Search found 54 matches

by JJU57
Sun Apr 18, 2021 10:17 pm
Forum: Strategic Command: World War I
Topic: Does AI Get More MPP?
Replies: 3
Views: 179

RE: Does AI Get More MPP?

Thank you for the answer. I have no issues with the AI getting these. I was just curious is I was doing something really wrong because I usually had less research and/or units.
by JJU57
Sat Apr 17, 2021 11:23 pm
Forum: Strategic Command: World War I
Topic: Does AI Get More MPP?
Replies: 3
Views: 179

Does AI Get More MPP?

<t> I have everything on default and have played a few games as each side. I'm wondering if the AI gets any research, production or MPP bonus because it can out research and out build me. When I play the Central Powers by the end of 2015 i compared my production and research to what the AI did. It ...
by JJU57
Thu Jun 18, 2020 11:58 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: We've Fixed the Artillery Screen - Guaranteed!!!!
Replies: 59
Views: 8540

RE: We've Fixed the Artillery Screen - Guaranteed!!!!

<t> Please ignore the below. I found the fix elsewhere on this site under troubleshooting. It was Windows 7 explorer that caused the problem.<br/>
<br/>
I have an issue with the main menu screen graphics. I tried almost all the setting in the compatibility option. Windows recommended I use just XP ...
by JJU57
Wed Jun 03, 2020 9:43 pm
Forum: Strategic Command WWII: World at War
Topic: How fast should I beat France?
Replies: 9
Views: 683

RE: How fast should I beat France?

<r> <QUOTE><s>[quote]</s>ORIGINAL: ElvisJJonesRambo<br/>
<br/>
@JJU57 --- Actually, you do NOT want to DOW on Netherlands, 1st, because Belgium gonna Waffle, and join Allies. Try operanding both Panzers, Fly Tactical Bomber, and you can have Belgium on turn #2 most likely.
<e>[/quote]</e></QUOTE ...
by JJU57
Mon Jun 01, 2020 4:26 pm
Forum: Strategic Command WWII: World at War
Topic: 1940 USSR invasion balance
Replies: 11
Views: 440

RE: 1940 USSR invasion balance

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HamburgerMeat<br/>
<br/>
Assuming that Germany operates most of its forces on axis turn 2, then France usually falls in March or April 1940.<br/>
<br/>
Allies brought the WDF, purchased an anti-tank unit on turn 1, and brought all carriers to France. <br ...
by JJU57
Mon Jun 01, 2020 4:21 pm
Forum: Strategic Command WWII: World at War
Topic: How fast should I beat France?
Replies: 9
Views: 683

RE: How fast should I beat France?

<t> There is some bad advice here. You do NOT want to only DOW Netherlands or Belgium. The reason is simple. When you DOW them both they place their units with 0 supply which means they die easily. If you don't take out both countries in the same turn then the units or country not at war gets units ...
by JJU57
Sat May 23, 2020 1:43 pm
Forum: Tech Support
Topic: Update Error
Replies: 5
Views: 147

RE: Update Error

Never mind found it. It said patch notes but it was the actual patch.
by JJU57
Sat May 23, 2020 1:38 pm
Forum: Tech Support
Topic: Update Error
Replies: 5
Views: 147

RE: Update Error

So what is the solution? Where can I manually download the upodates?
by JJU57
Wed Oct 25, 2000 7:57 pm
Forum: Pacific War: The Matrix Edition
Topic: Factory Aircraft Upgrades
Replies: 0
Views: 32

Factory Aircraft Upgrades

Does anyone know the limits on the type of upgrades the factory can produce. I'm especially interested in knowing if I change the Hudson or Vengence, will I be prevented from some future type.
by JJU57
Mon Oct 16, 2000 5:15 pm
Forum: Pacific War: The Matrix Edition
Topic: LCU's vanish-Zeti-Reticuli Aliens sought in disappearances
Replies: 3
Views: 74

<t>I have found that the partial unit will rebuild to the old size provided supply exists at the new location. I loaded about half the size of a LCU. When I unloaded at a new base the part that was at the old base was removed. Maybe this is to prevent the same unit being in the game at two different ...
by JJU57
Wed Oct 11, 2000 4:05 pm
Forum: General Discussion
Topic: A WW2 Stratagic Game
Replies: 51
Views: 1408

<t>I don't understand why there aren't good AI's for games like Axis & Allies. There is a limited number of unit types and a limited number of important areas on the map. The logic tree would not have to be more then 100 levels deep. After all just analyze your thought process. You first look at the ...
by JJU57
Tue Oct 10, 2000 8:02 pm
Forum: General Discussion
Topic: A WW2 Stratagic Game
Replies: 51
Views: 1408

<t>I'll concentrate on the AI for 3R since most agree that it was pretty bad. My question was why? First off the opening moves are know much like chess. I found the placement of units in the game to be correct. However, the next setup was where the computer started to fail.<br/>
<br/>
The game is ...
by JJU57
Thu Aug 17, 2000 12:31 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: WW II Strategic
Replies: 8
Views: 337

WW II Strategic

<t>I had posted this under the general section, but few people go there I guess. Does anyone know of any good WW II strategic games that might be available. I know of<br/>
Third Reich<br/>
High Command<br/>
Axis & Allies<br/>
Clash of Steel<br/>
Storm Across Europe<br/>
My ideal game would have ...
by JJU57
Wed Aug 16, 2000 9:39 pm
Forum: General Discussion
Topic: WWII Strategic Games
Replies: 2
Views: 129

WWII Strategic Games

<t>Does anyone know of any good WW II strategic games that might be available. I know of<br/>
Third Reich<br/>
High Command<br/>
Axis & Allies<br/>
Clash of Steel<br/>
Storm Across Europe<br/>
<br/>
My ideal game would have around 500 units total and represent economic as well as military aspects ...
by JJU57
Mon Jul 17, 2000 10:06 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Kinder, gentler assaults
Replies: 14
Views: 174

Seth,

You failed to mention if you had any armor. Did you? In the hundreds of games I've played I have yet to see the AI not use their armor. Of course I always had a couple of tanks myself.
by JJU57
Mon Jul 17, 2000 9:05 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Kinder, gentler assaults
Replies: 14
Views: 174

<r> <QUOTE><s>[quote]</s>Originally posted by Seth:<br/>
<B><s>[b]</s>Yes, but the thing is, it had plenty of tanks, and let it's infantry be utterly destroyed without budging them from wherever they were hidden. As the Germans, I even went so far as to charge the remaining squads with my half ...
by JJU57
Mon Jul 17, 2000 8:59 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: The Uncertainty of War
Replies: 22
Views: 436

<t>The availability of arty is the realism vs gameplay question. It was realistic to not have arty available when needed or requested. Too many things could and did go wrong. Therefore this is not a bug but a relistic portrayal.<br/>
<br/>
That said it detracts from gameplay for some players. I ...
by JJU57
Mon Jul 17, 2000 6:53 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Something New in SPWAW
Replies: 65
Views: 1754

The new features while looking great still leave the unanswered question of how the AI will respond to it. It has been asked by three different people but no answer yet.

How about it? How will the AI handle these new breakdown features?
by JJU57
Sat Jul 15, 2000 12:55 am
Forum: General Discussion
Topic: GAMES THAT SHOULD BE REDONE
Replies: 64
Views: 1037

A good good based on Third Reich. High Command was nice but the industry routines were a pain in the butt. Clash of Steel was fun but the research development and naval aspects lacked.
by JJU57
Sat Jul 15, 2000 12:50 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Something New in SPWAW
Replies: 65
Views: 1754

I do have the same question as Charles concerning the AI and how these new rules will impact it.

Will there be logic to never exceed the breakdown check, or do they always max fire, or do you have a logic loop that check other factors but deciding to max fire or use that OP fire?

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