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by Diliwitm
Fri Oct 10, 2025 6:21 am
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

xAP ARGENTINA MARU is CVE Kaiyō. Both are in the game.

https://en.wikipedia.org/wiki/Japanese_ ... Kaiy%C5%8D
by Diliwitm
Thu Oct 09, 2025 11:15 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

Thank you RJ
by Diliwitm
Sun Oct 05, 2025 9:35 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

Agano CL one set of 4 torpedo tube launchers is rear instead of center.
by Diliwitm
Sat Oct 04, 2025 10:53 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

Correct.

DD Momi class as E 4/43 has 2 DC left side and 1 DC right side, maybe it was that way, but i find it not typical. Same 9/44 with another DC model.
by Diliwitm
Fri Oct 03, 2025 9:38 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

1st IJA engineer regiment do not have IJA combat engineers in TOE, the TOE is only 5 engineers, 3 AAMG, 45 support
by Diliwitm
Mon Sep 29, 2025 4:45 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 351
Views: 37163

Re: New Public Beta - v1128 Live Now!

Maybe an issue already listed: hex 97,153 , it shows in the map as an Ocean Hex, but in combat report i had a submarine hugging the bottom. I think that only happens in coastal/low depth hexes not ocean hexes
by Diliwitm
Thu Sep 25, 2025 10:18 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn

I already told you they not attacked, they are not on the combat list. They also don't have any losses/disablements.
by Diliwitm
Thu Sep 25, 2025 7:50 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn

Sorry, i don't see the point and there is also data i don't want my opponent to know.
by Diliwitm
Wed Sep 24, 2025 1:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn


2- The 36ID and 2 tank units did not attacked, they are in Kaifeng


I have been thinking about what might have happened and I have a theory. I am wondering if the 36ID and the two tank units actually did take part in the battle but were not recorded in the record of the attack. The attack was ...
by Diliwitm
Wed Sep 24, 2025 1:54 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn




Units considered "Armoured" are motorized and will often take a road route rather than slog overland. It has to do with the game calculating which is the most efficient route that still has supply.


Why are you ignoring the information i put? Pleases try to explain why the main Infantry unit ...
by Diliwitm
Wed Sep 24, 2025 1:49 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn


I think the Follow command is subject to die rolls because it was never reliable from the time the game came out. What die rolls? Perhaps some leadership traits? Unit morale? Fatigue? Terrain (some units more affected by rough terrain than others)? Or maybe some factor that says the leader can't ...
by Diliwitm
Tue Sep 23, 2025 8:45 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn

I am sorry but that is an attempt to rationalize game behavior with no solid foundation.
36ID was the leading unit, the unit movement screen said that it was to go to Chengchow and it moved 44 miles of 46 needed. Other units also went there and were following the 36ID.
by Diliwitm
Tue Sep 23, 2025 6:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn

Thanks for the interest

1- All Chinese units are still in Chengchow, the assault was 1:1 , i have 4600 causalities, Chinese 2000, in combat squads was 434 disabled vs 232 , destroyed was minimal around 10 Japan vs 13 for Chinese. Chinese are under 5 forts from 6. Fog of War applies to causalities ...
by Diliwitm
Tue Sep 23, 2025 5:58 pm
Forum: Tech Support
Topic: Asking for support for strange land movement problem in an assault.
Replies: 6
Views: 188

Re: Asking for support for strange land movement problem in an assault.

These for example are questions that are not answered.


Why ID36 went to Kaifeng instead of Chengchow?

Why all units say they made 44 miles to Chengchow but 3 of them don't go there? When an unit chooses a different path it shows in the movement info, it did not show.
by Diliwitm
Tue Sep 23, 2025 5:12 pm
Forum: Tech Support
Topic: Asking for support for strange land movement problem in an assault.
Replies: 6
Views: 188

Asking for support for strange land movement problem in an assault.

For more details https://forums.matrixgames.com/viewtopic.php?t=413039 - also can repost here if necessary.

PBEM version 1.8.11.28.4 Mar 04 2023

Assault/shock river attack from 88,43(from North) against Chengchow 88,44

D Day -1 24 September 1942
all units were in 88,43 and moved already in 44 ...
by Diliwitm
Tue Sep 23, 2025 3:32 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn



Sorry, why is there "(Direct)" flag on some of th units? I have never paid attention to this.

In many places, using an indirect road route would get the unit to the target hex faster and with less fatigue. But if the target hex is immediately adjacent to the marching unit, it will be sent ...
by Diliwitm
Tue Sep 23, 2025 3:30 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn


Units considered "Armoured" are motorized and will often take a road route rather than slog overland. It has to do with the game calculating which is the most efficient route that still has supply.


Why are you ignoring the information i put? Pleases try to explain why the main Infantry unit ...
by Diliwitm
Tue Sep 23, 2025 6:04 am
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Re: Big problem bug - some land units shifted to an hex sideways in a shock attack turn

Units are in hex 88,43, movement is just to the next hex 88,44 a river assault , Kaifeng is 89,44.

The units are by stack order (there is another unit an HQ at left of stack and another unit and end of stack. These 2 have no orders and remained there.
Problem.jpg
Problem.jpg (105.29 KiB) Viewed 373 times
by Diliwitm
Tue Sep 23, 2025 1:03 am
Forum: War in the Pacific: Admiral's Edition
Topic: Big problem bug - some land units shifted to an hex sideways in a shock attack turn
Replies: 25
Views: 703

Big problem bug - some land units shifted to an hex sideways in a shock attack turn

PBEM version 1.8.11.28.4 Mar 04 2023

Assault/shock river attack from 88,43(from North) against Chengchow

D Day -1 24 September 1942
all units were in 88,43 and moved already in 44 miles to Chengchow 88,44. They were following in combat movement the 36 ID direct combat movement to Chengchow.

D day ...

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