t> I think in a Vic designed game, when he wants to model a new kind of movement he likes to implement it as a new type like March or a new mode like Strategic move in Shadow Empire.<br/>
<br/>
In a way, what Octavian is suggesting is actually a more gamey approach to handling movement, by ...
by beyondwudge
Mon Dec 27, 2021 6:27 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Question About Replacements
Replies: 3
Views: 238

RE: Question About Replacements

In general, more information and more detailed tooltips would be great. I'll check out the editor though in my quest to get my head around the rules of the game.
by beyondwudge
Tue Dec 21, 2021 7:22 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Suggestion wish list
Replies: 123
Views: 8667

RE: Suggestion wish list

I'd love a way to load a saved game in-game, i.e. without surrendering to the main menu first.

I'd like it mainly for when I'm learning a new mechanic, like repeating the same action (like an artillery barrage) many times in a row or trying different variations out.
by beyondwudge
Sun Dec 19, 2021 1:06 am
Forum: Distant Worlds 2
Topic: Two new articles about Distant Worlds 2
Replies: 59
Views: 2237

RE: Two new articles about Distant Worlds 2

Well, I'll quite happily model the game and use the results in my play. I don't find gambling particularly fun.
by beyondwudge
Sat Dec 18, 2021 11:16 pm
Forum: Valor & Victory
Topic: Sneak Peek
Replies: 6
Views: 383

RE: Sneak Peek

Nice.
by beyondwudge
Fri Dec 17, 2021 11:21 am
Forum: Distant Worlds 2
Topic: Distant Worlds 2 - Dev Diary #6
Replies: 74
Views: 6527

RE: Distant Worlds 2 - Dev Diary #6

<t> To be honest, I'd really love a developer diary outlining how a normal game might progress. I can see there has been a lot of good work done already. What I'd like is to get some idea of how all of these changes hang together in a playthrough. I'd especially like it given as a compare and ...

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