Search found 36 matches

by Ingor
Sun Feb 18, 2024 11:41 am
Forum: Distant Worlds 2
Topic: 1.2.2.0 Public Beta Update Available
Replies: 18
Views: 3624

Re: 1.2.0.8 Public Beta Update Available

fruitgnome wrote: Sun Feb 18, 2024 1:33 am These things are fixed.
Thank you ! Then I'm gonna test a new playthrough right away.
by Ingor
Sat Feb 17, 2024 9:59 pm
Forum: Distant Worlds 2
Topic: 1.2.2.0 Public Beta Update Available
Replies: 18
Views: 3624

Re: 1.2.0.8 Public Beta Update Available

Hi everyone & dev team,

Disclaimer : it's been months since I've played the game, but it had huge potential and I liked my ~100 first hours.

I don't want to open a new thread especially for this but anyone knows if the latest patches have fixed some of the annoying automation for planets ? I ...
by Ingor
Sun May 28, 2023 1:59 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 - Official "Hyperspeed" Update v1.1.4.4
Replies: 6
Views: 1459

Re: Distant Worlds 2 - Official "Hyperspeed" Update v1.1.4.4

I've tried lauching the update, it resetted all the settings I want to play with (key bindings for starters).

Is there a mod that fixes that ? I cant' be asked to redo that every patch, it's so boring (and the last time I did that the key mappings stuff didn't work properly half the time and the ...
by Ingor
Wed Dec 21, 2022 12:21 pm
Forum: Distant Worlds 2
Topic: Attacks without war?
Replies: 18
Views: 2405

Re: Attacks without war?

The AI is doing this to me for the very first time, and it's not getting any reputation impact. Is it intended ?
by Ingor
Sun Apr 24, 2022 5:36 pm
Forum: Distant Worlds 2
Topic: Stealing this subject - Herding Cats (solved - sort of)
Replies: 21
Views: 2352

Re: Stealing this subject - Herding Cats

That could be automation taking over if you haven't properly set the policy settings, I'm guessing.
by Ingor
Tue Apr 12, 2022 8:15 pm
Forum: Distant Worlds 2
Topic: Constructor ships idle?
Replies: 8
Views: 884

Re: Constructor ships idle?

I've noticed it, no explanation in sight, and it's very frustrating indeed.
by Ingor
Fri Apr 01, 2022 6:56 pm
Forum: Distant Worlds 2
Topic: Extremely rare luxury resources question
Replies: 11
Views: 1987

Re: Extremely rare luxury resources question



Yeah, I thought myself, the planet could have at least a second spaceyard.

Let's make it a Facility if you must, I have no problem with this,
Cap the size of Ships that can be produced planetside.

Another question. How many docking bays has a planet ?

I think a planet has 0 docking bays ...
by Ingor
Wed Mar 30, 2022 8:17 pm
Forum: Distant Worlds 2
Topic: Extremely rare luxury resources question
Replies: 11
Views: 1987

Re: Extremely rare luxury resources question

You should check if your colonies are indeed asking for these ressources. You might have to take over automations for it.

But that might not help as well, because the freighters arn't prioritizing it at all : I've been mining Zentabia fluid for years in my current game, and tonight I checked : not ...
by Ingor
Wed Mar 30, 2022 5:11 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation

My bad, here it is !
by Ingor
Wed Mar 30, 2022 2:56 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation

Here is a savegame where the problem is happening for 2 colonies, if you want to investigate further.
by Ingor
Tue Mar 29, 2022 8:26 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation

That's a good point indeed, corruption impact has to be considered.

But you are missing my last point : shouldn't this planet tend towards 15 happiness ? As I understand it, and as you have pointed out, it should be considered a medium colony, isn't it ? So, why is the automation AI not lowering ...
by Ingor
Tue Mar 29, 2022 6:47 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation

I admit my error, but that was not very clear to me to be honest, and you are being rather rude I'd say !

There are still some questions about those numbers tho : on my first screenshot, if you take "Namaryni 5", it's supposed to have a max pop of about 11 000M. Why is it maintained at 7 happiness ...
by Ingor
Tue Mar 29, 2022 6:36 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation

I'll screeshot them for you, it's in the policy manager ! But you are right, maybe this is somehow related to the max capacity of a colony, that would make sense somehow.
by Ingor
Tue Mar 29, 2022 5:51 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Re: Tax rate automation


I do not understand the question.

That list does not realy tell me anything, other then it seems to be work on the Colonies with Billions. Which are the ones that should be at or over 50%.

Any other low planet can be explaiend with the people there simply being unhappy.
If the planet is a low ...
by Ingor
Tue Mar 29, 2022 4:17 pm
Forum: Distant Worlds 2
Topic: Tax rate automation
Replies: 14
Views: 1697

Tax rate automation

Hi guys,

I've tried to micromanage tax rates but it's too much of a hassle (kudos to those who do successfully, any tip is appreciated). So I'm relying on automation, as I'm sure most of us are doing. And here, I feel like I'm missing something, because the automation isn't doing what I'm asking at ...
by Ingor
Sun Mar 27, 2022 11:54 am
Forum: Distant Worlds 2: Tech Support
Topic: New crash on 1.0.2.6
Replies: 0
Views: 138

New crash on 1.0.2.6

I don't know where to post this, so I'm feeling like opening a new post. I'm getting a new kind of crash where the game doesn't close but the task manager says the game isn't responding. It even happened when I tried saving yesterday evening.

Here are 2 files that I hope will help you understand ...
by Ingor
Sat Mar 26, 2022 7:56 pm
Forum: Distant Worlds 2
Topic: Early expansion and independent colonies
Replies: 17
Views: 1199

Re: Early expansion and independent colonies

Because it's still very early, but that's a pattern I'm seeing in my last few games : the AI can expand into independent colonies because they have some in their home system or the system right over, and that never happened to me.
by Ingor
Sat Mar 26, 2022 7:30 pm
Forum: Distant Worlds 2
Topic: Early expansion and independent colonies
Replies: 17
Views: 1199

Early expansion and independent colonies

Hi guys.

I've seen a pattern in my last 3 games and I want to know if everyone feels the same : does the AI get waaaaay more options to get independent colonies early on ? See my screenshot, where you can see the AI Mortalen getting freebies when I'm out of range of everything.

I'm playing with ...
by Ingor
Wed Mar 23, 2022 7:22 pm
Forum: Distant Worlds 2
Topic: DW2 FAQ/QnA megathread - Ask your question here!
Replies: 978
Views: 79093

Re: DW2 FAQ/QnA megathread - Ask your question here!

I've gotten something like a -20 reputation penalty when invading a colony for the first time in the maximum difficulty, is it intended or buggued ? Because that's very hard to stomach, everyone including my own population hates me now.
by Ingor
Mon Mar 21, 2022 7:24 pm
Forum: Distant Worlds 2: Tech Support
Topic: START HERE: Latest Troubleshooting FAQ
Replies: 86
Views: 23133

Re: START HERE: Latest Troubleshooting FAQ (1.0.2.1)



I'm getting crashes when I zoom in, that obviously don't leave a file in the crash log, because I had 2 or 3 tonight and the last crashdump is from yesterday.

I'm still posting this in the hope that you can do something about it, because I'm getting annoyed at this game for this reason and I ...

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