Search found 18 matches

by Meatboy Dogfood
Thu Nov 29, 2001 7:23 am
Forum: Starships Unlimited v3
Topic: Stun and Stun two whats the diff?
Replies: 20
Views: 1236

<t>Greetings Andrew.Hey no hard feelings here about the seed not making the final cut. I was just a suggestion just like all the others I have tossed out over the months. I see your point about the designer aspect however. So If I gotta have the seed I will have to design my own Game <img src="wink ...
by Meatboy Dogfood
Fri Oct 12, 2001 6:29 pm
Forum: Starships Unlimited v3
Topic: Stun and Stun two whats the diff?
Replies: 20
Views: 1236

Vaaish: Yes to witch or yes to all.
by Meatboy Dogfood
Fri Oct 12, 2001 6:26 pm
Forum: Starships Unlimited v3
Topic: New Screenshots of Starships Unlimited II
Replies: 7
Views: 203

<t>Yow! But that does look fine. Love the shot of the cruiser entering the jump gates. This is going to be fantastic <img src="biggrin.gif" border="0"> I like the target lay over idea for cities it fits with the game and I like the look of the user interface. Oh hell I like it all and cant wait to ...
by Meatboy Dogfood
Tue Oct 09, 2001 11:44 pm
Forum: Starships Unlimited v3
Topic: Pirates and issuing letters of marque
Replies: 0
Views: 151

Pirates and issuing letters of marque

<t>As you work on Stun2 I would like to suggest a simple change. Instead the menu "Aid pirate in {Race name} systems", why not change it to Issue letters of marque in {Race name} systems". The reason for this is that it fits better with history. All sea going [or space going] powers have sent ...
by Meatboy Dogfood
Wed Oct 03, 2001 9:25 pm
Forum: Starships Unlimited v3
Topic: Need beta tester?
Replies: 0
Views: 90

Need beta tester?

Will you guys need any beta testing done, or is all being done in house?
by Meatboy Dogfood
Tue Oct 02, 2001 7:14 am
Forum: Starships Unlimited v3
Topic: cost
Replies: 8
Views: 318

<t>Why is it that people will not give a programmer the due they deserve for the hours of programming they do? Do you think that it should be for free? Perhaps you should do your job for the next month or so for free just because your boss would think it a good deal to get your labor cheap for a ...
by Meatboy Dogfood
Tue Oct 02, 2001 7:05 am
Forum: Starships Unlimited v3
Topic: Stun and Stun two whats the diff?
Replies: 20
Views: 1236

I have always wanted the seed to be a option like the planet killer. I know that you are under a ticking clock, and more coding is a big problem. Still I think it would be a neat addition to the game.

[ October 01, 2001: Message edited by: Meatboy Dogfood ]</p>
by Meatboy Dogfood
Sun Sep 30, 2001 3:12 am
Forum: Starships Unlimited v3
Topic: Can someone walk me through what it is about this game that is fun?
Replies: 7
Views: 291

<t>This game is indeed a high dugeon space opera. The ships are the heros. Like a hero they gain experience as they fight. A scout with loads of experience can pick apart a freshly minted cruiser. The game mechcanics are psuedo science that allow the ships to go about there bussiness. Play the game ...
by Meatboy Dogfood
Sun Sep 30, 2001 3:03 am
Forum: Starships Unlimited v3
Topic: Stun and Stun two whats the diff?
Replies: 20
Views: 1236

<t>Still thinking on what I would like to see in stun2. I know that you have to juggle what you can add verus the time you have to complete. I read Andrews report on what is in stun two Like the different freighter classes and space docks added in. Here are a few ideas I would like to see.<br/>
<br ...
by Meatboy Dogfood
Thu Sep 27, 2001 4:54 am
Forum: Starships Unlimited v3
Topic: is this forum alive?
Replies: 17
Views: 368

Thanks for taking the time to give us a few bits. Looks like Some of the suggestions made it over from the other forums. Thanks for the peek.
by Meatboy Dogfood
Tue Sep 25, 2001 8:04 pm
Forum: Starships Unlimited v3
Topic: Stun and Stun two whats the diff?
Replies: 20
Views: 1236

Stun and Stun two whats the diff?

<t>So Matrix guys what will some of the differances between the shareware and the retail version be? I know that we are getting music, {Might we be able to hear a clip?}and some of Vassishes eye popping graphics. {Go Vassih GO <img src="smile.gif" border="0"> }, but what else is in store. Will you ...
by Meatboy Dogfood
Tue Sep 25, 2001 5:05 am
Forum: Starships Unlimited v3
Topic: is this forum alive?
Replies: 17
Views: 368

Ohhhhhhh!!!! Shiny!
by Meatboy Dogfood
Mon Sep 24, 2001 4:59 pm
Forum: Starships Unlimited v3
Topic: is this forum alive?
Replies: 17
Views: 368

I left an email for Andrew abot the problems with both forums, on the apezone forum and he was kind enough to post a link to the Matrix forums in the whats new section. Thank you Andrew and let's hope everybody comes over here. <img src="biggrin.gif" border="0">
by Meatboy Dogfood
Mon Sep 24, 2001 6:23 am
Forum: Starships Unlimited v3
Topic: is this forum alive?
Replies: 17
Views: 368

is this forum alive?

Hello is anybody posting? <img src="rolleyes.gif" border="0">
by Meatboy Dogfood
Thu Sep 13, 2001 2:43 am
Forum: Starships Unlimited v3
Topic: What Ideas Will make it into Stun2?
Replies: 2
Views: 186

What Ideas Will make it into Stun2?

Is Stun two to be a spiffyer version of 2.3a, or will it go in new directions? Will you be using the Ideas from the old forum in Stun2or Is it a complete stand alone?
by Meatboy Dogfood
Thu Sep 13, 2001 2:38 am
Forum: Starships Unlimited v3
Topic: What's new in stun 2?
Replies: 2
Views: 114

<t>Howdy Andrew I am over from Ikon board now. In responce to your question. Could you seperate ship and planet management into different menus, and could you make colonising a planet a less complcatited task. Like the tip system, it should stay the same. Also Like the Reasearch\Diplomicy\Intel\ and ...
by Meatboy Dogfood
Thu Sep 13, 2001 2:28 am
Forum: Starships Unlimited v3
Topic: Matrix Games teams with ApeZone to bring you Starships Unlimited II
Replies: 15
Views: 535

Glad to hear that Vassihs art is in the deal I am sure he will not disappiont you.
by Meatboy Dogfood
Thu Sep 13, 2001 2:17 am
Forum: Starships Unlimited v3
Topic: Multiplayer?
Replies: 4
Views: 161

Howdy Andrew you know that you are never going escape the "M" word, you know that <img src="biggrin.gif" border="0">

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