Search found 16 matches

by C3I2
Fri Dec 22, 2000 2:35 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: KEEP IT SIMPLE
Replies: 40
Views: 1062

<t><HR ALIGN=CENTER color=blue> <br/>
"Also - please - don't use drab unit counters with some obscure symbol on it. Use great graphics - we want SEE those ships - the battlewagons, the carriers - use authentic profiles for them - with sounds - use the graphics power of the computer - this game ...
by C3I2
Fri Dec 22, 2000 2:17 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Beginnings of an Economic Model (long post)
Replies: 16
Views: 331

<t>I think its doable within a Asiatic setting only, it is not as fun as íf you combine Europe and Asia, but then finding 4+ players is often hard.<br/>
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Haveing a high detail in units and so on, do not preclude a grand strategy concept, well at least not in a computer game.<br/>
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The same ...
by C3I2
Thu Dec 21, 2000 3:35 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Beginnings of an Economic Model (long post)
Replies: 16
Views: 331

<t>Its simple, you got some pre war political options that the US can use. These carries a penalty, the penalty is more heavy the earlier you use them.<br/>
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Heavy use (early), could mean that Japan could attack the Duch colonies and the US would be unable to declare war.<br/>
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This would ...
by C3I2
Wed Dec 20, 2000 3:19 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Beginnings of an Economic Model (long post)
Replies: 16
Views: 331

<r>Yes indeed, what I like to see is a game that encompasses why the war started.<br/>
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Japan in the WWI was on the 'other' side, taking german colonies in the east.<br/>
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In WWII, they occupied French Indochine after the fall of France. This in turn was one of the main reasons that you ...
by C3I2
Sat Dec 16, 2000 7:04 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: China, the land path.
Replies: 22
Views: 510

<t>Yes, there is a lot of resources in China. The infrastructure is a problem in some cases, but then there is no submarines to trouble you either.<br/>
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Historically, you had different factions in Japan with different ideas. Some wanted to go in and take china, some wanted the reasources from ...
by C3I2
Thu Dec 14, 2000 2:09 am
Forum: War In Russia: The Matrix Edition
Topic: german airforce too weak
Replies: 4
Views: 75

<t>Thanks, I found the formulat at the end of the Acrobat file, in regards to the western front. <br/>
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I think I'll play a bit more efficient now. Using those planes in the initial drive east. Hopefully I can improve on it by designating the individual groups for indiviual missions types as ...
by C3I2
Wed Dec 13, 2000 11:59 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: China, the land path.
Replies: 22
Views: 510

China, the land path.

<t>Well I like game that gives strategic choice. That is why I generally like games that cover this war to start in 1935.<br/>
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This gives me the chance to change history, and win with Japan. I do hope Japan is playable despite the working name of the game.<br/>
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I do hope that its ...
by C3I2
Wed Dec 13, 2000 10:23 pm
Forum: War In Russia: The Matrix Edition
Topic: Pros and Cons...
Replies: 7
Views: 190

<t>The GUI can be improved, but apparenly you can select at what level you play.<br/>
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Giving orders to armies instead of divisions etc. This makes for intresting play, as you can elect to play from another level altogether or just on cerain fronts.<br/>
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I encountered that before on a ...
by C3I2
Wed Dec 13, 2000 6:52 am
Forum: War In Russia: The Matrix Edition
Topic: german airforce too weak
Replies: 4
Views: 75

<t>Well, winning by Strategic bombing is boring; and against Sov. unhistorical. Even in Hitlers war (boardgame) were its a distinct posibility to win the game with Strategic bombing, you dont use it vs Russia so much (no morale loss possible). <br/>
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The distances involved on the Eastern front ...
by C3I2
Tue Dec 12, 2000 3:31 am
Forum: War In Russia: The Matrix Edition
Topic: Headquarters
Replies: 6
Views: 108

<t>Now if I could understand why I only can use the HQ in finland for controlled air operations, as interdictions etc.<br/>
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Dont know if the others are automatic or something (they do some air OP, but that is the general battle support that is supposed to be automatic) but I tried to change it ...
by C3I2
Tue Dec 12, 2000 3:24 am
Forum: War In Russia: The Matrix Edition
Topic: Headquarters
Replies: 6
Views: 108

Question?

Well if you controll units individually, you can end up with a single unit very long from its intended HQ. As you can't mark a HQ and find units that suppose to be under it with ease (other color on map for example) that might happen often.
by C3I2
Mon Dec 11, 2000 10:28 pm
Forum: Pacific War: The Matrix Edition
Topic: Game won't play with me
Replies: 7
Views: 154

Well, I still have not got the game to run. Those tips are ok if you have memory problem.

This error is some kind of exception thingy or whatever, not a lack of free memory.

I have no clue really as what to do.
by C3I2
Mon Dec 11, 2000 8:56 am
Forum: War In Russia: The Matrix Edition
Topic: Pros and Cons...
Replies: 7
Views: 190

<t>Well, after playing a bit more; I think the interface is a bit better than I first though. <br/>
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Its not as intuitive as it could be of course, with lots of un-nesseary 'clicking' between menues, but you can get an ok overview, for a screen.<br/>
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Any new game should be better made ...
by C3I2
Sun Dec 10, 2000 6:19 pm
Forum: War In Russia: The Matrix Edition
Topic: Pros and Cons...
Replies: 7
Views: 190

<t>That has absolutely nohing to do with fog of war.<br/>
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Fog of war has to do with the uncertainity of the opponent actions and other random factors on the battle field (Friction with Clausewitz terminology), this combined with the lag in the distrobution of information and orders constitutes ...
by C3I2
Sun Dec 10, 2000 6:49 am
Forum: War In Russia: The Matrix Edition
Topic: Pros and Cons...
Replies: 7
Views: 190

Pros and Cons...

<t>I used to play a lot of World in Flames (a board game) some years back, so I expected to like this game. <br/>
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I assumed that you could make the rules more complex when you leave it to the computer to enforce. <br/>
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Now after a few hours, I lounge for the large maps and the human ...
by C3I2
Sun Dec 10, 2000 12:45 am
Forum: Pacific War: The Matrix Edition
Topic: Game won't play with me
Replies: 7
Views: 154

<t>I have a similar problem. Not the mememory errors reported above.<br/>
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Clicking directly on the exe file dont work, neither does starting it directly in 'fake' DOS mode.<br/>
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I get the illegal operations notise directly after the credits. I use Win 95, and have not been able to ...

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