Search found 40 matches

by Nagabaron
Wed Apr 22, 2026 2:45 pm
Forum: AAR
Topic: Helgak Empire MP-AAR [1.30a]
Replies: 3
Views: 1526

Re: Helgak Empire MP-AAR [1.30a]

It is turn fourteen, and the wheels of progress ever churn.

Steady and near-cautious expansion against the west and north. I am in construction of an Industry II, with two turns left, and my private industries provide great amounts of IP to keep this compounding momentum. I'm upgrading two of my ...
by Nagabaron
Tue Apr 21, 2026 4:35 pm
Forum: Suggestions and Feedback
Topic: List of future Militaria DLC Ideas
Replies: 1
Views: 815

List of future Militaria DLC Ideas

---Somewhat similar to Republica DLC, I think Militaria should attempt to pursue the realism of an upstart military turn 1, growing into its own body. This would be done by pursuing defined scientific aspects of Asymmetric and Symmetrical warfare/doctrine. Depending upon the influences of your Heart ...
by Nagabaron
Fri Apr 17, 2026 2:26 pm
Forum: AAR
Topic: Helgak Empire MP-AAR [1.30a]
Replies: 3
Views: 1526

Re: Helgak Empire MP-AAR [1.30a]

My 3rd post, and 12th turn in this very successful run. So successful that in fact, I think I find the existence of certain anomalies in this run to be - provocative. And not what you're thinking. What I mean is, my success breeds contempt of the Helgak polity. Helgan, the capital, is ever ...
by Nagabaron
Sat Apr 11, 2026 2:30 pm
Forum: AAR
Topic: Helgak Empire MP-AAR [1.30a]
Replies: 3
Views: 1526

Re: Helgak Empire MP-AAR [1.30a]

I am back to post another update upon my MP campaign. Rather unfortunate it doesn't include Republica DLC, but oh well. Perhaps next AAR.

More deposits are revealing themselves, and soon, I will acquire more than one Metal Mines it seems. While not the best, an extra Metal deposit is infinitely ...
by Nagabaron
Wed Apr 01, 2026 4:28 pm
Forum: AAR
Topic: Helgak Empire MP-AAR [1.30a]
Replies: 3
Views: 1526

Helgak Empire MP-AAR [1.30a]

This is an AAR based upon a 4-player MP game I'm currently playing, several turns in. It will hopefully chronicle the rise and not fall, of the Helgak Empire in its entirety and glory. The only advantage I have as host for this game is that I am aware of the starting locations of the players, which ...
by Nagabaron
Tue Mar 10, 2026 5:42 pm
Forum: Shadow Empire
Topic: Would you buy minor DLC for Shadow Empire?
Replies: 2
Views: 789

Would you buy minor DLC for Shadow Empire?

I'm saying like 3.99, 5.99, 8.99.

If Vic spent time revamping unit graphics into something new and larger for more detail, more Regime flags and a feature for uploading your own from your desktop than I would. I wish we had more graphical styles for units and you could choose your own or it ...
by Nagabaron
Mon Mar 02, 2026 11:46 pm
Forum: Shadow Empire
Topic: Balancing mods that remove nukes?
Replies: 0
Views: 895

Balancing mods that remove nukes?

I saw some old balancing mods but I'm not sure if they're still compatible with the current game. Anyone know of any hidden gems? Plus the Discord link? Thank you.
by Nagabaron
Mon Mar 02, 2026 2:20 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.30 (25 feb 2026)

Hey, I got a save that you could potentially look at. The AI was steadily wearing me down in the northeast, but for some reason it broken its Protectorate over a Farmers regime that subsequently swamped through a large portion of its land behind it. Seems kind of weird to do that.

https://limewire ...
by Nagabaron
Mon Oct 28, 2024 7:30 pm
Forum: Graphic Mods
Topic: Better Regime Symbols
Replies: 20
Views: 12221

Re: Better Regime Symbols

That's awesome, thanks. Wonder if I can add the Brotherhood of Nod symbol.
by Nagabaron
Mon Jul 22, 2024 10:01 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.26f2 (15 june 2024)

Vic wrote: Mon Jul 15, 2024 12:56 pm @Nag,
Did you use the official matrix installer to install 1.26f2?
the official software doesnt wanna work so i always used your link in the first post. It'll try g version soon.
by Nagabaron
Thu Jul 11, 2024 7:37 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.26f2 (15 june 2024)

Can't start new 1.26f2 game. I installed it, then replaced it with 1.26e, then 1.26f2. Still get this message:
2024-07-11 03_35_10-Window.png
2024-07-11 03_35_10-Window.png (802.66 KiB) Viewed 2278 times
by Nagabaron
Fri Dec 22, 2023 11:30 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.25d (20 dec 2023)

Love the patches, but I've been noticing how occasionally the Major AI's get trounced sometimes, or even permanently, by Wildlife or Minor Regimes.

I think the Major's don't form frontlines like they do against players, and I see Farmer Regimes basically pushing Major's against their capitals ...
by Nagabaron
Wed Aug 23, 2023 8:32 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.21m (16th of aug 2023)

Experienced several crashes upon saving, but not always repeatable.

I noticed its very difficult to destroy Militia Irregular Trucks, my troops keep missing most of the time. Good stuff otherwise.
by Nagabaron
Mon Aug 14, 2023 11:28 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.32d (22 june 2026)
Replies: 1722
Views: 250863

Re: Open Beta Patch v1.21k3 (14th of aug 2023)

Thanks Vic, loving your game and got the physical copy too.

Hope you use my suggestion idea! Lol!
by Nagabaron
Mon May 29, 2023 7:13 pm
Forum: Suggestions and Feedback
Topic: Mining Rework
Replies: 8
Views: 1354

Re: Mining Rework


I would like for mines to get some additional longevity by making them peter out slower, especially high quality ones. Something like once a mine exhausts there is a governor prospecting roll to find an new metal deposit in the same place with 2-5 [random] lower accessibility, representing harder ...
by Nagabaron
Mon May 29, 2023 12:35 am
Forum: Suggestions and Feedback
Topic: Republica DLC, Leadership Pool Suggestion
Replies: 3
Views: 1141

Re: Republica DLC, Leadership Pool Suggestion

Turn 1 Non-Aligned Leadership-Pool (LP) :

Again, Non-Aligned/Wildlife all share one "LP", regardless where they are. Leaders without Perk/Settlement Hexes, are defined to multiple Hexes to obtain them. The idea is, all cumulative effects of the Non-Aligned Hexes contribute to randomly generating ...
by Nagabaron
Sun May 28, 2023 2:08 pm
Forum: Suggestions and Feedback
Topic: Republica DLC, Leadership Pool Suggestion
Replies: 3
Views: 1141

Re: Republica DLC, Leadership Pool Suggestion


Can you please eli5 what you concretely want to see?

Leaders not appearing out of thin air, but products of their environment , and separated between those Active via Jobs and Reserve Pool , and those half-generated sitting in Leadership-Pools in Regimes, and Non-Aligned Areas, and Hexes .

And ...
by Nagabaron
Sat May 27, 2023 3:53 pm
Forum: Suggestions and Feedback
Topic: Republica DLC, Leadership Pool Suggestion
Replies: 3
Views: 1141

Republica DLC, Leadership Pool Suggestion

I don't think any of the planned features will do well unless they're strongly inter-connected with each other, and base game mechanics, and hopefully with my suggestion will help flesh them out as Leaders are the source of their gameplay.

Basically, have a " Leadership Pool " that generates at a ...
by Nagabaron
Sun Jul 31, 2022 10:30 pm
Forum: Tech Support
Topic: [1.11.08] Crash Turn 71 on 1st AI Major bottom text disappears
Replies: 3
Views: 283

Re: [1.11.08] Crash Turn 71 on 1st AI Major bottom text disappears

It's cool no problem, don't mind starting another save thanks for the response hopefully it helps someone else. Thanks for what you do, release some DLC in the future like aesthetics and modding perhaps.

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