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by Tom1939
Sun Aug 17, 2014 3:08 pm
Forum: Advanced Tactics Support
Topic: Importing to Steam
Replies: 2
Views: 221

RE: Importing to Steam

Thx!
by Tom1939
Sun Aug 17, 2014 10:50 am
Forum: Advanced Tactics Support
Topic: Importing to Steam
Replies: 2
Views: 221

Importing to Steam

I bought this lovely game a few years ago. Now I see it is on steam. Is there a way to import my game to steam? The normal key importing did not work.

Thx, it would be lovely to have it on steam (more players, automatic updates and I cannot lose the key from that on :) ).
by Tom1939
Fri May 27, 2011 5:36 pm
Forum: Advanced Tactics Support
Topic: Katushya movement type
Replies: 7
Views: 339

RE: Katushya movement type

<r> One more thing about katushya (I just dont want to flood with katushya topics <E>:)</E> )<br/>
<br/>
So it hits quite a bit harder then a heavy arty (but with range 2 only), but it is a one use weapon.<br/>
<br/>
I used it some, and I'm not quite sure it works perfect. It always dies in 1 ...
by Tom1939
Fri May 27, 2011 11:57 am
Forum: Advanced Tactics Support
Topic: Katushya movement type
Replies: 7
Views: 339

RE: Katushya movement type

Ok, thx. Will pound the enemy with heavy arty until then :)
by Tom1939
Fri May 27, 2011 10:59 am
Forum: Advanced Tactics Support
Topic: Katushya movement type
Replies: 7
Views: 339

RE: Katushya movement type

Very nice game you made :)

The katushya will have a good support role with wheel.

You meant 2.05 did you (no problem if 2.06, but I was checking the members area for 2.05 :) )?
by Tom1939
Thu May 26, 2011 6:02 pm
Forum: Advanced Tactics Support
Topic: Katushya movement type
Replies: 7
Views: 339

Katushya movement type

I'm playing a random games as soviet's with the latest beta patch (2.04). I built some katushya's and their movement type is rail. I think it should be wheel.

Great game!
by Tom1939
Sat Apr 23, 2011 8:59 am
Forum: Advanced Tactics Support
Topic: Slow turn time
Replies: 6
Views: 262

RE: Slow turn time

<r> Thx for the answer.<br/>
<br/>
I do not own previous AT.<br/>
<br/>
It is a quite big random game I play right now, and the AI horde quite a few units. I did a recon to an AI where I dont attack. That AI had over 400 planes in 2 hexes I saw ... In those stacks there were a 167 carrier ...
by Tom1939
Sat Apr 23, 2011 2:59 am
Forum: Advanced Tactics Support
Topic: Slow turn time
Replies: 6
Views: 262

RE: Slow turn time

<r> Thx, now I found it. Load time is better, but a turn still takes very long for the AI.<br/>
<br/>
Vic could you please tell me if I'm right, and Ai turn lengths are based on cpu strength? And does this great game use quad core cpu's?<br/>
<br/>
If, yes my next notebook will have quad <E ...
by Tom1939
Fri Apr 22, 2011 3:32 pm
Forum: Advanced Tactics Support
Topic: Slow turn time
Replies: 6
Views: 262

RE: Slow turn time

No, I didnt. I cant even find it :( I check the downloads part of at gold here at matrix, and the developers homepage. Where is it?

Will it help, did ai turns get faster?

Thx for helping me.

I have to ad that I have advanced tactics gold.
by Tom1939
Fri Apr 22, 2011 1:03 pm
Forum: Advanced Tactics Support
Topic: Slow turn time
Replies: 6
Views: 262

Slow turn time

<r> Hi!<br/>
<br/>
I just playing this game for a few days, but it is great.<br/>
<br/>
My problem is, that random game turns take ages now. XL map 5 AI. Quite big unit numer on each side. A turn takes 20 minutes plus for the AI's.<br/>
<br/>
My notebook I play this on is hp 8510p. T9300 cpu ...
by Tom1939
Wed Mar 18, 2009 4:04 pm
Forum: War In Russia: The Matrix Edition
Topic: stacking
Replies: 4
Views: 188

RE: stacking

Yes, it was like that. But if I remember right it was changed in a matrix patch. German infantry stacking limit withou penalty is 4 now. Tank, panzer and shock is 10.
by Tom1939
Sat Oct 18, 2008 10:42 am
Forum: War In Russia: The Matrix Edition
Topic: New WiR wish list
Replies: 20
Views: 612

RE: New WiR wish list

<t> - some realistic tank movements (king tiger moving less in the same time as a t34)<br/>
- more balanced air model (overkill now, not in losses but in readiness loss, and airfield attacks are overpoewered)<br/>
- giving some beef for soviet guards divisions (more base exp)<br/>
- no soviet ...
by Tom1939
Sun Sep 28, 2008 4:26 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>
<br/>
Huge pity. This was one of the very threads. The fortunes of war hitting both of you at inopportune times.<br/>
<br/>
So, you could not isolate the cause of the failure to attack from a (s) command? Very disappointing. That has to be in ...
by Tom1939
Fri Aug 29, 2008 3:09 pm
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Tom1939<br/>
<br/>
<br/>
<br/>
I think only chance is this stuff happens because of low oil. We did not test that yet, we have to go back before Ploesti was captured for that. It can be some hard coded ...
by Tom1939
Fri Aug 29, 2008 10:32 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<r>
<QUOTE><s>[quote]</s>ORIGINAL: kingtiger_501<br/>
<br/>
Possum is proving itself to be a bug ridden disaster that should never ever be played. I would strongly suggest never to play with this mod.<br/>
<br/>
German korps are not completing there full plotting movements. It seems that after ...
by Tom1939
Wed Aug 27, 2008 10:39 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<t> On the last clear week of the summer a single tank army countered near Budapest cuting of 2 panzer korpses. We counted on rain, but snow came at the end of the week. Our 10 best la7 gives cap to our troops. If they can held back the Luftwaffe, the panzers will suffer, if not one tank army will ...
by Tom1939
Sun Aug 24, 2008 3:06 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

The coward Luftwaffe fled, so we bombed Budapest (lol, the town I live in). Ground troops easily captured the town after the biggest vvs bomber support ever.
by Tom1939
Thu Aug 21, 2008 10:44 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

VVS has deployed some la7 in the south. We await Luftwaffe's response...
by Tom1939
Wed Aug 20, 2008 2:36 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>

<QUOTE><s>[quote]</s>ORIGINAL: kingtiger_501<br/>
<br/>
<br/>
I can have 55 fighter wings x 229 = 12595 fighters.<br/>
<br/>
Then the VVS decides to fly it will be 1 bloody battle<br/>
<br/>

<e>[/quote]</e></QUOTE>
<br/>
Ahhh ... 229 ...
by Tom1939
Tue Aug 19, 2008 2:31 am
Forum: War In Russia: The Matrix Edition
Topic: Zhukov's war
Replies: 362
Views: 5241

RE: Zhukov's war

<r>
<QUOTE><s>[quote]</s>ORIGINAL: kingtiger_501<br/>
<br/>

<QUOTE><s>[quote]</s>Wow! What's the largest a fighter group can get to be? (replacement = 100%) 225 planes? <e>[/quote]</e></QUOTE> <br/>
<br/>
I can have 55 fighter wings x 229 = 12595 fighters.<br/>
<br/>
Then the VVS decides ...

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