Search found 302 matches

by StormingKiwi
Sun Mar 02, 2025 9:39 am
Forum: Distant Worlds 2: Tech Support
Topic: star marine barracks bug
Replies: 3
Views: 263

Re: star marine barracks bug


This is WAD. Bonuses from the same component type generally do not stack. Notable exceptions are shield components.


So the logical error/bug introduced by classifying the star marine barracks in the same component family as crew systems is working as designed?

Every design with a star marine ...
by StormingKiwi
Fri Feb 28, 2025 11:04 pm
Forum: Distant Worlds 2: Tech Support
Topic: Mining / Resort / Research; Base's Fuel
Replies: 3
Views: 264

Re: Mining / Resort / Research; Base's Fuel


I really hope I am missing something here and that I am doing something wrong by needing to manually service bases for fuel. If so please let me know. The hours spend on 'road side assistance' would be greatly appreciated spent elsewhere.

The developers couldn't program a supply and distribution ...
by StormingKiwi
Tue Jul 23, 2024 10:56 pm
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things

Got it saved to my computer as a PDF, I'll read through it.
by StormingKiwi
Tue Jul 23, 2024 8:05 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things

Nightskies wrote: Mon Jul 22, 2024 7:31 pm Okay, I should be putting my attention toward that tutorial that I've been working on. Re-working? Editing? Agonizing over? Eh, you get the point...

...

Say, you up for giving me your perspective on what I have (nearly finished) so far?
Sure, shoot it through.
by StormingKiwi
Sun Jul 21, 2024 4:18 pm
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


This is unbelievable.

"A perspective of the issue aiming to answer the question of "What is a problem for most DW2 players?" is survivorship bias."

It suggests that I, and others who still play or grace the forums from time to time, don't have a fair idea of what players want because we aren't ...
by StormingKiwi
Sun Jul 21, 2024 8:21 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


I'd argue against game design being a problem for the majority of DW2 players, but that's not important here.

Generally pointing out that negative reviews covers those things doesn't reinforce that this specifically is something important.

I'm not trying to develop the upgrading designs point ...
by StormingKiwi
Sun Jul 21, 2024 6:06 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


Could the upgrade be better and smoother, sure yes it could be. Perhaps they will do something there eventually. I would just be happy if I had the option to automatically obsolete the copied model after I copied a hull and edited with a new components. Now I have to manually obsolete the old ...
by StormingKiwi
Sun Jul 21, 2024 5:41 am
Forum: Distant Worlds 2
Topic: Early Access, Not Ready For Prime Time
Replies: 19
Views: 1126

Re: Early Access, Not Ready For Prime Time




Maybe describe the issue here, I have no clue where it is on discord?!?

Perhaps we can find out what is done wrong or if there is a bug, not understanding how things work wanting it to work another way is not a bug though.

I thought you had jumped to that conclusion, thanks for confirming ...
by StormingKiwi
Sat Jul 20, 2024 8:20 am
Forum: Distant Worlds 2
Topic: Early Access, Not Ready For Prime Time
Replies: 19
Views: 1126

Re: Early Access, Not Ready For Prime Time

Jorgen_CAB wrote: Wed Jul 17, 2024 9:25 pm Maybe describe the issue here, I have no clue where it is on discord?!?

Perhaps we can find out what is done wrong or if there is a bug, not understanding how things work wanting it to work another way is not a bug though.
I thought you had jumped to that conclusion, thanks for confirming.
by StormingKiwi
Tue Jul 16, 2024 11:20 am
Forum: Distant Worlds 2: Tech Support
Topic: Topup button should be active, but isn’t (#2)
Replies: 4
Views: 320

Re: Topup button should be active, but isn’t (#2)


Platform: Steam
Build version: 1.2.2.0 Beta
Severity: Medium
Annoyance factor: High
Confusion for new players: Very High
Saved game: The Culture - Ackdarian - 2814-12-27.7z


In July 2023, I’ve posted a report on this problem (link below). It still occuring. A fleet contains at least one ship that ...
by StormingKiwi
Tue Jul 16, 2024 6:34 am
Forum: Distant Worlds 2
Topic: Early Access, Not Ready For Prime Time
Replies: 19
Views: 1126

Re: Early Access, Not Ready For Prime Time



What do you make of the posts on Discord?

Nothing really.
Just couple more individuals who have not yet fully understood how it works.

I do admit though that the interaction between Policy Settings>Fleets & Fleet/Ship Tactical Settings - Engagement Range on manual fleets and what prevails ...
by StormingKiwi
Tue Jul 16, 2024 6:31 am
Forum: Distant Worlds 2
Topic: Concerned About Our Empire's Poor Reputation
Replies: 6
Views: 358

Re: Concerned About Our Empire's Poor Reputation

Does invading and capturing imperial colonies during a war impact your reputation negatively?

Bombarding them does, and so does either invading or raiding them outside of war.
by StormingKiwi
Tue Jul 16, 2024 6:31 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


I'm probably the last person who should say it, but I think someone should. I would remind you that in the past, you've been dismissive of other people's experiences and thoughts without merit. It seems as though the way you're actively interpreting what he is saying in a way that invalidates his ...
by StormingKiwi
Sun Jul 14, 2024 5:09 pm
Forum: Distant Worlds 2
Topic: Auto Build Military Ships
Replies: 5
Views: 489

Re: Auto Build Military Ships

Isn't it a feature of the feudal government type that the private sector builds military ships limited to certain roles? As far as I know, the way to stop the autobuild of these is to choose a different government type. Policy settings won't affect it.
by StormingKiwi
Sat Jul 13, 2024 9:00 am
Forum: Distant Worlds 2
Topic: Early Access, Not Ready For Prime Time
Replies: 19
Views: 1126

Re: Early Access, Not Ready For Prime Time



The observation of manual fleets behaving unusually has been posted independently on Discord. What do you make of those posts? There are saves attached.


Never seen this...wait...I had fleets go from here to there and do stupid things which were not ordered nor I wanted...
but....
on closer ...
by StormingKiwi
Fri Jul 12, 2024 11:17 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


If the ship is a custom design, they aren't exactly relying on automation, are they?

Who said anything about relying on automation?

Automatically upgrading individual components is a useful quality of life tool for players using manually designed ships, I use it all the time. It does exactly ...
by StormingKiwi
Fri Jul 12, 2024 11:05 am
Forum: Distant Worlds 2
Topic: Early Access, Not Ready For Prime Time
Replies: 19
Views: 1126

Re: Early Access, Not Ready For Prime Time



Maxim,
I've reported several bugs on the tech support forum here. I just tried to send you a saved game file via email but the file size is too big for my yahoo or MS Outlook email functions. I'm not going to add google drive ever nor some other one I've never heard of before just to send a ...
by StormingKiwi
Thu Jul 11, 2024 11:43 am
Forum: Distant Worlds 2: Tech Support
Topic: Known bugs
Replies: 77
Views: 7755

Re: Known bugs

Honestly it's past due Matrix invested in a proper bug report system to upload files directly.
by StormingKiwi
Thu Jul 11, 2024 9:53 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


Well that was a truly pointless interjection :D

The current ship upgrade model either follows the AI path or gives you complete freedom. Everything else including my suggested component checkmarks will lead to a lot more complications and spending of limited development time.

Yes, your ...
by StormingKiwi
Wed Jul 10, 2024 8:51 am
Forum: Distant Worlds 2
Topic: Little disturbing things
Replies: 25
Views: 1695

Re: Little disturbing things


For now, the best way to upgrade custom designs that have any kind of special parts, is to use Copy As New instead of the Upgrade button. All the racial and lower level parts stay on, and even the serial number gets updated.

I could imagine a checkbox for each slot that would lock its part out ...

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