Search found 23 matches

by CaptainPeche
Sun Dec 07, 2025 6:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Delay announcement!

The original plan was to release the full version at ~8 AM Hawaii time on December 7 because symbolism, but it looks like that isn't going to happen since I still have a bunch of things not implemented or half-finished. In about a week I have my first mid-terms coming up, and ...
by CaptainPeche
Sun Nov 30, 2025 7:15 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Changelog, November 30, 2025.

Once more I am releasing a short changelog.

As promised, Japan now has two new CVL task forces operating around the Philippines, each consisting of a CVL, 3 CAs and 6 DDs.

IJ ground OOB now has 2 more SNLFs and a Nav. Guard battalion in Cam Ranh Bay to support ...
by CaptainPeche
Sat Nov 29, 2025 9:23 am
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Changelog, November 29, 2025.

A small list of changes I've done and things I still have to do.

IJN has 5 new CVEs with 9 A5M4s and 6 B5M1s (the Shinpu Maru class):
- Shinpu Maru - escorts the Cam Ranh Bay invasion
- Kazahana Maru - escorts the Hue invasion
- Ryujin Maru - escorts the Quinhon ...
by CaptainPeche
Tue Nov 25, 2025 1:47 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords


I start Langley and Ely at Panama as CVE. Think they have a small 15 plane complement.


It probably doesn't matter where they start at unless they get sunk instantly. Still, do they only have capacity for 15 planes or is it just what they have on board at start? Langley was designed to carry 34 ...
by CaptainPeche
Tue Nov 25, 2025 1:38 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Some starting displacement numbers I currently have right now (never in my life I was expecting to use my SQL knowledge while making a WITP scenario). The data represents the total sum of the displacement of all of the warships of a given nationality and of a given class. Note that this chart ...
by CaptainPeche
Mon Nov 24, 2025 6:36 am
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords


Do you have any Flightdeck Cruisers in your Mod?


No, and I probably won't have any. The entire concept justs sounds... Questionable? Having a sort of jack-of-all-trades sounds great on paper, but putting a large unarmored/lightly armored box filled with gasoline, bombs, torpedoes and planes in ...
by CaptainPeche
Sun Nov 23, 2025 1:44 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Fixed some of the edits I've made for scenario testing (some of those might still remain and I will probably find and fix them as I keep playtesting it) and a couple bugs (some squadrons still randomly have their upgrades set to Latecoere 298, this will be getting fixed soon). I am still tweaking ...
by CaptainPeche
Sat Nov 22, 2025 10:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Oh, forgot to ask probably the most important question. There are a bunch of posts on the forum, but I'm not sure which is the most up-to-date one.

What are the best AI scripts right now? The ones from the ironman scenarios? The ones from scenario 1? I feel like the Ironman scripts might be the ...
by CaptainPeche
Sat Nov 22, 2025 10:28 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

It's the end of November already? Whoops...

First of all, I want to apologize for the extremely long delay and the lack of any substantial info. I had everything mostly finished by mid-August (actually I've had everything mostly ready by VJ day, but stuff happened and then I went down a rabbit hole ...
by CaptainPeche
Wed Jun 25, 2025 6:29 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

You pattern a bunch of this along my Between the Storms work. Looks pretty good.
Funny enough, I had no idea about "Between The Storms" before(I've spent maybe at most three or five hours browsing the forums, and most of that was to figure how to play the game on my new high-res laptop), but there ...
by CaptainPeche
Tue Jun 24, 2025 5:03 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Coming back with more updates on my progress: I'm finally done with my exams, finished my engineering course and now I have two months of free time to finish the scenario. I'm expecting to publish it on the 15th of August.

Japanese air industry has been reworked (actually I just brought it to more ...
by CaptainPeche
Sat Apr 05, 2025 4:45 pm
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Re: Some modding-related questions


I guess this is in addition to your previous questions in Main. This is the better place to discuss this.


Actually, this is an older thread and I specifically asked in main once more to get... A tiny bit more attention. It worked.


So, loading up the IJ queue will get you nowhere.


That is ...
by CaptainPeche
Mon Mar 31, 2025 7:56 am
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

After liberating some of the space previously allocated for the Japanese LCUs, I'm still in need of more space (I still can remove some blank lines between allied units, but then it'd be a mess and I'd rather avoid that). Can I take some of the space allocated for bases and TOEs, or will all the ...
by CaptainPeche
Sun Mar 30, 2025 6:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Re: Washinton Accords

Thanks everyone for the feedback, it is greatly appreciated. I've had my doubts whether in-game accuracy actually depends whethher the guns are centerline or not.


That sounds like a lot of work.


It is, but at the same time it isn't. At the very least, it's somewhat entertaining to make ...
by CaptainPeche
Sun Mar 30, 2025 12:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Washinton Accords
Replies: 37
Views: 2496

Washinton Accords

I am back with some more questions about both general gameplay and modding and some news about the scenario I've been working on. It is pretty ahistorical (I will think of the lore and how to justify all of these changes later :) ), but I tried to keep the changes more or less based on reality.

At ...
by CaptainPeche
Thu Jan 09, 2025 8:15 pm
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Re: Some modding-related questions


From what I have read, there was no drydock at Cavite, merely a nautical railway suitable for small craft. The Dewey Drydock was originally at Olangapo but was moved to Marivelles shortly before hostilities broke out.


I came to a similar conclusion because of a complete lack of information ...
by CaptainPeche
Thu Jan 09, 2025 8:04 pm
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Re: Some modding-related questions


The work has already been done on them.


I wish I knew that... A year or so ago. But I'll gladly compare my research with theirs, maybe I've missed something.

In any case, I wasn't really planning to move too far away from the original scenario, but now I'm sort of not sure what I even want. My ...
by CaptainPeche
Thu Jan 09, 2025 10:00 am
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Re: Some modding-related questions

2) One way to find out - invade Tarawa a few hundred times. Might do that, might not. I'll tell the results when I get them though, now that I'm kind of interested myself.
6) Thanks for the advice, I'll try it.
by CaptainPeche
Tue Jan 07, 2025 8:40 pm
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Re: Some modding-related questions


1. Maneuver affects the ability of any aircraft to avoid being shot down.
2. RTFM. The (R) means rocket. Ever see old newsreel clips showing rockets being fired from a LCI during a landing?
4. Not sure what you mean by realistically refitted. AFAIK the game uses historical refits and the ...
by CaptainPeche
Tue Jan 07, 2025 6:07 pm
Forum: Scenario Design and Modding
Topic: Some modding-related questions
Replies: 19
Views: 1860

Some modding-related questions

I'm currently making a 'small' alt-history scenario (essentially where WW1 lasted for a year longer, leading to some... Not-so-minor alterations to the Washington Naval Treaty and even more not-so-minor alterations to the actual OOB) and I have several random questions that come to mind. I should ...

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