Search found 14 matches

by sg2002
Sat Aug 30, 2025 9:33 am
Forum: Tech Support
Topic: [FIXED] Submarine Tutorial 1.3 BUG
Replies: 6
Views: 263

Re: Submarine Tutorial 1.3 BUG

Since the dev\support team is looking at this exact scenario, can someone tell me if there was supposed to be some kind of an instruction message right before that helicopter attacks? And it got lost? You're supposed to shut it down using a missile, but shooting AA missiles from a sub is not the ...
by sg2002
Sat Aug 30, 2025 9:13 am
Forum: Tech Support
Topic: [RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all
Replies: 7
Views: 183

Re: [1676] Submarine Tutorial 2.4 time won't pass at all

Just as a distant possibility I did a local games files check in Steam and that actually fixed it in both 1676 and 1706.
by sg2002
Wed Aug 27, 2025 10:54 pm
Forum: Tech Support
Topic: [1706] Some conclusions on strike behavior
Replies: 18
Views: 555

Re: [1706] Some conclusions on strike behavior

Yes, you do need to recreate flight plan, because different formations result in visually distinct flight plans. You should be able to see the difference.
by sg2002
Wed Aug 27, 2025 10:43 pm
Forum: Tech Support
Topic: [1706] Some conclusions on strike behavior
Replies: 18
Views: 555

Re: [1706] Some conclusions on strike behavior

I did plenty of strike testing too. And my conclusion was similar. But I got the impression that attacking multiple isolated targets with a single strike mission is not even intended in the first place. I think the ability to add multiple strike targets exist so that you could ensure that a couple ...
by sg2002
Wed Aug 27, 2025 8:31 pm
Forum: Tech Support
Topic: [RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all
Replies: 7
Views: 183

Re: [1676] Submarine Tutorial 2.4 time won't pass at all

Yes, it was checked on, tested again, still noting in the log.
by sg2002
Wed Aug 27, 2025 4:00 pm
Forum: Tech Support
Topic: [RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all
Replies: 7
Views: 183

Re: [1676] Submarine Tutorial 2.4 time won't pass at all

The exception log is mostly empty. See the attached. I've redacted out the computer identifying fields.

The laptop I'm using has a 7th gen i7-7700HQ and GTX 1050 gpu, which should be plenty, right?
by sg2002
Wed Aug 27, 2025 3:36 pm
Forum: Tech Support
Topic: [RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all
Replies: 7
Views: 183

Re: [1676] Submarine Tutorial 2.4 time won't pass at all

1706 seems a tad slower, takes my machine more than 1:40 to start running.
by sg2002
Wed Aug 27, 2025 3:00 pm
Forum: Tech Support
Topic: [RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all
Replies: 7
Views: 183

[RESOLVED][1676] Submarine Tutorial 2.4 time won't pass at all

Steps:
1. Load Submarine Tutorial 2.4
2. Start time.

The time won't go even at 1x speed.

I know that Submarine tutorials are not considered up to date. Still I decided to play through all of them, just to see where they go wrong.

This particular bug does not seem to be scenario specific, so I ...
by sg2002
Sat Jun 14, 2025 4:05 pm
Forum: Tech Support
Topic: [FIXED] [1674] ASW helicopter attack causes exceptions
Replies: 2
Views: 225

[FIXED] [1674] ASW helicopter attack causes exceptions

Repeat instructions:
1. Load the attached save
2. Launch a helicopter from FFH 150 Anzac
3. Attack the GOBLIN #50 using F1

After that you should get two error windows with exceptions in them. Both about Command_Core.Aircraft_AI.DetermineDesiredAttitudeAndThrottle(Single elapsedTime, Boolean ...
by sg2002
Tue Jun 03, 2025 12:20 pm
Forum: Tech Support
Topic: [1674] Spacebar gets hijacked after adjusting alt or speed
Replies: 1
Views: 213

[1674] Spacebar gets hijacked after adjusting alt or speed

Hi. Here's a minor annoyance I'm running into from time to time:
1. Launch any plane.
2. Change the plane's throttle in the sidebar.
3. Try to pause the game using spacebar. Notice how pressing it does not pause or unpause the game, but repeats the previous alt/speed control input.
by sg2002
Mon Feb 10, 2025 8:30 pm
Forum: Tech Support
Topic: [FIXED] [1463] Side briefing and scenario descriptions broken after saving scenario
Replies: 3
Views: 262

Re: [FIXED] [1463] Side briefing and scenario descriptions broken after saving scenario

This broke again in 1.07, since the whole text rendering backend changed there. A fix is probably planned already, right? Reporting just in case.
by sg2002
Mon Feb 10, 2025 8:17 pm
Forum: Tech Support
Topic: 1544 Patrol Time on Station breaks plane range
Replies: 3
Views: 385

Re: 1544 Patrol Time on Station breaks plane range

Just double checked, this happens even with a Support mission, so at least that one should have no plane type limitations.

As for a AAW Patrol, while I was mostly using those mission to marshal planes, I think there can probably be some situations where you may plausibly want to have a SEAD-loadout ...
by sg2002
Mon Feb 10, 2025 12:29 pm
Forum: Tech Support
Topic: 1544 Patrol Time on Station breaks plane range
Replies: 3
Views: 385

1544 Patrol Time on Station breaks plane range

For some units, when a patrol mission has any Time on Station set, those planes would never launch because the game thinks that they don't have enough fuel, even if the the distance to the station position is just a couple of miles.

Repeat steps:
1. Start Strike Tutorial 5 scenario.
2. Create two ...
by sg2002
Sat Feb 08, 2025 4:42 pm
Forum: Tech Support
Topic: 1544 WRA window is empty after a strike
Replies: 1
Views: 331

1544 WRA window is empty after a strike

Hello. I've been experimenting with different stuff in the Strike Tutorials and ran into this...

The repeat steps are as follows:
1. Start the Strike Tutorial 5 scenario.
2. Create a land strike mission on one of the radars.
3. Put F/A-18 Strike Ftr #3 on it.
4. On the Mission Settings tab remove ...

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