Search found 5 matches

by gavicola1
Thu Mar 31, 2022 2:02 pm
Forum: Distant Worlds 2: Tech Support
Topic: Problem - Population Migration
Replies: 5
Views: 714

Re: Problem - Population Migration

I thought it was worth re-visiting this thread to point this excellent post out on Steam that outlined the problem better than i.

https://steamcommunity.com/app/1531540/discussions/0/3269057884705747372/

"In the last game I purposely left everything on auto. And at one point I had a collapse of ...
by gavicola1
Mon Mar 28, 2022 2:05 pm
Forum: Distant Worlds 2: Tech Support
Topic: Problem - Population Migration
Replies: 5
Views: 714

Problem - Population Migration

I believe i've seen versions of this complaint elsewhere, but never really expressed clearly. There are a couple of problems that all compound here.

1) When you colonize a new planet, unless you micro the colonizer, it will usually pick up the 'wrong species' of people from your empire.
2) There is ...
by gavicola1
Mon Mar 28, 2022 1:58 pm
Forum: Distant Worlds 2
Topic: Suggestion - Planetary Adminstration
Replies: 4
Views: 636

Suggestion - Planetary Adminstration

Planetary adminstration buildings are needless micromanagement. They are always worth building. If you use manual control on colony buildings (which i suspect most people do) then they are also a pain in the butt later in the game when you need to try and upgrade 24 buildings across your empire ...
by gavicola1
Mon Mar 14, 2022 5:14 pm
Forum: Distant Worlds 2
Topic: Great game, but a few issues i would like to bring up:
Replies: 0
Views: 378

Great game, but a few issues i would like to bring up:

First:
the frequency discussed ship manager. I actually have no issue with the constraints on the new ship designer. however, i was hoping for a significant improvement in the, lets call it 'ship manager' and in fact, its exactly the same as DWU. Essentially, it only allows me to build one ship of ...

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