Search found 4 matches

by mcbeath89
Sat Sep 16, 2023 9:06 am
Forum: Distant Worlds 2
Topic: Freighter Logic And Trade Agreements
Replies: 4
Views: 831

Re: Freighter Logic And Trade Agreements

As I had deleted the previous one I set up another situation the same as I explained above. Same thing happened. I have a few saves explained below. However I don't know how to upload them. I tried attaching them to this post but it comes up with an invalid file error. I googled it and came to a ...
by mcbeath89
Tue Sep 12, 2023 9:39 pm
Forum: Distant Worlds 2
Topic: Freighter Logic And Trade Agreements
Replies: 4
Views: 831

Re: Freighter Logic And Trade Agreements

Hi

Apologise I moved on from that game and deleted the save. I will remember in future to keep my saves if I decide to write on the forums.

I did however test how the freighters work with the game editor. I started a game with a free trade agreement with another empire then edited it so they had ...
by mcbeath89
Sun Sep 10, 2023 3:21 pm
Forum: Distant Worlds 2
Topic: Freighter Logic And Trade Agreements
Replies: 4
Views: 831

Freighter Logic And Trade Agreements

When a trade agreement is signed how do freighters treat foreign empires stations? From playing they seem to only collect goods if your empire is in dire need of them even if you have a free trade agreement and therefore no tarrif drawbacks.

For example I had a game were I was low on polymer. I ...
by mcbeath89
Fri Sep 01, 2023 10:14 am
Forum: Distant Worlds 2
Topic: Trade agreements working as intended?
Replies: 0
Views: 356

Trade agreements working as intended?

So I've noticed that despite having free trade agreements my freighters hardly ever get needed resources from my neighbour despite them being abundant and easily within travel distance.

I tested this in game editor starting a game as a one system empire with a nearby ally free trade agreement. I ...

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