Search found 16 matches

by Eric Bondura
Thu Dec 06, 2001 8:04 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Re-crewing vehicles
Replies: 10
Views: 214

Re-crewing vehicles

I understand that a vehicle crew which abandons it's vehicle can recrew it after it is no longer suppressed but I have never seen it happen--very frustrating when a Jagdpanther crew bails and won't get back into the brawl!
What am I missing?
by Eric Bondura
Sun Dec 02, 2001 6:35 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Pretty good Map, thanks Skukko and Warrior
Replies: 4
Views: 54

Thanks, Jack, I got it.

Very well done, it must have taken forever!!
by Eric Bondura
Sun Nov 18, 2001 5:36 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: How to withdraw trucks with command control on
Replies: 1
Views: 46

How to withdraw trucks with command control on

<t>Is there anyway to set trucks to automatically retreat from the map or to a designated objective when those trucks are part of a motor infantry platoon? I'm looking for some way to keep the infantry advancing to one objective while the trucks withdraw, something that won't require issuing all of ...
by Eric Bondura
Sun Sep 16, 2001 5:24 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Favorite World War II books?
Replies: 28
Views: 287

<t>I have to agree with "Stalingrad" by Anthony Beevor and "Fighting in Hell".<br/>
Also check out "OstFront" by Charles Winchester, published by Osprey Press. It is an excellent overview of the Eastern Front with information not only on the operational activities but also such things as production ...
by Eric Bondura
Thu Sep 06, 2001 2:56 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Mountainiser!
Replies: 14
Views: 251

Rusco, you're not the only one who couldn't figure out the smoke thing right away. I still can't (DUH!)
What's the deal?
Thanks, guys.

<img src="confused.gif" border="0">
by Eric Bondura
Tue Aug 14, 2001 7:05 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Scenario design
Replies: 3
Views: 113

Scenario design

<t>I have been trying to design a hypothetical Sicilan campaign scenario which deals with an American assault on an Italian position. I would like to have Italian reinforcements come in during the scenario, occupy positions and take a defensive stance. My intention is to impose a degree of urgency ...
by Eric Bondura
Tue Aug 14, 2001 6:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Military building icons
Replies: 6
Views: 203

<t>What happens is I place a multihex military building on the map ( select multihex building, and enter 6 for military-type building as opposed to residential, industrial, or city)and the building graphics are not placed in the same hexes assigned building properties for movement, cover ...
by Eric Bondura
Mon Aug 13, 2001 6:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Military building icons
Replies: 6
Views: 203

Military building icons

Has anybody been able to use these? I can place the buildings on the map but the actual building hex properties don't line up with the placement of the graphics on the map.
Can anybody help?
by Eric Bondura
Tue Jul 03, 2001 5:34 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Battle Point Levels in Battle Generator
Replies: 3
Views: 47

<t>Great!! Just the kind of reply I was hoping for, thanks very much. You rule! But you have brought to mind two new questions.<br/>
How does the AI advantage work? What is the the advantage given to the AI?<br/>
Also, what is the AI level button for, does it make the AI play better or worse than ...
by Eric Bondura
Tue Jul 03, 2001 4:35 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: MATRIX WON 2000 CHARLES S. ROBERTS AWARD !!!!
Replies: 40
Views: 647

ROCK ON!! :D
by Eric Bondura
Tue Jul 03, 2001 4:34 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Another question on point levels
Replies: 1
Views: 32

Another question on point levels

<t>Another question, is 3000 battle points to<br/>
purchase units of one nationality roughly equal to 3000 points of another? For example, should 3000 points of Rumanian forces be as capable (in game terms, not historically) of defeating an identical Soviet opponent as 3000 points of German units ...
by Eric Bondura
Tue Jul 03, 2001 4:32 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Battle Point Levels in Battle Generator
Replies: 3
Views: 47

Battle Point Levels in Battle Generator

<t>I'd like to hear some opinions on what sort of ratios others are using in battle point levels for the different scenario types (advance, assault, and so on). I am mostly interested in battle generator games vs. computer opponent.<br/>
Such as 2-1 for assaults vs. computer, that type of reply is ...
by Eric Bondura
Fri Jun 22, 2001 3:31 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Treches and SPWAW
Replies: 3
Views: 47

Trenches can be created with the map editor as a terrain feature by using the create stream/gully button. I have never done this personally but I think this is what you are looking for, hope this helps.
by Eric Bondura
Sun Jun 17, 2001 12:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Panzerschreck, Panzerfaust, and Bazooka
Replies: 8
Views: 418

Panzerschreck, Panzerfaust, and Bazooka

<r>I am also interested in opinions regarding the ranges of the panzerschreck and bazooka. The range assigned to the bazooka seems high to me, although I have no facts to support this. Does anybody know how the bazooka compared to the panzerschreck in actual employment?<br/>
And is it just me or ...
by Eric Bondura
Sun Jun 17, 2001 12:42 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: changing leader names
Replies: 4
Views: 216

changing leader names

Does anybody know how to edit leader names? We all probably have some personal favorites we would like to use.
by Eric Bondura
Sat Jun 02, 2001 4:20 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Setting reinforcment hexes in battle generator
Replies: 2
Views: 49

Setting reinforcment hexes in battle generator

<t>Forgive me if this has been posted before, but does anybody know how to control reinforcement and retreat hexes in custom maps when used in the battle generator? I often design my own maps, place the reinforcement hexes, but when using the battle generator they become randomly re-assigned. I'd ...

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