Search found 5 matches

by fullhouse
Wed May 25, 2022 12:25 pm
Forum: Distant Worlds 2
Topic: Another pressing issue with the AI.
Replies: 2
Views: 425

Another pressing issue with the AI.

I have just conquered your civilisation, ended your culture.

Not bearing any kind of grudge and simply acknowledging the inevitable rise of my civilisation all your remaining combat ships join my Empire.

Hang on, where were all these ships when I was glassing your homeworld?

The AI might waste ...
by fullhouse
Wed May 25, 2022 12:00 pm
Forum: Distant Worlds 2
Topic: Uncouple Planet Quality from Colony Prevalence please
Replies: 14
Views: 1396

Re: Uncouple Planet Quality from Colony Prevalence please

I always play with minimum amount of colonisable worlds and indys.

I still always get indy planets shoved down my throat.
by fullhouse
Tue May 24, 2022 10:13 am
Forum: Distant Worlds 2
Topic: Conquered last planet of enemy empire, but empire still exists.
Replies: 1
Views: 289

Conquered last planet of enemy empire, but empire still exists.

So conquered last planet of enemy civ.

No X empire has been wiped out notification, no dump of tons of useless ships into my fleets and no receipt of their actually useful mining stations.

There are no further surviving colonies, and in the score screen this is confirmed, population 0% colonies 0 ...
by fullhouse
Tue May 24, 2022 9:53 am
Forum: Distant Worlds 2
Topic: Uncouple Planet Quality from Colony Prevalence please
Replies: 14
Views: 1396

Re: Uncouple Planet Quality from Colony Prevalence please

Slightly tangential to this but relevant.

If you set independent colonies to the lowest setting, the game still stuffs them down your throat.
by fullhouse
Mon May 23, 2022 5:37 pm
Forum: Distant Worlds 2
Topic: General wont land with troops.
Replies: 1
Views: 234

General wont land with troops.

Currently have a General with a +30% attack bonus but its irrelevant because he wont most of the time disembark from the transport fleet he is assigned to.

He will some times, but its hella inconsistent. Also, when he does leave, its a pain because I then have to manually reassign him to the fleet ...

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