Search found 117 matches

by erick33
Fri Apr 10, 2026 5:07 pm
Forum: Tech Support
Topic: [1817] Mine detection issues with the AN/AES-1 ALMDS
Replies: 6
Views: 348

Re: [1817] Mine detection issues with the AN/AES-1 ALMDS

Raptorx7_slith wrote: Mon Mar 16, 2026 10:37 pm Thanks for the report, logged as 0017243
I tested it on version 1825, but it still doesn't detect it
by erick33
Wed Apr 01, 2026 7:54 am
Forum: Tech Support
Topic: [FIXED][1825.15] Serious AIM-120D DB error
Replies: 4
Views: 353

Re: [1825.15] Serious AIM-120D DB error


Thanks for the heads up. I think there are two related but distinct potential issues here, both caused by the new variable burnout-speed feature in v1.09.

1) How the weapon performance stats are displayed on the DB-viewer.

2) How the weapon actually performs within the simulation.

For the first ...
by erick33
Wed Apr 01, 2026 12:51 am
Forum: Tech Support
Topic: [FIXED][1825.15] Serious AIM-120D DB error
Replies: 4
Views: 353

[FIXED][1825.15] Serious AIM-120D DB error

I have discovered a significant bug regarding the AIM-120D AMRAAM in the current Build 1825.15.

As you can see in the provided picture, the maximum speed of the AIM-120D is listed as 1395 kts in the DB viewer. Meanwhile, the maximum speed for other missiles in the AIM-120 series is correctly ...
by erick33
Sun Mar 22, 2026 5:05 pm
Forum: Tech Support
Topic: [1825.11] Scenario setting options fail to display correctly during scenario load.
Replies: 1
Views: 109

[1825.11] Scenario setting options fail to display correctly during scenario load.

As shown in the attached photo, even though the scenario feature settings are configured, they are not displaying correctly when loading the scenario. I am reporting this as I believe it is a bug
by erick33
Tue Mar 17, 2026 4:03 pm
Forum: Tech Support
Topic: [1817] Mine detection issues with the AN/AES-1 ALMDS
Replies: 6
Views: 348

Re: [1817] Mine detection issues with the AN/AES-1 ALMDS


It seems to be a matter of depth.

Mines at 0 depth are detected by the LIDAR system.


0D.gif


I’ve verified that the system detects mines at zero depth, but those are floating mines that can be spotted visually anyway. The real issue is that if ALMDS is only capable of detecting mines at the ...
by erick33
Mon Mar 16, 2026 4:44 pm
Forum: Tech Support
Topic: [1817] Mine detection issues with the AN/AES-1 ALMDS
Replies: 6
Views: 348

[1817] Mine detection issues with the AN/AES-1 ALMDS

I’ve been testing the AN/AES-1 ALMDS against moored mines between 10m and 100m deep, but I couldn't get a single hit. Even the mine at -32ft wasn't detected at all. I made sure the ALMDS pod was active and flew at the lowest possible altitude, but still nothing.

I'm not an expert on mine clearance ...
by erick33
Fri Jan 23, 2026 4:48 pm
Forum: Tech Support
Topic: Runway repair issue
Replies: 8
Views: 365

Re: Runway repair issue


Interesting.

Does this happen when the runway is 99.9% damaged, or you don't see any repairs at damages of lower level (eg. 76%)? I am asking because I clearly remember a game of mine when an enemy runway that I damaged being gradually and very slowing getting repaired (i.e. lowering damage ...
by erick33
Fri Jan 23, 2026 8:23 am
Forum: Tech Support
Topic: Runway repair issue
Replies: 8
Views: 365

Re: Runway repair issue



As far as I understand, when a runway or taxiway is damaged, repairs are supposed to begin automatically over time. However, based on my testing, I have encountered an issue where runway repairs do not proceed as expected.

In my test, I struck a 2,600 m runway and its associated taxiways with ...
by erick33
Thu Jan 22, 2026 5:06 pm
Forum: Tech Support
Topic: Runway repair issue
Replies: 8
Views: 365

Runway repair issue

As far as I understand, when a runway or taxiway is damaged, repairs are supposed to begin automatically over time. However, based on my testing, I have encountered an issue where runway repairs do not proceed as expected.

In my test, I struck a 2,600 m runway and its associated taxiways with two ...
by erick33
Sun Jan 18, 2026 9:30 am
Forum: Tech Support
Topic: Concerns About Missile Fuel Burn Duration and Propellant Load
Replies: 3
Views: 1192

Concerns About Missile Fuel Burn Duration and Propellant Load

At present, the PL-15 missile is believed to carry enough rocket propellant for approximately 65 seconds of burn time. However, this figure raises significant doubts.

When compared to the AIM-120D AMRAAM, the missile most frequently compared with the PL-15, the AMRAAM carries propellant for only ...
by erick33
Wed Nov 26, 2025 8:16 am
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

Re: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied


That's an interesting case, thanks for pointing it.

Dimitris recently fix that if the contact of the mission has a very large AoU the mission shouldn't triggered so that might help to avoid the mission being triggered.

I tested a simple scenario with the max strike radius and known contacts and ...
by erick33
Tue Nov 25, 2025 9:49 am
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

Re: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied

blu3s wrote: Tue Nov 25, 2025 9:48 am No, it's in the new beta, B1776
Thank you for checking! I hope you have a great day.
by erick33
Tue Nov 25, 2025 9:47 am
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

Re: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied


That's an interesting case, thanks for pointing it.

Dimitris recently fix that if the contact of the mission has a very large AoU the mission shouldn't triggered so that might help to avoid the mission being triggered.

I tested a simple scenario with the max strike radius and known contacts and ...
by erick33
Tue Nov 25, 2025 2:21 am
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

Re: [WAD][Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied


I'm unable to repro the issue in the scenario attached or in a scenario from scratch.

Time passed and all the flights are still landed and no flight plan has been generated.


https://i.imgur.com/umKKoNY.png



Can you try to recreate the issue in an isolated scenario?


Even though I reset ...
by erick33
Mon Nov 24, 2025 2:16 pm
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

Re: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied

blu3s wrote: Mon Nov 24, 2025 9:21 am Image

The mission has no max strike radius
It seems the file attachment was incorrect, but the same issue still occurred even after setting the maximum strike radius. I tested it several times with both 490 nm and 400 nm, and the same behavior happened each time.
by erick33
Mon Nov 24, 2025 4:14 am
Forum: Tech Support
Topic: [Build 1774] Flight path distortion issue
Replies: 2
Views: 198

[Build 1774] Flight path distortion issue

During scenario testing, I found that aircraft assigned to a strike mission and launched from the carrier were generating a strike plan flight path that deviates excessively to the side, far beyond the aircraft’s operational range.
Even after multiple test runs, the same issue continued to occur, so ...
by erick33
Mon Nov 24, 2025 4:08 am
Forum: Tech Support
Topic: [Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied
Replies: 9
Views: 455

[Build 1774] There is a bug where the mission is triggered despite the required conditions not being satisfied

In the scenario, I created a combined CSG Strike mission against the enemy carrier group. The mission was assigned to the aircraft on the carrier, and it was configured to activate when the distance to the target was 490 nm.

However, during actual gameplay, I observed that the mission started even ...
by erick33
Mon Nov 24, 2025 3:58 am
Forum: Tech Support
Topic: [WAD][Build 1774] Accuracy issues in lower-tier ABM systems
Replies: 1
Views: 119

[WAD][Build 1774] Accuracy issues in lower-tier ABM systems

I have confirmed through recent patches that when there is a large velocity difference between the target and the interceptor, the hit probability is now fixed at 1. However, this change has effectively rendered lower-tier ABM systems such as the Patriot PAC-3 meaningless, since their hit ...
by erick33
Thu Nov 06, 2025 2:32 pm
Forum: Tech Support
Topic: [1728.2] Carrier cargo error
Replies: 1
Views: 328

[1728.2] Carrier cargo error

I tried to move the weapons inside a container on the aircraft carrier to the carrier’s magazine, but I can’t. As shown in the attached screenshot, every button except “Unload cargo” is disabled. “Unload cargo” lowers the container to the shore, so that won’t work. I think this is a bug ...
by erick33
Thu Oct 02, 2025 3:13 am
Forum: Tech Support
Topic: [FIXED+WAD][1728.2] The satellite detects a stealth missile.
Replies: 3
Views: 406

[FIXED+WAD][1728.2] The satellite detects a stealth missile.

While playing the scenario, I encountered a situation where the LRASM I launched was first detected by an enemy satellite, which allowed the enemy to intercept it. Upon review, I found that the satellite’s IR sensor was able to detect the LRASM. The attached scenario is designed to replicate a ...

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