Search found 48 matches

by wirkey
Wed Oct 01, 2025 9:58 am
Forum: Strategic Command WWII: World at War
Topic: Poland in one turn
Replies: 9
Views: 674

Re: Poland in one turn

Isn't there also a huge drawback as the USSR mobilization doesn't decrease since they don't get to invade eastern Poland?
by wirkey
Wed Aug 06, 2025 1:03 pm
Forum: Tech Support
Topic: Can't upload games
Replies: 3
Views: 209

Re: Can't upload games

Looks like it was a problem with my ISP. Once I connected my PC to my phone and used my mobile data it worked just fine.
by wirkey
Tue Aug 05, 2025 5:58 pm
Forum: Tech Support
Topic: Can't upload games
Replies: 3
Views: 209

Can't upload games

I was gone for two weeks so I don't know how long this has been going.

Was trying to continue my games.
In WiE it crashes when trying to upload the save. Says server communication error and after that game saved (or something like that) but it still shows that it still is my turn. This happened ...
by wirkey
Wed Dec 11, 2024 11:19 am
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.16






Your entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?

They are prevented for a reason, their is this country called Japan and well, they want to conquer Australia. Not sure you are aware of that but hopefully that helps you understand ...
by wirkey
Wed Nov 27, 2024 8:10 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.16






Yes it is intended


OK. Guess my entire RAAF is stuck and pretty much worthless. Guess I don't like that feature.


Your entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?

They are prevented for a reason, their is this country called ...
by wirkey
Sun Nov 24, 2024 1:55 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.16

Lothos wrote: Fri Nov 22, 2024 9:45 pm
wirkey wrote: Fri Nov 22, 2024 7:30 pm is it intended that Australian planes can't be operated to outside Australia?
Yes it is intended
OK. Guess my entire RAAF is stuck and pretty much worthless. Guess I don't like that feature.
by wirkey
Fri Nov 22, 2024 7:30 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.16

is it intended that Australian planes can't be operated to outside Australia?
by wirkey
Wed Nov 13, 2024 8:41 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.14a



I'm getting the message that because of allied forces in the pacific US mob gpes down. And I really don't know why? No allied forces on any of the islands, nothing in Australia...


Read the initial popup, you either have troops on one of the island locations or areas that you are not suppose ...
by wirkey
Tue Nov 12, 2024 9:38 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.14a

I'm getting the message that because of allied forces in the pacific US mob gpes down. And I really don't know why? No allied forces on any of the islands, nothing in Australia...
by wirkey
Sun Nov 03, 2024 2:10 pm
Forum: MODS and Scenarios
Topic: TRP - World at War Released v0.8.20c
Replies: 580
Views: 75808

Re: TRP - World at War Released v0.8.14a

I just encountered a strange bug.

Image
trp.jpg
trp.jpg (302.63 KiB) Viewed 959 times
My destroyers can't reach the sub, as the hexes around it are blocked. If I use cruise mode I can reach those hexes, but no more attack ofc
by wirkey
Mon Mar 18, 2024 11:45 am
Forum: Strategic Command WWII: World at War
Topic: Blocking sea transit hexes is gamey
Replies: 35
Views: 2330

Re: Blocking sea transit hexes is gamey

This, or have an increased italian mobilization if those hexes are blocked.

Somehow related I think there should be similar transfer hexes for the suez canal, panama canal and maybe even bosporus.

Opposing sides naval units can use them as long as they are not at war with the controlling nation.
by wirkey
Tue Jan 23, 2024 12:49 pm
Forum: Tech Support
Topic: bug or new feature?
Replies: 1
Views: 342

bug or new feature?

Hi fellas,

I've noticed recently that my lr amphib transports can't cruise after they used their amphib attack (next turns obviously). Is that an intended feature to nerf them or just a bug?

In that matter, I'm never sure when and if a LR can attack after cruising?
by wirkey
Thu Dec 28, 2023 12:03 pm
Forum: Tech Support
Topic: Transport bug reported with WiE is here too with WaW
Replies: 4
Views: 488

Re: Transport bug reported with WiE is here too with WaW

I have encountered similar problems:

In WaW:
US can't transport units from East Coast. Some units can be loaded to amphib transports, some can't

in WiW

UK can't transport from Narvik
by wirkey
Sat Nov 04, 2023 12:39 pm
Forum: Tech Support
Topic: Transports Not Showing in Enemy Moves
Replies: 3
Views: 376

Re: Transports Not Showing in Enemy Moves

I think it's because I used cruise mode.
by wirkey
Wed Aug 30, 2023 8:48 am
Forum: Multiplayer Sessions
Topic: opponent wanted for WaW, WiE, WW1
Replies: 1
Views: 262

Re: opponent wanted for WaW, WiE, WW1

Looking again.

I have improved a bit since then.
But I still pretty much suck with CP in WW1.
by wirkey
Wed Aug 30, 2023 8:48 am
Forum: Multiplayer (PBEM and head to head)
Topic: opponent wanted for WaW, WiE, WW1
Replies: 5
Views: 728

Re: opponent wanted for WaW, WiE, WW1

Looking again.

I have improved a bit since then.
But I still pretty much suck with CP in WW1.
by wirkey
Wed Aug 30, 2023 8:48 am
Forum: Multiplayer Sessions
Topic: opponent wanted for WaW, WiE, WW1
Replies: 1
Views: 838

Re: opponent wanted for WaW, WiE, WW1

Looking again.

I have improved a bit since then.
But I still pretty much suck with CP in WW1.
by wirkey
Tue Jun 13, 2023 9:21 pm
Forum: Strategic Command: World War I
Topic: Units trapped by surrender of Enemy
Replies: 3
Views: 378

Re: Units trapped by surrender of Enemy


Hi

If this is a single player game against the AI, please send me the saved turn and I should be able to do something for you.

bill.runacre@furysoftware.com

The save should be found here:
C:\Users\Billr\Documents\My Games\Strategic Command WWI\Save


No, its a MP. I'm pretty confident I'll be ...
by wirkey
Mon Jun 12, 2023 11:02 am
Forum: Strategic Command: World War I
Topic: Units trapped by surrender of Enemy
Replies: 3
Views: 378

Units trapped by surrender of Enemy

Hi fellas,

not sure if this topic has been discussed before:

When Austria surrenderd I had Italian Units just south of Munich trapped without any supply. I can't even DOW on Austria to save them.
Doesn't seem right to me.

scrrenshot.jpg

Soemthing similar happened to Russia. Units trapped when ...
by wirkey
Sat Jun 10, 2023 4:30 pm
Forum: Tech Support
Topic: UK capital reverted to London but then to Edinburg
Replies: 2
Views: 230

Re: UK capital reverted to London but then to Edinburg

I had the same problem with China.

Japan took Urumchi and China surrendered. Later India and the US liberated China from the sea but wasn't able to "liebrate" China before Japan surrendered.

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