Search found 4 matches

by schalken
Sat Jul 22, 2000 12:31 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Slow animation
Replies: 26
Views: 1059

<t>Voriax, does your system beat these?<br/>
<br/>
Moving the OT-34 at 77,13 to 90,12 (13 hexes)<br/>
<br/>
Movement Delay set to XXX<br/>
<br/>
Map zoomed in - less than 1.5 seconds<br/>
Map zoomed out - less than 3.5 seconds<br/>
<br/>
Movement Delay set to 1<br/>
<br/>
Map zoomed in - 4 seconds ...
by schalken
Sat Jul 22, 2000 12:14 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Slow animation
Replies: 26
Views: 1059

<t>Voriax, does your system beat these?<br/>
<br/>
Moving the OT-34 at 77,13 to 90,12 (13 hexes)<br/>
<br/>
Movement Delay set to XXX<br/>
<br/>
Map zoomed in - less than 1.5 seconds<br/>
Map zoomed out - less than 3.5 seconds<br/>
<br/>
Movement Delay set to 1<br/>
<br/>
Map zoomed in - 4 seconds ...
by schalken
Sat Jul 22, 2000 3:02 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Slow animation
Replies: 26
Views: 1059

<t>ASDN,<br/>
<br/>
Interesting... But Pentium II doesn't support<br/>
SSE instructions. K6-2 & K6-3 do support<br/>
3DNow. DirectX supports both SSE & 3DNow.<br/>
So if the code is optimized for Intel, but<br/>
DirectX 'favors' K6 in this case, P2 & K6<br/>
are equally fast. (Where is Michael Wood ...
by schalken
Fri Jul 21, 2000 10:27 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Slow animation
Replies: 26
Views: 1059

<t>Hello everyone,<br/>
<br/>
About this movement speed issue. Voriax<br/>
says the speed has always been fast enough<br/>
on his K6, but what is fast for you. Paul<br/>
Vebber said it takes less than half a second<br/>
to move a tank the full allowance on his<br/>
P3/667. This is nearly ten times ...

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