Search found 8 matches

by DrakeD
Sat Aug 20, 2022 7:39 am
Forum: Shadow Empire
Topic: I rolled up this really weird Siwa planet...
Replies: 9
Views: 1439

Re: I rolled up this really weird Siwa planet...

Norway should be 10 hexes from south to north, I only count 9, so I guess the scale is about 10 % off.
by DrakeD
Sat Apr 09, 2022 12:47 pm
Forum: War Room
Topic: Turn Checklist
Replies: 7
Views: 1857

Re: Turn Checklist

In random order:

- Decisions
- Military movement
- Organizations (anyone need to change priorities for instance)
- City building
- Stratagems

There lots more, but this is a place to start. You might notice logistics problems when doing military or worker issues when checking cities etc.
by DrakeD
Sat Apr 09, 2022 11:45 am
Forum: Shadow Empire
Topic: Provoking friendly minors - is it possible?
Replies: 4
Views: 449

Re: Provoking friendly minors - is it possible?

Why would you intentionally reduce the national relationship with a minor power if not for war? I have done it so I get less happiness penalty to pop and less fist increase when I do declare war on them.
by DrakeD
Sun Apr 03, 2022 9:28 am
Forum: Shadow Empire
Topic: Provoking friendly minors - is it possible?
Replies: 4
Views: 449

Re: Provoking friendly minors - is it possible?

You can critically fail some stratagems to lower relation.
by DrakeD
Sat Sep 04, 2021 8:57 pm
Forum: Shadow Empire
Topic: Best ideology/government type?
Replies: 35
Views: 3759

RE: Best ideology/government type?

Democrasy Government Mind. Play Cabinet retreat every turn. Makes your directors happy and gives them lots of xp. If you can get a decent interiour council director, he will soon be able to give you FP by playing the "mission impossible" card.
by DrakeD
Wed Jun 02, 2021 7:36 pm
Forum: Shadow Empire
Topic: Official Shadow Empire poll is up and running!
Replies: 42
Views: 3279

RE: Official Shadow Empire poll is up and running!

I have only played the civilization series of the games you ask for, but I feel it's important to point out that it's only civ 4 that is good. All the others are dumbed down too much.
by DrakeD
Wed May 12, 2021 3:22 pm
Forum: Shadow Empire
Topic: Which techs are critical?
Replies: 23
Views: 1150

RE: Which techs are critical?

<t> It all depends on the map and starting position.<br/>
<br/>
Solar power is not critical every time. Power Plant might even be better sometimes since it cost less BP to research and is cheaper to build.<br/>
<br/>
I only consider Sealed Roads and one of Solar Energy or Power Plant as ...
by DrakeD
Thu May 06, 2021 12:29 pm
Forum: Shadow Empire
Topic: To Nuke or Not to Nuke
Replies: 17
Views: 2169

RE: To Nuke or Not to Nuke

I almost always scrap GR Hellraisers. Early in the game, the metal and machines can be very useful.

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