Search found 3 matches

by Erendil
Thu Mar 17, 2022 5:10 pm
Forum: Distant Worlds 2
Topic: Intelligence gameplay
Replies: 17
Views: 2312

Re: Intelligence gameplay

In my actual game, there is an assassination loop.
An other empire constanly get their leader killed :
20 death in less than 10 min at 4X time.

Same with a sabotage loop.

A similar solution to the empire reputation :

A spy is detected stealing tech -> tech stealing to that empire become way ...
by Erendil
Tue Mar 15, 2022 6:58 pm
Forum: Distant Worlds 2
Topic: Intelligence gameplay
Replies: 17
Views: 2312

Re: Intelligence gameplay

Counter intelligence is weak now. I didn't see any change between going full mission and half mission half counter. Still lose stations and didn't catch a spy.
by Erendil
Tue Mar 15, 2022 6:26 pm
Forum: Distant Worlds 2
Topic: Intelligence gameplay
Replies: 17
Views: 2312

Intelligence gameplay

The intelligence gameplay is too isolated from the rest of the game.

It doesn't take into account the distance to the target, the tech level of our and the target empire and the species.
There is also no events for intelligence like those for exploration.

First part, the distance :

It's illogic ...

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