Search found 372 matches

by jlbhung
Thu Nov 02, 2023 9:41 am
Forum: Scenario Data / Map Issues
Topic: Number of Soviet TB-3 in 41 Campaign
Replies: 0
Views: 173

Number of Soviet TB-3 in 41 Campaign

By using the Editor, I found that in the 1941 Campaign there were 349 TB-3 (including ready, damaged and planes in the pool) and 60 TB-3G-2 in the pool, for a total of 409 TB-3.

However, according to the Tupolev Company's website, on 22 Jun 1941 there were 516 TB-3s in the Army and 25 TB-3s in the ...
by jlbhung
Sat Oct 28, 2023 5:09 am
Forum: Gary Grigsby's War in the East 2
Topic: After 120 turns I have realizes I picked wrong scenario!:)
Replies: 9
Views: 911

Re: After 120 turns I have realizes I picked wrong scenario!:)

If you can handle the game editor, you may try this -

(a) rename your save game to xxx.scn and move it to the scenario folder.

(b) open the xxx.scn with the editor. Change the scenario name (MUST do this to avoid overwriting the orginal 1941 campaign). Save.

(c) on map, press v - you can ...
by jlbhung
Mon Mar 20, 2023 2:37 am
Forum: Scenario Design and Modding
Topic: Support units commitment on scenario design
Replies: 1
Views: 347

Re: Support units commitment on scenario design

Can't see your attached pics. Some suggestions -

(a) You may wish to refer to Manual 23.6.1 regarding commitment of support units to battles.

(b) For the starting side, and if the support units are newly created or transferred from reserve using Editor, you may wish to check if they have ...
by jlbhung
Thu Jan 19, 2023 6:53 am
Forum: Scenario Design and Modding
Topic: Save files of an Axis campaign
Replies: 2
Views: 547

Re: Save files of an Axis campaign

I recalled that carlkay58 had kindly shared his saves in one (or more?) of his Axis AARs. You may search the AAR forum for the saves.
by jlbhung
Sun Jan 15, 2023 11:01 am
Forum: Gary Grigsby's War in the East 2
Topic: US Army (official) description of Red Army Org during WWII
Replies: 2
Views: 564

Re: US Army (official) description of Red Army Org during WWII

Very informative. Thank you very much for sharing.
by jlbhung
Sun Jan 15, 2023 10:59 am
Forum: Scenario Design and Modding
Topic: What would you want to see in the editor?
Replies: 32
Views: 3680

Re: What would you want to see in the editor?

CSV import and export function for units. This will make massive changes to combat units (e.g. replacing one ground element with another) much easier as changes could be carried out by spreadsheet on .csv files.
by jlbhung
Tue Dec 06, 2022 4:17 pm
Forum: Gary Grigsby's War in the East 2
Topic: Road to Leningrad
Replies: 10
Views: 1028

Re: Road to Leningrad

There are some AARs on the Road to Leningrad Scenario. The following is the result of a search of the word "Leningrad" on topics in the AAR forum. You may wish to draw reference from them.
RtL AAR.jpg
RtL AAR.jpg (270.38 KiB) Viewed 969 times
by jlbhung
Sun Aug 14, 2022 12:27 pm
Forum: Tech Support
Topic: Possible issue with rename of units in old modded scenarios under v1.02.39
Replies: 1
Views: 163

Possible issue with rename of units in old modded scenarios under v1.02.39

The discussion in the following link may be an issue with loading old mods containing rename of units using v1.02.39 Editor

https://www.matrixgames.com/forums/view ... 7#p5025897
by jlbhung
Sun Aug 14, 2022 10:47 am
Forum: Scenario Design and Modding
Topic: Importing map changes via CVS
Replies: 7
Views: 526

Re: Importing map changes via CVS

Further played with the Editor under the v.1.02.39 patch using a modded scenario and had the following observations -

a) for mods of unit renames in scenario created in older ver, the links cannot be seen using the old Editor, but can be seen if switched to the new Editor (see pic below). I do not ...
by jlbhung
Sun Aug 14, 2022 8:06 am
Forum: Scenario Design and Modding
Topic: Importing map changes via CVS
Replies: 7
Views: 526

Re: Importing map changes via CVS


Hi everyone,

I am trying to implement the latest map changes into my OOB mod. The real question is: is this even possible? I exported all the files of the updated 1941GC and mine one (but the unit file, of course!), opened one by one and replaced the modded CVS files with the data taken from the ...
by jlbhung
Sun Aug 07, 2022 4:40 am
Forum: Scenario Design and Modding
Topic: Map Modding Info
Replies: 2
Views: 646

Re: Map Modding Info

If you want to change the artwork files used for a particular hex, you may use the Editor directly. While there is no WitE2 Editor manual, there is a WitW Editor manual in the game's Manual folder which you may use as reference.

For mass changes, you may export the hexdat.csv, make changes using ...
by jlbhung
Sun Aug 07, 2022 4:35 am
Forum: Scenario Design and Modding
Topic: Map Modding Info
Replies: 2
Views: 646

Re: Map Modding Info

If you use the Editor to export the hexart.csv, you will see the following data -

Hexart-csv.jpg

For example, for hex 185,160, the terrain is Rough. Column F - terrCurArtldx indicates the terrain artwork to be used. The data for that hex is "15", which means the artwork used will be "...\Dat ...
by jlbhung
Thu Jun 02, 2022 1:52 pm
Forum: Scenario Design and Modding
Topic: CSV Import/Export - are you using it, and for what items?
Replies: 15
Views: 1557

Re: CSV Import/Export - are you using it, and for what items?


Sadly that didn’t work. Just doing a simple change to test (changing Danzig from a city to Urban). Excel spreadsheet is correct but nothing I do seems to load this so the map is changed. It’s driving me crazy!


I use the Mountain hex x=6 y=5 as an example. The first pic below shows the both the ...
by jlbhung
Wed Jun 01, 2022 9:18 am
Forum: Scenario Design and Modding
Topic: CSV Import/Export - are you using it, and for what items?
Replies: 15
Views: 1557

Re: CSV Import/Export - are you using it, and for what items?


I would be grateful if someone could tell me exactly how to import a csv file into a mod as I'm obviously doing something wrong. I used Excel compare / accept to update the hexart so the .csv files are correctly updated. But when I import back into my mod/scenario the map does not update. There is ...
by jlbhung
Fri May 27, 2022 9:05 am
Forum: Scenario Design and Modding
Topic: CSV Import/Export - are you using it, and for what items?
Replies: 15
Views: 1557

Re: CSV Import/Export - are you using it, and for what items?

Please do not simply lock all the import csv function. I am using the csv import function for unit, ground element, aircraft, leader, and map hex after editing using spreadsheet -

(a) edit the name of ground element/aircraft using spreadsheet (more convenient when I have to change a lot of item, e ...
by jlbhung
Tue Apr 12, 2022 9:49 am
Forum: Gary Grigsby's War in the East 2
Topic: Is there any way to load a save game file into the editor?
Replies: 13
Views: 1136

Re: Is there any way to load a save game file into the editor?


If there is a multiplayer game and game was started with a bug in OB then, afaik, game is broken and patches can not fix it.
It would be nice to have a way to fix it. As its a pity to play for N real months only to figure out that you can not create for example guard corps and patches can not fix ...
by jlbhung
Tue Apr 12, 2022 9:02 am
Forum: Gary Grigsby's War in the East 2
Topic: Is there any way to load a save game file into the editor?
Replies: 13
Views: 1136

Re: Is there any way to load a save game file into the editor?

I think after the save game is renamed as a .scn file and a new game is start with this new scenario, the program will automatically update all the generic data (including ToE(OB)) to the latest version and could have solved the problem of the original post.

Some reminders when changing a save ...
by jlbhung
Fri Mar 25, 2022 11:43 am
Forum: Gary Grigsby's War in the East 2
Topic: TOE elements over 200% when refitting?
Replies: 25
Views: 1274

Re: TOE elements over 200% when refitting?


... I do have other units that were on refit in great supply and did not receive any tanks in these two spots for T34 or KV without any tanks at all being there.


I took a Soviet T1 save of a 41Campaign vs Ger AI game, turn it to HvH and tested run it for 4 turns with both Sov and Ger sides ...
by jlbhung
Thu Mar 24, 2022 11:54 am
Forum: Gary Grigsby's War in the East 2
Topic: TOE elements over 200% when refitting?
Replies: 25
Views: 1274

Re: TOE elements over 200% when refitting?


......Also why wouldnt the T-34's and KV's fill up? Also my other Tank divisions did not fill up with T-34'......


There are a lot of BT cavalry tank in the unit. They can be substitutions for medium tank. You can see that the medium tank slot is filled up to 100% in your 2nd pic. You can tick ...
by jlbhung
Tue Mar 22, 2022 8:44 am
Forum: Tech Support
Topic: system crash 1.02.24
Replies: 24
Views: 1162

Re: system crash 1.02.24


@jlbhung - It sounds like you are saying your computer stopped working. I sure hope it's nothing to do with WitE2 (can't imagine how the game could hurt the computer), and that it's just your computer is having problems and once it is fixed, WitE2 will work again. Good luck.


Not hardware ...

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